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* Add consistent monotonic day counter - get_day_count()Auke Kok2016-03-09
| | | | | | | | | | | | | | | | | | | | | | | | I've written several experimental bits of code that revolve around the need for a consistent calendar, but implementing one is extremely hard in mods due to time changes and mods overriding core.get_timeofday(), which will conflict. The second part of the problem is that doing this from a mod requires constant maintenance of a settings file. An implementation in core is trivial, however, and solves all of these problems at virtually no cost: No extra branches in server steps, and a single branch when minetest.set_time_of_day(), which is entirely reasonable. We store the day_count value in env_meta.txt. The use case is obvious: This change allows mods to create an actual virtual calendar, or properly account for seasonal changes, etc.. We add a "/days" chatcommand that displays the current day count. No permissions are needed. It can only retrieve the day count, not modify it.
* Add AreaStore custom ID APIShadowNinja2016-03-07
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* Implement AreaStore serializationShadowNinja2016-03-07
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* Fix SpatialAreaStore not freeing removed areasShadowNinja2016-03-07
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* Add basic AreaStore method documentationShadowNinja2016-03-07
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* Sort AreaStore headerShadowNinja2016-03-07
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* Clean up VectorAreaStoreShadowNinja2016-03-07
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* Move AreaStore container selection logic into getOptimalImplementationShadowNinja2016-03-07
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* Move AreaStore to utilShadowNinja2016-03-07
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* Make AreaStore cache setting privateShadowNinja2016-03-07
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* Simplify AreaStore ID managementShadowNinja2016-03-07
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* s_env.{cpp, h} cleanupsest312016-03-07
| | | | | | * Replace string by-val passing with const reference * Fix code style * Remove redundant `int table` definition and indentation level
* Add minetest.register_lbm() to run code on block load onlyest312016-03-07
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* Use LuaErrors in security check macrosShadowNinja2016-03-07
| | | | | Throwing a LuaError calls destructors as it propagates up the stack, wheres lua_error just executes a longjmp.
* Settings Tab: Regroup dropdown datas in tablesJean-Patrick Guerrero2016-03-06
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* Faster insertion into tableRui9142016-03-06
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* Add forgotten valleys mapgen in mapgen nameMuhammad Rifqi Priyo Susanto2016-03-05
| | | | Missing `valleys` in `settingtypes.txt` and `minetest.conf.example`.
* Update settings tab + some misc. clean-upJean-Patrick Guerrero2016-03-05
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* Update Android dependencies, -O3 optimization, remove old ARMv5 configMaksim Gamarnik2016-03-05
| | | | | | | * Update OpenSSL (thanks @sapier, i use his patch!), Curl and SQLite3. * Remove old arm config. Almost all phones that use ARMv5 have 1 core and 256-512 RAM, it's about 2-5 FPS. * Do -O3 optimization for libs and remove -fexpensive-optimizations for Minetest (-O3 includes this! Read gcc docs). * OpenSSL fix - thanks @sapier, again.
* Mgvalleys: Correct spawn problemsDuane Robertson2016-03-04
| | | | Increase maximum spawn altitude to reduce spawn issues.
* Decoration API: Allow force_placement of simple decorationsparamat2016-03-04
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* Require minetest.request_http_api to be called from the mod's main scopeJeija2016-03-03
| | | | Fixes #3764
* Fix main menu being unable to set secure settingsShadowNinja2016-03-03
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* Remove debug.getupvalue from the Lua sandbox whitelistShadowNinja2016-03-03
| | | | This function could be used to steal insecure environments from trusted mods.
* Add support for non-ASCII characters to chat consoleShadowNinja2016-03-02
| | | | | This still only supports 256 characters, but that's because Irrlicht's clipboard handlers don't support wide characters.
* Add Android chat formShadowNinja2016-03-02
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* Add text selection and copying to consoleShadowNinja2016-03-02
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* Unlock cursor when opening consoleShadowNinja2016-03-02
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* Use the console instead of a dedicated window when pressing keymap_chat/cmdEsteban I. Ruiz Moreno2016-03-02
| | | | keymap_console opens a full window for chat history browsing.
* Fix a mistake in the world format documentationAleksey Vorona2016-03-03
| | | | | | Fixed a minor mistake that made it appear as if the inventory is serialized multiple times - once per each variable. In fact it is serialized once per each node.
* Revert "Fix jumping at node edge"nerzhul2016-03-01
| | | | | | This reverts commit 60dc01dc258db842e229351b871d0989e3e7d62c. This fixes issue #3773
* Resize object_marker_red.png to 16x16ShadowNinja2016-02-28
| | | | Having a non-power-of-two image broke the Android app.
* Nodedef: Restore smooth lighting to waterparamat2016-02-27
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* Mgvalleys: Add Dry RiverbedsDuane Robertson2016-02-27
| | | | | | | | | | | | Lower water table where base humidity is low. Alter heat and humidity to compensate for river humidity and altitude chill. Correct misuse of surface_max_y in generateTerrain. Remove sand trails in the water at river mouths. Remove river water below water_level. Correct heat/humidity calculations where noises are less than zero. Correct heightmap errors as much as possible. Make humidity calculations more readable.
* Update po files, minetest.conf.example and settings_translation_file.cppest312016-02-27
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* Don't generate trailing spaces in minetest.conf.exampleest312016-02-27
| | | | | If the default value of a setting was empty, it previously generated a trailing space.
* Translated using Weblate (Russian)Dmitry Smirnov2016-02-27
| | | | | | Currently translated at 61.3% (483 of 787 strings) (Merger of five commits)
* Translated using Weblate (Russian)Vasily Pavlov2016-02-27
| | | | | | Currently translated at 49.5% (390 of 787 strings) (Merger of three commits)
* Translated using Weblate (Spanish)Miguel Isaac2016-02-27
| | | | | | Currently translated at 47.0% (370 of 787 strings) (Merger of two commits from the same author)
* Translated using Weblate (Catalan)Joan Ciprià Moreno2016-02-27
| | | | Currently translated at 37.3% (294 of 787 strings)
* Translated using Weblate (Spanish)Laura Arjona Reina2016-02-27
| | | | Currently translated at 46.6% (367 of 787 strings)
* Translated using Weblate (Portuguese (Brazil))Bruno Borges2016-02-27
| | | | Currently translated at 65.5% (516 of 787 strings)
* Translated using Weblate (Polish)Amadeo2016-02-27
| | | | Currently translated at 33.9% (267 of 787 strings)
* Translated using Weblate (Ukrainian)Fixer2016-02-27
| | | | Currently translated at 30.4% (240 of 787 strings)
* Translated using Weblate (Spanish)Diego Martínez2016-02-27
| | | | Currently translated at 45.9% (362 of 787 strings)
* Translated using Weblate (Italian)Paolo DGZ2016-02-27
| | | | Currently translated at 52.7% (415 of 787 strings)
* Translated using Weblate (Indonesian)Muhammad Rifqi Priyo Susanto2016-02-27
| | | | Currently translated at 42.4% (334 of 787 strings)
* Translated using Weblate (Hungarian)Kisbenedek Márton2016-02-27
| | | | | | Currently translated at 69.1% (544 of 787 strings) (Merger of three commits)
* Fix minetest.request_insecure_environment() always returning nilJeija2016-02-26
| | | | Fixes #3765
* Mapblock mesh: Allow to use VBORealBadAngel2016-02-26
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