| Commit message (Expand) | Author | Age |
... | |
* | No damage effects on hp_max change (#11846) | Lars Müller | 2022-06-11 |
* | Builtin: Redo serialize.lua (#11427) | Lars Müller | 2022-06-11 |
* | Fix LBM docs | Jude Melton-Houghton | 2022-06-11 |
* | Fix Gitlab-CI pipelines | sfan5 | 2022-06-07 |
* | Sanitize player position and speed server-side (#12396) | sfan5 | 2022-06-07 |
* | Mapblock Mesh BspTree: Increase the depth of block-level splits | x2048 | 2022-06-07 |
* | core.formspec_escape: Restore backwards compat | Lars Müller | 2022-06-06 |
* | Remove invalid fps_max on Mac | paradust7 | 2022-06-06 |
* | Bug report template: ask contributors to provide a code snippet (#12405) | Zughy | 2022-06-05 |
* | Fix crash in commit a69b7abe00fb818fd88f3cd04e7f9997ffd21072 | sfan5 | 2022-06-05 |
* | Android: Add support for sharing debug.txt (#12370) | rubenwardy | 2022-06-05 |
* | Improve LBMManager::applyLBMs() code | sfan5 | 2022-06-05 |
* | Add register dialog to separate login/register (#12185) | rubenwardy | 2022-06-05 |
* | Hide "Autosave Screen Size" on Android | ROllerozxa | 2022-06-05 |
* | Fix BSD iconv declaration | savilli | 2022-06-05 |
* | Document itemstrings with metadata | Lars Mueller | 2022-06-05 |
* | fix integer overflow in mapgen (#11641) | JosiahWI | 2022-06-03 |
* | Properly keep noclip state in Game and ClientMap | sfan5 | 2022-06-03 |
* | Remove obsolete eye_height related workaround | sfan5 | 2022-06-03 |
* | Add helper functions to make tool usable n times (#12047) | Wuzzy | 2022-06-03 |
* | Rework main menu confirmation dialogs (#12356) | ROllerozxa | 2022-06-03 |
* | Docs: remove unimplemented `preserve` field in crafting recipes | Zughy | 2022-06-03 |
* | Fix use-after-free in node meta cleanup | sfan5 | 2022-05-29 |
* | Reject registering node with empty name | sfan5 | 2022-05-29 |
* | Minor code improvements around active block keeping | sfan5 | 2022-05-29 |
* | Immediately activate blocks when a player joins | sfan5 | 2022-05-29 |
* | Remove debug.get/setmetatable from security whitelist | stefan | 2022-05-29 |
* | Don't allow banning in singleplayer | sfan5 | 2022-05-29 |
* | Handle lua entity HP changes correctly (like punches) | sfan5 | 2022-05-29 |
* | Make sure real disconnect reason isn't overwritten | sfan5 | 2022-05-29 |
* | Fix linking with Postgres libs on older cmake versions | sfan5 | 2022-05-29 |
* | Remove remains of video mode querying | sfan5 | 2022-05-29 |
* | Get rid of node metadata when it becomes empty | sfan5 | 2022-05-29 |
* | Optimize Server::sendMetadataChanged a bit | sfan5 | 2022-05-29 |
* | Add API function to invoke player respawn | sfan5 | 2022-05-29 |
* | Protect a few more settings from being set from mods | sfan5 | 2022-05-29 |
* | Map opaque waving leaves to allfaces drawtype | sfan5 | 2022-05-29 |
* | Improve a translation string | sfan5 | 2022-05-29 |
* | Default settings, presets and configuration for dynamic shadows (#12359) | x2048 | 2022-05-29 |
* | Lua workflow: Use Leafo's Luarocks action | Lars Müller | 2022-05-28 |
* | Builtin: Optimize misc helpers (#12377) | Lars Müller | 2022-05-27 |
* | DevTest: Add nodes and items for testing overlays (#12304) | Wuzzy | 2022-05-27 |
* | Force-update shadows when the world is changed (#12364) | x2048 | 2022-05-26 |
* | Reduce size of ContentFeatures structure | sfan5 | 2022-05-26 |
* | Get rid of global buffer that would ruin concurrent MapBlock serialization | sfan5 | 2022-05-26 |
* | Improve code in mapblock_mesh.cpp a bit | sfan5 | 2022-05-26 |
* | Quantize light frustum calculations (#12357) | x2048 | 2022-05-23 |
* | Formally drop support for building with upstream Irrlicht | sfan5 | 2022-05-23 |
* | Fix hash implementation for SerializedBlockCache | sfan5 | 2022-05-23 |
* | Use unordered_map instead of map for MapSectors | Richard Try | 2022-05-23 |