Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Lua API: Document HP, breath and damage limits (#9080) | SmallJoker | 2019-12-15 |
| | |||
* | Add Alpine build dependencies in README (#9206) | Zaoqi | 2019-12-15 |
| | |||
* | GUIFormSpecMenu: Fix legacy sorting using std::stable_sort | SmallJoker | 2019-12-14 |
| | |||
* | Fix spaces breaking formspec_version[] tag | rubenwardy | 2019-12-09 |
| | |||
* | Refactor to centralize GUIButton styling/rendering code (#9090) | Hugues Ross | 2019-12-09 |
| | |||
* | guiConfirmRegistration: Fix hidden error message | SmallJoker | 2019-12-09 |
| | |||
* | Formspec: make bgcolor element less confusing and allow setting fullscreen ↵ | DS | 2019-12-08 |
| | | | | color (#8996) | ||
* | Fix luacheck errors | rubenwardy | 2019-12-07 |
| | |||
* | Run luacheck in travis | rubenwardy | 2019-12-07 |
| | |||
* | Clean up craft replacements docs | Paul Ouellette | 2019-12-07 |
| | |||
* | Renaming the function wasn't enough | SmallJoker | 2019-12-07 |
| | |||
* | Attachments: Fix interpolation from (0,0,0) after detach | SmallJoker | 2019-12-07 |
| | | | | | | GenericCAO::getPosition() did not take the camera offset into account LocalPlayer attachment cleanup: Use sane getParent() function Make that getPosition() (GenericCAO and LocalPlayer) always return the absolute position | ||
* | Fix failing build due to code style error | rubenwardy | 2019-12-06 |
| | |||
* | Add scrollbaroptions FormSpec element (#8530) | v-rob | 2019-12-06 |
| | |||
* | Fix android build due to omitted file in src files | Zaoqi | 2019-12-06 |
| | |||
* | Add z-index management to HUD | Pierre-Yves Rollo | 2019-12-06 |
| | |||
* | Fix LocalPlayer-bound sound playback broken by 81c2370 | SmallJoker | 2019-12-05 |
| | |||
* | Fix Debian build dependencies in README | Nils Dagsson Moskopp | 2019-12-02 |
| | | | | | | | | | | | | This patch replaces the statement in the README about a build dependency of the minetest binary on the package “build-essential” with a corresponding statement about build dependencies on the three packages “g++”, “make”, and “libc6-dev”. Though often used as a shorthand, “build-essential” is not a package used to install packages that are essential for building software – “build-essential” depends on packages that are essential for building Debian packages. Therefore, the dependency on “build-essential” implies a dependency on a lot of packages that are not actually necessary to build minetest (e.g. the Perl programming language). | ||
* | Use a safer implementation of gsub in core.chat_format_message (#9133) | ANAND | 2019-11-25 |
| | | | This search-and-replace implementation does not use Lua pattern-matching | ||
* | Improve client-side packet receiving | sfan5 | 2019-11-25 |
| | |||
* | Caves: Fix shadowing of 'large_cave_depth' to avoid confusion | paramat | 2019-11-23 |
| | |||
* | Dungeons: Move duplicated y limit checks to generation function | paramat | 2019-11-23 |
| | |||
* | Formspec: Fix priorities for version < 3 (#9121) | SmallJoker | 2019-11-20 |
| | | | | | | | | * Formspec: Fix priorities for version < 3 1) Introduce 'priority' to 'FieldSpec' 2) Sort elements based on 'priority' 3) Assign 'name' to the Item Image Button's image to show tooltips again | ||
* | Waves generated with Perlin-type noise #8994 | Lars Hofhansl | 2019-11-19 |
| | |||
* | Move duplicated mapgen parameters to class MapgenBasic (#9134) | Paramat | 2019-11-19 |
| | | | 'large_cave_depth', 'dungeon_ymin' and 'dungeon_ymax' are duplicated across many mapgens so should have been in class MapgenBasic from the start. | ||
* | Rework packet receiving in ServerThread | sfan5 | 2019-11-19 |
| | | | | | Notably it tries to receive all queued packets between server steps, not just one. | ||
* | Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105) | Paramat | 2019-11-18 |
| | | | | | | | | | Low-disruption first step towards removing the hardcoded cave liquid code. Since MT 5.0.0 cave liquids can be defined and located by biome definitions instead. In games that do not yet use biome definitions to define and locate cave liquids (MTGame does), lava will now appear below y = water_level - 256 instead of below 'lava depth' (usually y = -256). Therefore no change in most mapgens if using the default 'lava depth'. | ||
* | Fix find_path for newer jsoncpp installations | William Breathitt Gray | 2019-11-17 |
| | | | | | | | | | The upstream JsonCpp project has renamed the `json/features.h` file to `json/json_features.h`. This patch fixes the JsonCpp installation search by looking for `json/allocator.h` which has not been renamed on newer versions of JsonCpp. Fixes: https://github.com/minetest/minetest/issues/9119 | ||
* | Optimize semaphore wait with zero timeout on POSIX | sfan5 | 2019-11-14 |
| | |||
* | Install client_lua_api.txt documentation too | sfan5 | 2019-11-11 |
| | | | | fixes #9104 | ||
* | Fix clang-tidy and lint travis checks | sfan5 | 2019-11-11 |
| | |||
* | [CSM] Fix and improve minetest.get_language() | sfan5 | 2019-11-11 |
| | | | | | Previously this method would accidentally reset the locale and break everything. | ||
* | [CSM] Implement minetest.get_csm_restrictions() | sfan5 | 2019-11-11 |
| | | | | fixes #8068 | ||
* | Run on_item_use CSM callback even if item is not marked usable | sfan5 | 2019-11-11 |
| | | | | | Mods may want to to handle item interaction even if the item is not marked usable (= server-side callback exists). | ||
* | Fix camera:get_offset() in CSM | sfan5 | 2019-11-11 |
| | |||
* | [CSM] Expose more env functions | sfan5 | 2019-11-11 |
| | |||
* | Refactor CSM restriction code a bit | sfan5 | 2019-11-11 |
| | | | | This also fixes find_node_near restrictions being ineffective. | ||
* | Call on_secondary_use when object is right-clicked | sfan5 | 2019-11-10 |
| | |||
* | Randomwalk caves: Extend beyond mapchunk vertically also (#9094) | Paramat | 2019-11-10 |
| | | | | | Previously, randomwalk caves only extended beyond the mapchunk borders horizontally, preventing vertical overlap and interconnection. | ||
* | Be lenient with extra slashes for CSM paths | sfan5 | 2019-11-09 |
| | |||
* | [CSM] Remove non-functional minetest.get_day_count() | sfan5 | 2019-11-09 |
| | |||
* | Corrections to client_lua_api.txt | sfan5 | 2019-11-09 |
| | |||
* | Introduce get_modpath() for CSM | sfan5 | 2019-11-09 |
| | |||
* | Load client mods into memory before execution. | sfan5 | 2019-11-09 |
| | | | | Preperation for server-sent CSM which will eventually need this. | ||
* | Refactor loading of Lua code with mod security | sfan5 | 2019-11-09 |
| | |||
* | Add arm64-v8a but it's not sufficient for 64bit build | Loic Blot | 2019-11-09 |
| | |||
* | Bump to version code 25 | Loic Blot | 2019-11-09 |
| | |||
* | Android: build fixes & compat fixes | MoNTE48 | 2019-11-09 |
| | |||
* | Silence invalid Clang Format report (#9095) | Paramat | 2019-11-09 |
| | |||
* | Tunnels: Completely disable generation when 'cave width' >= 10.0 (#9093) | Paramat | 2019-11-09 |
| | | | | | | | | | Previously, the only way to disable the 3D noise tunnels was to set 'cave width' > 1.0, however doing so did not disable the very intensive noise calculations or the generation loop. All the other types of cave generation (randomwalk caves, caverns) can already be independently and completely disabled. This feature is now needed more because the small randomwalk caves are now available for use as an alternative to the 3D noise tunnels. |