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Age
*
In-cloud fog: Strengthen effect when small view range is used
Lars Hofhansl
2017-07-18
*
Window size: use 1024x600 to avoid a smaller UI
paramat
2017-07-18
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[CSM] Add flavour limits controlled by server (#5930)
Loïc Blot
2017-07-18
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Copy lua51.dll (luajit) to bindir (#6148)
adrido
2017-07-18
*
LBM content mapping map doesn't need to be ordered, use std::unordered_map
Loic Blot
2017-07-18
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Very little performance fix on correctBlockNodeIds
Loic Blot
2017-07-18
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Mgfractal: Improve spawning behaviour
paramat
2017-07-17
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Mesh generation: Fix performance regression caused by 'plantlike_rooted' PR
number Zero
2017-07-17
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Chat: Move chat text down to not overlap 3rd line of debug text (#6145)
Paramat
2017-07-17
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Add information about the button height
cx384
2017-07-16
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F5 debug display: Reformat and remove some information (#6125)
Paramat
2017-07-16
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Chat protocol rewrite (#5117)
Loïc Blot
2017-07-16
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Camera: Fix wieldmesh glitch after teleporting (#6138)
kilbith
2017-07-15
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Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""
Loic Blot
2017-07-15
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Default window size: Increase to 1024x576, aspect ratio 16:9
paramat
2017-07-15
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CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"
rubenwardy
2017-07-15
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Sneak: Stripped down version
SmallJoker
2017-07-15
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Remove remaining modstore code (#6120)
Elijah Duffy
2017-07-14
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Dont search for locale folders if gettext is disabled (#6133)
adrido
2017-07-14
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Advanced settings: Reformat noise parameter format example
paramat
2017-07-11
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Biomes/decorations/ores: Make relative to 'water_level' setting
paramat
2017-07-11
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Add 'plantlike_rooted' drawtype
number Zero
2017-07-11
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Mapgen Carpathian: Add lava_depth parameter
vlapsley
2017-07-07
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Expose getPointedThing to Lua
Dániel Juhász
2017-07-07
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Mapgen: Add Carpathian mapgen (#6015)
Vaughan Lapsley
2017-07-06
*
Fog effect when camera is inside cloud
Ben Deutsch
2017-07-05
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Treegen: Fix s16 overflow warning (#6082)
Vincent Glize
2017-07-04
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Main Menu: Allow copying directories from non-Minetest locations (#6095)
Elijah Duffy
2017-07-04
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Camera: Arm inertia code cleanup (#6094)
kilbith
2017-07-04
*
Fix crash due to missing pointer validation
Loic Blot
2017-07-02
*
Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088)
Loïc Blot
2017-07-02
*
Camera: Improve arm inertia
Jean-Patrick Guerrero
2017-07-02
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Dungeons: Add setting to prevent projecting dungeons
paramat
2017-07-02
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Include TILE_MATERIAL_OPAQUE in shaders header (#6086)
stujones11
2017-07-01
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C++11 cleanup inventorymanager (#6077)
Vincent Glize
2017-07-01
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Tile material: Add 'TILE_MATERIAL_OPAQUE', use for drawtype 'NDT_NORMAL'
stujones11
2017-07-01
*
Create a filesystem abstraction layer for CSM and only allow accessing files ...
red-001
2017-06-30
*
Mapgen: Remove unnecessary 'this->' from constructors (#6069)
Paramat
2017-06-30
*
Change the server description after a search (#6074)
Vincent Glize
2017-06-29
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Mgv7: Fix undefined 'float_mount_height'
paramat
2017-06-28
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Fix for empty key/value when reading item string with wear but no metadata (#...
Jesse McDonald
2017-06-27
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Fix msvc annoyances (#5963)
adrido
2017-06-27
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Fix arm inertia limit case
kilbith
2017-06-27
*
Fix undefined behaviour in arm movement when dividing by zero
Loic Blot
2017-06-26
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Isolate irrlicht references and use a singleton (#6041)
Loïc Blot
2017-06-26
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Fix Camera::add_arm_inertia -> addArmInertia
Loic Blot
2017-06-26
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Add Arm Inertia (#6050)
kilbith
2017-06-26
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Ores: Make 'absheight' flag non-functional
paramat
2017-06-26
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Revert "Ores: Make 'absheight' flag non-functional"
Loic Blot
2017-06-25
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Inventory: Fix wrong stack size behaviour and item loss (#6039)
SmallJoker
2017-06-25
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