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* forgot to add profiler to servermain.cppPerttu Ahola2011-05-31
* updated versionPerttu Ahola2011-05-31
* auth stuff is now saved only when modifiedPerttu Ahola2011-05-31
* removed some debug printsPerttu Ahola2011-05-31
* Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-31
* Added tag 0.2.20110529_2 for changeset cf6dd618ef0bPerttu Ahola2011-05-29
* 20110529_2Perttu Ahola2011-05-29
* hopefully fixed the privilege problemsPerttu Ahola2011-05-29
* Added tag 0.2.20110529_1 for changeset 6fa0a8b40406Perttu Ahola2011-05-29
* versionPerttu Ahola2011-05-29
* Added tag 0.2.20110529_0 for changeset 9b05d4bfee93Perttu Ahola2011-05-29
* changed version number to 0.2.20110529_0Perttu Ahola2011-05-29
* updated commentsPerttu Ahola2011-05-29
* tuned grass growth ratePerttu Ahola2011-05-29
* invert_mouse config optionPerttu Ahola2011-05-29
* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29
* A very poor (but better than nothing) inventory icon for fencesCiaran Gultnieks2011-05-24
* when pause menu is activated, move mouse cursor on top of the disconnect butt...Perttu Ahola2011-05-24
* Merged CiaranG's fence and fixed two thingsPerttu Ahola2011-05-24
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| * Added fences (but still needs an icon or something to display in inventory)Ciaran Gultnieks2011-05-24
| * Added 'shout' player privilegeCiaran Gultnieks2011-05-23
| * Allow default privileges for new players to be set in the server configCiaran Gultnieks2011-05-22
* | a work-in-progress map modified callback interface (committing because i want...Perttu Ahola2011-05-24
* | Added a check that avoids server crash (unhandled exception) when map generat...Perttu Ahola2011-05-24
* | merged password change menuPerttu Ahola2011-05-23
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| * Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-22
* | Some work-in-progress stuff and many comment updatesPerttu Ahola2011-05-22
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* mud placed in sunlight no longer instantly turns to grass; also tuned transfo...Perttu Ahola2011-05-22
* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-22
* Fixed a small memory leak in ServerEnvironment and cleaned the code a bitPerttu Ahola2011-05-21
* fixed a small memory leak in game.cppPerttu Ahola2011-05-21
* fixed a small memory leak in mapnode.cppPerttu Ahola2011-05-21
* updated readme a bitPerttu Ahola2011-05-21
* added a delay to menu loopPerttu Ahola2011-05-21
* Cleaned networking code a bit (had this one on the to-do list for like 4 mont...Perttu Ahola2011-05-21
* fix in readmePerttu Ahola2011-05-21
* some documentation updatesPerttu Ahola2011-05-21
* and the changelogPerttu Ahola2011-05-21
* All textures are are now searched first from the directory specified by the t...Perttu Ahola2011-05-21
* updated changelogPerttu Ahola2011-05-21
* Merge: New map directory structure and player passwordsPerttu Ahola2011-05-21
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| * Passwords - a few corrections to the previous commitCiaran Gultnieks2011-05-20
| * Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-20
| * Don't say 'Creating server and client' if the server is remote, so not being ...Ciaran Gultnieks2011-05-19
| * New map directory structure that avoids map size being limited by filesystemCiaran Gultnieks2011-05-18
* | change default sneak key from RSHIFT to LSHIFTPerttu Ahola2011-05-19
* | Moved the temporary mapgen test files and added a modified map.cpp too... The...Perttu Ahola2011-05-19
* | Add (possibly non-compatible) work-in-progress noise.{h,cpp} so that they won...Perttu Ahola2011-05-19
* | add recent major changes to changelogPerttu Ahola2011-05-19
* | put the wstring stoi too in the ignore-on-vc2010 #ifPerttu Ahola2011-05-19