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*
Devtest: Fix missing/incorrect liquid properties (#9955)
Wuzzy
2020-05-30
*
Clean up CAO nametag handling and remove deprecated AO_CMD
sfan5
2020-05-29
*
content_cao: Do not expire visuals when not necessary
sfan5
2020-05-29
*
Add disable_jump check for the player's feet
MoNTE48
2020-05-29
*
Add minetest.is_creative_enabled
Wuzzy
2020-05-29
*
Update ContentDB dialog (#9949)
rubenwardy
2020-05-29
*
Value copy / allocation optimizations mostly in server, SAO and serialize code
sfan5
2020-05-27
*
Change item entity collisionbox so that they don't sink into the ground
sfan5
2020-05-27
*
Fix falling entity not falling through players
sfan5
2020-05-27
*
Make ContentDB downloads not block the UI (#9948)
rubenwardy
2020-05-27
*
Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)
sfan5
2020-05-26
*
Devtest game: Update biome registrations (#9936)
Paramat
2020-05-26
*
Fix devtest being ignored by .gitignore
rubenwardy
2020-05-26
*
Devtest: Fix crash in player unittest (#9937)
Wuzzy
2020-05-26
*
Rename “Minimal development test” to “Development Test” (#9928)
Wuzzy
2020-05-26
*
L-System trees: Remove hardcoded use of 'mapgen_dirt' alias (#9931)
Paramat
2020-05-25
*
Silence GCC warning in mapblock_mesh
SmallJoker
2020-05-25
*
Fix build on FreeBSD, broken since open_url
rubenwardy
2020-05-24
*
Add engine version string to ContentDB API request (#9890)
rubenwardy
2020-05-24
*
Replacement for Minimal Development Test (PR) (#9450)
Wuzzy
2020-05-24
*
Add chat_font_size setting (#9736)
SmallJoker
2020-05-24
*
Fix two bugs in content_cao
sfan5
2020-05-24
*
Fix constant re-queueing of emerges that will always be unsuccessful
sfan5
2020-05-24
*
Fix documentation of emergequeue_limit settings
sfan5
2020-05-24
*
lua_api.txt: Fix minor typo (#9917)
ANAND
2020-05-24
*
Optimize particlespawner sending by not sending to distant players
sfan5
2020-05-23
*
Implement spawning particles with node texture appearance
sfan5
2020-05-23
*
Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
sorcerykid
2020-05-23
*
Modernize include guards and add missing ones (#9898)
Awkor
2020-05-23
*
Check for valid base64 before decoding (#9904)
Lejo1
2020-05-22
*
MacOS: Fix environ not being found
SmallJoker
2020-05-22
*
Cleanup of particle & particlespawner structures and code (#9893)
sfan5
2020-05-22
*
Various documentation fixes in settingtypes.txt (#9910)
Paramat
2020-05-22
*
Cache liquid alternative IDs (#8053)
Vitaliy
2020-05-20
*
Allow more than 255 biomes, document new maximum (#9855)
Paramat
2020-05-20
*
Stop wasting memory on identical textures when texture filtering is disabled
sfan5
2020-05-20
*
CSM: Fix crashing minetest.get_item_def()
sfan5
2020-05-20
*
Rework functionality of leveled nodes (#9852)
Wuzzy
2020-05-19
*
Add ability to scale HUD text (#9814)
LoneWolfHT
2020-05-19
*
Add missing sao->isGone() checks
sfan5
2020-05-18
*
builtin: Move common/async_event.lua to mainmenu/async_event.lua
sfan5
2020-05-17
*
content_mapblock: Move static initialization out of functions
sfan5
2020-05-17
*
Client: Add sum and average to packetcounter
sfan5
2020-05-17
*
Add core.open_url() to main menu API (#8592)
rubenwardy
2020-05-17
*
Make automatic_rotate relative, allow setting rotation (#8468)
ANAND
2020-05-16
*
Error msg if trying to teleport attached player (#9824)
Wuzzy
2020-05-16
*
Log protocol ver on mismatched client connect too
sfan5
2020-05-16
*
Add new Mapgen V7 floatland implementation (#9296)
Paramat
2020-05-14
*
network: Replace a fatal_error with just error logging
sfan5
2020-05-14
*
CSM: Bugfixes to camera:get_pos() and camera:get_fov()
sfan5
2020-05-14
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