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* Cap iterations of imageCleanTransparent sanelysfan52021-08-16
* Fix access violation in create_schematic() (#11534)Treer2021-08-16
* Fix segfault caused by shadow map on exitSmallJoker2021-08-12
* Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mod...Hugues Ross2021-08-12
* Move updating shadows outside of RenderingCore::drawAll. (#11491)x20482021-08-12
* Fix a segfault caused by wrong textdomain lines in translation files (#11530)DS2021-08-12
* Remove statement semicolons from a lua scripthecks2021-08-09
* Fix GUIEditBoxWithScrollBar using a smaller steps than intlGUIEditBox (#11519)DS2021-08-08
* Gettext support on Android (#11435)Pevernow2021-08-08
* OpenAL: Free buffers on quitSmallJoker2021-08-03
* ContentDB: Add support for package aliases / renaming (#11484)rubenwardy2021-08-02
* Mods: Combine mod loading checks and deprection logging (#11503)SmallJoker2021-07-31
* Fix /emergeblocks crashing in debug builds (#11461)Wuzzy2021-07-31
* Update IrrlichtMt-related stuff in READMEsfan52021-07-31
* Remove unsupported formats from the media enumeratorhecks2021-07-29
* Remove unsupported extensions from list in tile.cpphecktest2021-07-29
* Add a simple PNG image encoder with Lua API (#11485)hecks2021-07-29
* buildbot: Readd missing IrrlichtMt DLLssfan52021-07-27
* Add bold, italic and monospace font styling for HUD text elements (#11478)sfan52021-07-27
* Take advantage of IrrlichtMt CMake target (#11287)JosiahWI2021-07-27
* Improve documentation of tools (#11128)Wuzzy2021-07-27
* ContentDB: Add reason to downloads (#10876)rubenwardy2021-07-27
* Distribute shadow map update over multiple frames to reduce stutter (#11422)x20482021-07-25
* Add smooth light-shadow transition at noon (#11430)x20482021-07-25
* Document glasslikeliquidlevel merge bits (#11479)random-geek2021-07-25
* Remove unused ITextSceneNode header (#11476)hecks2021-07-22
* Remove unused header includeshecks2021-07-21
* Fix no locales being generated when APPLY_LOCALE_BLACKLIST=0sfan52021-07-20
* CSM: Do not index files within hidden directoriesSmallJoker2021-07-17
* Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)Wuzzy2021-07-15
* Fix documented default colors for set_skyHugues Ross2021-07-14
* Remove hardcoded "You died." message in chat (#11443)Wuzzy2021-07-12
* Fix revoke debug privs not reliably turn off stuff (#11409)Wuzzy2021-07-12
* Fix build on Ubuntu 16.04 and macOSsfan52021-07-12
* Avoid draw list and shadow map update in the same frame to reduce dtime jitte...x20482021-07-11
* Improve shadow rendering with non-default camera FOV (#11385)x20482021-07-11
* Refactor video driver name retrieval (#11413)hecks2021-07-11
* Fix typo in lua_api.txthecktest2021-07-10
* Script API: Fix segfault in remove_detached_inventorySmallJoker2021-07-10
* Use `persistence` instead of `persist` in NoiseParams examplesLean Rada2021-07-10
* Add API for mods to hook liquid transformation events (#11405)Warr10242021-07-09
* Add .editorconfig (#11412)hecks2021-07-03
* Auth API: Error when accessed prior to ServerEnv init (#11398)SmallJoker2021-06-30
* Remove unsupported video drivers (#11395)hecks2021-06-30
* Run on_grant and on_revoke callbacks after privs change (#11387)AFCMS2021-06-30
* Inventory: Make addList() consistent (#11382)SmallJoker2021-06-30
* Fix spurious shadow enablement in mainmenusfan52021-06-30
* Use user provided lib/irrlichtmt if available (#11276)NeroBurner2021-06-29
* Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb...Wuzzy2021-06-24
* Perform some quality assurance for translation strings (#11375)Wuzzy2021-06-23