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* Document config updates in minetest.conf.example.Lars Hofhansl2018-07-13
* Adjust some settings to modern environments and networks. (#7549)lhofhansl2018-07-13
* Fix bug setting channel window size.Lars Hofhansl2018-07-13
* Ensure that legacy mode is correctly disabled.Lars Hofhansl2018-07-13
* Reduce block load glitchesLars Hofhansl2018-07-12
* Android: Add 'aux' button (#7477)Muhammad Rifqi Priyo Susanto2018-07-10
* Formspecs: Remove accidental empty 'quit' fieldSmallJoker2018-07-10
* core.spawn_falling_node: Keep metadata (#7476)SmallJoker2018-07-09
* Builtin/../misc.lua: Replace minetest. with core., improve codestyle (#7540)ClobberXD2018-07-09
* Lua templating reading (part 4): s16, v2s16, v2f (#7512)Loïc Blot2018-07-08
* Revert 6587 - Optimize entity-entity collision (#7539)lhofhansl2018-07-08
* Lua_api.txt: Formatting and grammar fixes (#7534)pauloue2018-07-08
* Lua_api.txt: Improve section titles, clarify sections (#7533)Paramat2018-07-06
* Fix memory leak in guiConfirmRegistrationHybridDog2018-07-06
* Run code style linter first (#7213)rubenwardy2018-07-05
* Zoom: Correctly verify client passed zoom at the server (#7526)lhofhansl2018-07-03
* Drop ClientEvent CEE_PLAYER_BREATH: triggering function is not called.Loic Blot2018-07-01
* Log deprecated Lua function calls (#7491)SmallJoker2018-07-01
* Make the server status message customizable (#7357)SmallJoker2018-07-01
* Backport Android cleanup parts from #7123 (#7513)Loïc Blot2018-07-01
* Android: Resize jump and sneak buttons' touch target (#7498)Muhammad Rifqi Priyo Susanto2018-06-30
* Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot2018-06-30
* Fix memory leaks in mod storage (#7500)red-0012018-06-30
* Fix world deletion (#7494)Vitaliy2018-06-30
* Log usage of /pulverize (#7503)Anand S2018-06-30
* Removed '$' symbols from the start of shell commands. (#7506)RustyRaptor2018-06-30
* Fix a memleak before assertion in l_get_mod_storageLoic Blot2018-06-30
* Bump android version to 20Loic Blot2018-06-28
* Update cURL (7.60.0) & SQLite3 (3.24.0)Loic Blot2018-06-28
* Mgvalleys: Fix 'mgvalleys_spflags' setting name (#7495)Paramat2018-06-28
* Fix mod channels crash (#7481)red-0012018-06-27
* Fix small memory leaks in client. (#7492)red-0012018-06-27
* Cavegen: Fix errors when getting biome outside mapchunk (#7480)Paramat2018-06-26
* Update settings translationsSmallJoker2018-06-26
* Rename CSM flavours to restrictionsSmallJoker2018-06-26
* Fix buffer overrun in SRP (#7484)red-0012018-06-26
* Fix libgmp detection (#7488)Leonid Bobrov2018-06-26
* Lua_api.txt: Re-order some sections. Alphabeticise class reference (#7487)Paramat2018-06-26
* Fix MurmurHash implementation to really be unaligned (#7482)sfan52018-06-26
* Lua_api.txt: Replace `engine.*` with `core.*` (#7474)Anand S2018-06-24
* Decoration API: Add lightweight ability to have complete coverage (#7456)Paramat2018-06-24
* Fix rtt >= 0.0f assertion and free_move crashSmallJoker2018-06-24
* Android: Use correct temporary path (#7463)stujones112018-06-23
* RTT fixes (#7428)you2018-06-23
* Fix crash caused by Lua error during startup (#7473)red-0012018-06-22
* Fix ipv6_server=true not accepting IPv4 connections on Windows (#7471)sfan52018-06-22
* README.md: Improve formatting for consistency (#7472)Anand S2018-06-22
* Remove misleading documentation about IPv6 server announcingsfan52018-06-22
* Biome API: Fix absent water decorations and dust, in deep water (#7470)Paramat2018-06-21
* README.md: Improve version scheme text (#7465)Paramat2018-06-20