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Commit message (
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Author
Age
*
Don't make TAB exit game if bound to inventory.
Auke Kok
2017-04-17
*
Fix MSVC build broken by 34d32ce
SmallJoker
2017-04-17
*
MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...
Perttu Ahola
2017-04-17
*
Include container.h in util/thread.h. util/thread.h doesn't compile without it
Perttu Ahola
2017-04-17
*
Sneak: Add option for old move code
paramat
2017-04-17
*
Remove an unused variable in Android Build
Loic Blot
2017-04-17
*
Plug two minor Leaks (#5603)
Auke Kok
2017-04-17
*
Android progressbar fix (#5601)
Loïc Blot
2017-04-16
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Disable android leveldb by default (#5596)
Nathanaël Courant
2017-04-16
*
Implement delayed server shutdown with cancelation (#4664)
Loïc Blot
2017-04-15
*
Minimap: Do a double-typecast to fix compiling with MSVC
SmallJoker
2017-04-15
*
Partial damage cheat fix: node damages server side (#4981)
Loïc Blot
2017-04-15
*
NetworkPacket: don't copy push std::string and std::wstring
Loic Blot
2017-04-14
*
Fix wrong channel type in Client/Server CommandFactories
Loic Blot
2017-04-14
*
ClientIface::sendToAll: honor packet configuration (#5590)
Loïc Blot
2017-04-14
*
Fix android build
Loic Blot
2017-04-14
*
[CSM] Add function to set minimap shape (#5569)
bigfoot547
2017-04-14
*
Only use palette if param_type2 is correct
Dániel Juhász
2017-04-13
*
Add documentation for map block format 27 (#5576)
Dániel Juhász
2017-04-13
*
[CSM] Fix localplayer documentation (#5557)
Vincent Glize
2017-04-12
*
Fix inability to change metadata using stack:to_table() (#5547)
numberZero
2017-04-12
*
Fix fips_cipher_abort warning and other duplicate macros
Loic Blot
2017-04-12
*
[CSM] Allow escaping chatcommands and add missing calls to gettext. (#5565)
red-001
2017-04-11
*
Replace occurrence of luaL_reg in l_localplayer (#5566)
t0ny2
2017-04-11
*
Sneak glitch: Detect ledge for 2-node climb-up
paramat
2017-04-11
*
[CSM] Use more gettext (#5553)
red-001
2017-04-10
*
[CSM] Move `.list_players` and `.disconnect` to builtin. (#5550)
red-001
2017-04-10
*
Clang-format fix for Android
Loïc Blot
2017-04-10
*
Clang-format styles fixes since previous commit
Loïc Blot
2017-04-10
*
Clang format: fix LINT on old PR which doesn't have LINT enabled
Loic Blot
2017-04-10
*
Hard-coded undersampling.
number Zero
2017-04-09
*
LocalPlayer api lua
Vincent Glize
2017-04-08
*
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
*
Move chat command handling code from C++ to Lua (#5528)
red-001
2017-04-08
*
Document that write_json will error on unserializable types. (#5539)
raymoo
2017-04-08
*
Prepare for Linux daily build packages (using Gitlab.com CI) (#5542)
Loïc Blot
2017-04-08
*
Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#...
Loïc Blot
2017-04-08
*
code style fix on src/script/cpp_api/s_client.h
Loic Blot
2017-04-08
*
[CSM] Add event on_connect player API lua (#5540)
Vincent Glize
2017-04-08
*
Fix cmake library default build problem since moving to lib/
Loic Blot
2017-04-07
*
Pass clang-format on 14 trivial header files fixes
Loic Blot
2017-04-07
*
Fix signed/unsigned conversion warning
rubenwardy
2017-04-07
*
Cavegen: Fix non-constant array initializer error for MSVC
SmallJoker
2017-04-07
*
Settings: Update documentation (#5534)
SmallJoker
2017-04-07
*
Clang-format: fix some header files and remove them from whitelist
Loic Blot
2017-04-07
*
Add the REQUIRE_LUAJIT option (#5526)
YuGiOhJCJ
2017-04-07
*
Windows: Skip cmd for release builds (#5416)
adrido
2017-04-07
*
Fix "error: ‘playerSAO’ was not declared"
Auke Kok
2017-04-06
*
Fix spacing
Ekdohibs
2017-04-06
*
Fix problems when overriding the hand:
Ekdohibs
2017-04-06
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