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...
*
ObjectRef: fix some v3f checks (#10602)
Zughy
2021-01-21
*
Improve --version output to include Lua(JIT) version
sfan5
2021-01-21
*
Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)
Wuzzy
2021-01-21
*
Local tab: rename 'Configure' to 'Select Mods' (#10779)
Zughy
2021-01-20
*
Android: Update Gradle, NDK, Build Tools, and SQLite version (#10833)
Muhammad Rifqi Priyo Susanto
2021-01-20
*
Fix Android support in bump_version.sh (#10836)
rubenwardy
2021-01-20
*
Fix double word "true" in minetest.is_nan explanation (#10820)
M.K
2021-01-18
*
ContentDB: Ignore content not installed from ContentDB
rubenwardy
2021-01-16
*
Factorize more guiEditBoxes code (#10789)
Loïc Blot
2021-01-13
*
Document how to make nametags background disappear on players' head (#10783)
Zughy
2021-01-11
*
Implement on_rightclickplayer callback (#10775)
JDiaz
2021-01-11
*
Sanitize server IP field in mainmenu (#10793)
Zughy
2021-01-10
*
Refactor/gui editbox (#10787)
Loïc Blot
2021-01-07
*
refacto: factorize multiple code parts from guiEditbox childs (#10782)
Loïc Blot
2021-01-04
*
Update Gitlab-CI pipeline
sfan5
2021-01-04
*
ContentDB: Add overwrite dialog when content is already installed (#10768)
rubenwardy
2021-01-04
*
Add on_deactivate callback for luaentities (#10723)
hecks
2021-01-02
*
Clarify documentation of minetest.get_modpath and minetest.get_modnames (#10771)
OgelGames
2021-01-02
*
"Browse online content" formspec improvement (#10756)
Zughy
2021-01-02
*
Formspecs: Fix broken texture escaping with model[]
Jean-Patrick Guerrero
2021-01-01
*
Add minetest.get_objects_in_area (#10668)
Elias Fleckenstein
2020-12-29
*
Fix item tooltip background color not working
Lars Mueller
2020-12-28
*
Display Minetest header when menu_last_game value isn't available anymore (#1...
Zughy
2020-12-28
*
Fix minetest.is_nan
Lars Mueller
2020-12-24
*
Fix some minor code issues all over the place
sfan5
2020-12-24
*
Minor profiler fixes.
Lars
2020-12-23
*
Fix unsafe cast in l_object
rubenwardy
2020-12-23
*
CI: fix build
sfan5
2020-12-23
*
Add dependency resolution to ContentDB (#9997)
rubenwardy
2020-12-23
*
Fix fallnode rotation of wallmounted nodebox/mesh (#10643)
Wuzzy
2020-12-22
*
Fix GLES shader support after #9247 (#10727)
Vitaliy
2020-12-22
*
Fix some more joystick issues (#10624)
Markus
2020-12-19
*
MainMenu: Add clear button and icon for search input (#10363)
Andrey
2020-12-19
*
Cleanup shader generation code (#10663)
Vitaliy
2020-12-19
*
Add open user data button to main menu (#10579)
rubenwardy
2020-12-19
*
DevTest: Add food item to test food replacement (#10642)
Wuzzy
2020-12-18
*
Make installer create its own Minetest folder (#10445)
LoneWolfHT
2020-12-18
*
Documentation for highest formspec_version[] and changelog (#10592)
DS
2020-12-18
*
Allow configuring block disk and net compression. Change default disk level.
Lars
2020-12-15
*
Formspec: Allow to specify frame loop for model[] (#10679)
Thomas--S
2020-12-15
*
lua_api.txt: Add mod_orgin to node def (#10697)
wsor4035
2020-12-15
*
Semi-transparent background for nametags (#10152)
Zughy
2020-12-14
*
Revert "GUIFormSpecMenu: Shift+Click listring workaround for MacOS"
SmallJoker
2020-12-14
*
GUIFormSpecMenu: Shift+Click listring workaround for MacOS
SmallJoker
2020-12-12
*
Various documentation fixes (#10692)
SmallJoker
2020-12-10
*
Implement mapblock camera offset correctly (#10702)
hecks
2020-12-05
*
Revert "Increase limit for simultaneous blocks sent per client and the meshge...
sfan5
2020-12-04
*
Cross-reference the node level manipulation functions (#10633)
Oblomov
2020-12-04
*
Fix MSAA stripes (#9247)
HybridDog
2020-12-04
*
Fix certain connected nodeboxes crashing when falling
sfan5
2020-12-04
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