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| * Enhance caves for mgv7, add ravineskwolekr2013-04-27
| * Minor hud.cpp cleanupkwolekr2013-04-25
| * Ability to change the crosshair using texturesEsteban I. Ruiz Moreno2013-04-25
| * Generalize hud_builtin_enable into hud_set_flagskwolekr2013-04-25
| * Tune finite liquids, indev huge cavesproller2013-04-25
| * Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share)Zeg92013-04-25
| * Move player collisionbox to player classsapier2013-04-25
| * kahrl is backPilzAdam2013-04-25
| * Transform alpha channel as well in shaderkwolekr2013-04-25
| * Fix compatibility of RBA's NDT_GLASSLIKE_FRAMEDPerttu Ahola2013-04-25
| * Improve getFree*ActiveObjectId to reduce common case cpu usage drasticalysapier2013-04-24
| * Add new drawtype GLASSLIKE_FRAMEDRealBadAngel2013-04-24
| * Added support to disable built-in HUD elementsDiego Martínez2013-04-24
| * Fixes possible crash when using hud_change with "align" or "offset"Diego Martínez2013-04-23
| * Fix to: addUpdateMeshTaskWithEdgeRealBadAngel2013-04-23
| * Add option to use texture alpha channelkwolekr2013-04-23
| * Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0Perttu Ahola2013-04-23
| * Grow dirt_with_snow instead of dirt_with_grass if snow is above itPilzAdam2013-04-23
| * Add minetest.get_player_ip()ShadowNinja2013-04-23
| * Add option to not prepend "Server -!- " to messages sent with minetest.chat_s...ShadowNinja2013-04-23
| * Added offset support for HUD itemsDiego Martínez2013-04-23
| * Added support for alignment in HUD itemsDiego Martínez2013-04-23
* | Translated using Weblate (Ukrainian)?????? ????????2013-05-01
* | Translated using Weblate (Portuguese (Brazil))Frederico Guimarães2013-05-01
* | Translated using Weblate (Kirghiz)Chynggyz Jumaliev2013-05-01
* | Translated using Weblate (German)Pilz Adam2013-05-01
* | Translated using Weblate (Kirghiz)Chynggyz Jumaliev2013-04-25
* | Merge remote branch 'origin/master'Weblate2013-04-22
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| * Translation to Portuguese of Brazil for Minetesteduardojsm2013-04-22
| * mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y bou...kwolekr2013-04-21
| * Fix findSpawnPos()kwolekr2013-04-21
| * Fix hud_change stat argument retrievalkwolekr2013-04-21
| * Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapg...kwolekr2013-04-21
| * Add direction parameter to statbars in HUD APIkwolekr2013-04-20
| * Fix Lua HUD documentationkwolekr2013-04-18
* | Translated using Weblate (Russian)Anton Tsyganenko2013-04-22
* | Translated using Weblate (Kirghiz)Chynggyz Jumaliev2013-04-22
* | Translated using Weblate (Chinese (China))Shen Zheyu2013-04-22
* | Translated using Weblate (Polish)Daniel Ziolkowski2013-04-22
* | Merge remote branch 'origin/master'Weblate2013-04-18
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| * Add dutch translationLS-Steeef2013-04-18
* | Merge remote branch 'origin/master'Weblate2013-04-18
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| * | Add dutch translationLS-Steeef2013-04-18
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| * Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr2013-04-18
| * Lua HUDJonathon Anderson2013-04-18
| * Merge pull request #654 from ShadowNinja/remove_old_makefiledarkrose2013-04-14
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| | * Remove old Makefile(that is what git is for)ShadowNinja2013-04-14
| * | Fix double free, null texture dropkwolekr2013-04-12
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| * Swing the camera down when the player lands on the ground, based on the veloc...MirceaKitsune2013-04-11
| * Fix masterserver javascript: adjustable output idproller2013-04-11