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* Disable clang-tidy when no C/C++ files has been modified.Loic Blot2018-06-10
* Bump android version for next releaseLoic Blot2018-06-10
* Android: use c++_shared library instead of c++_staticLoic Blot2018-06-10
* Fix many Android build issuesLoic Blot2018-06-10
* Fix typo (GH#7421)number Zero2018-06-10
* Fix narrow/utf8 difference in incoming/outcoming messagesnumber Zero2018-06-10
* Mapgen flags: Add 'biomes' global mapgen flag (#7355)Paramat2018-06-08
* Lua_api.txt: Warn of errors possible with VoxelArea:index()/indexp() (#7422)Paramat2018-06-08
* Stop autoforward on BACKWARD key-press (#7417)tukkek2018-06-06
* CSM/SSM: Add on_mods_loaded callback (#7411)Loïc Blot2018-06-06
* Fix builtin lua function os.tempfolder (#7368)nOOb31672018-06-05
* Set ENABLE_GETTEXT to TRUE by default (#7415)Wuzzy2018-06-05
* Modernize lua read (part 1): C++ templating insurance (#7394)Loïc Blot2018-06-04
* Biome dust placement: Improve comments, re-order some linesParamat2018-06-04
* Lua_api.txt: Various improvements (#7402)Paramat2018-06-03
* Biomemap: Simplify code of recent commit (#7398)Paramat2018-06-02
* Biomemap: Avoid empty biomemap entry to fix failing biome dust (#7393)Paramat2018-06-02
* Fix isNan on setYaw Lua call (#7380)Loïc Blot2018-05-31
* Mgv7: Avoid rivergen removing mod-placed nodes when overgenerating (#7388)Paramat2018-05-31
* Update embedded Lua to 5.1.5 (#7387)sfan52018-05-30
* LINT fixLoic Blot2018-05-29
* Rename some keys for clarity (#7384)Wuzzy2018-05-29
* Add crossview support (#7361)otdav332018-05-29
* Tidy up dlg_config_world.lua (#5351)you2018-05-29
* Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72...Loic Blot2018-05-29
* Print error when HOME is not set (#7376)Midgard2018-05-28
* Fix more GCC 8.1 warnings ...Loïc Blot2018-05-28
* Fix a -Wcatch-value warning reported by GCC 8.1Loïc Blot2018-05-28
* Remove a useless struct keyword for ObjectPropertiesLoic Blot2018-05-28
* Formspec verification: Fix show_formspec inside callbacks (#7374)SmallJoker2018-05-26
* Vein ore: Fix bug caused by changing perlinmap Y size (#7371)Paramat2018-05-24
* Schematic decorations: Fix placement bug when centred and rotated (#7365)Paramat2018-05-24
* Dungeons: Fix duplication of y limit parameters (#7359)Paramat2018-05-20
* Fix missing ignore textures (#7326)you2018-05-20
* Small usage changes for air and ignore items (#7305)Wuzzy2018-05-20
* Add screenshots to online content browserrubenwardy2018-05-20
* Player marker on both minimaps (#7350)nanoproject2018-05-18
* Add updating to online content browserrubenwardy2018-05-16
* Pointed_thing_to_face_pos: Avoid crash when player is inside a node (#7342)Paramat2018-05-16
* Say position of locale dir more clearly in docs (#7338)Wuzzy2018-05-16
* Minimal: Fix HP change crash (#7344)SmallJoker2018-05-16
* Use server's zoom fov for distant world loading.Lars Hofhansl2018-05-15
* Contributing.md: Various additions and edits (#7309)Paramat2018-05-15
* Don't show Android edit dialog when tapping read-only field (#7337)Muhammad Rifqi Priyo Susanto2018-05-15
* Fix segfault in player migration and crash in log_deprecatedSmallJoker2018-05-14
* Vertical biome blend: Tune PRNG seed for finer detail (#7329)Paramat2018-05-14
* Make sure color returns to normal after a damage flash (#7332)lhofhansl2018-05-14
* Update contentdb_url to content.minetest.netrubenwardy2018-05-13
* Camera: Improve subpixel movement (#7319)SmallJoker2018-05-12
* Run detach callbacks on player leaveSmallJoker2018-05-12