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Author
Age
*
Avoid filtering low-res textures for animated meshes (incl. players) (#6562)
lhofhansl
2018-06-03
*
Fix default item callbacks to work with nil users (#5819)
raymoo
2018-06-03
*
Correct `prot_vers` in lua_api.txt.
Auke Kok
2018-06-03
*
Don't try to craft a non-existent item
Esteban I. RM
2018-06-03
*
Profiler: Fix var args not being passed to callback register function
rubenwardy
2018-06-03
*
Thread: fix a crash on Windows due to data race condition on Thread::m_start_...
Loïc Blot
2018-06-03
*
NetworkPacket::putRawPacket: resize m_data to datasize + memcpy
Loic Blot
2018-06-03
*
Replace deprecated WINAPI GetVersionInfoEx (#6496)
adrido
2018-06-03
*
Add setting for near plane distance. (#6395)
Rob Blanckaert
2018-06-03
*
Unkown nodes: Provide position on interact (#6505)
SmallJoker
2018-06-03
*
ParticleSpawner::step cleanup and rotation fix (#6486)
SmallJoker
2018-06-03
*
CAO footstep sounds: Reduce gain to balance volume
paramat
2018-06-03
*
Fix attached particle spawners far from spawn (#6479)
raymoo
2018-06-03
*
Localplayer: Fix disable_jump effect and getStandingNodePos()
SmallJoker
2018-06-03
*
Document orientation parameter of set_attach (#6473)
raymoo
2018-06-03
*
Fix recent commit: std::max -> std::fmax for floats (#6469)
Paramat
2018-06-03
*
Positional sound: Limit volume when closer than 1 node
paramat
2018-06-03
*
Fix blocks written by vmanip not being marked as modified
sfan5
2018-06-03
*
Set placer to nil instead of a non-functional one in item_OnPlace (#6449)
DTA7
2018-06-03
*
Leveled nodebox: Change levels from 1/63rds to 1/64ths
paramat
2018-06-03
*
Fix Rotate Node Placement (#6424)
tenplus1
2018-06-03
*
ServerEnv: Clean up object lifecycle handling (#6414)
sfan5
2018-06-03
*
Fix core.wrap_text and make its behaviour consistent with the docs
sfan5
2018-06-03
*
Fix empty legacy meta being persisted
rubenwardy
2018-06-03
*
Statbars: fix incorrect half-images in non-standard orientations (fixes #6198)
Nathanaël Courant
2018-06-03
*
Android stepheight: Only increase if 'touching ground' (#6313)
Paramat
2018-06-03
*
Fix Android node selection distance (#6187)
Dániel Juhász
2018-06-03
*
serialize: use a temporary for SerializeException Exception must always use t...
Loïc Blot
2018-06-03
*
Typo fix in compat code from commit 1d8d01074fdb52946f81110bebf1d001185b394b
Loic Blot
2018-06-03
*
ClientInterface: add a function to verify (correctly) if user limit was reach...
Loïc Blot
2018-06-03
*
Make dropped items colorable
Dániel Juhász
2018-06-03
*
Trigger on_rightclick regardless on the formspec meta field
SmallJoker
2018-06-03
*
Full viewing range key message clarified
Fixer
2018-06-03
*
Add tiny Y offset in collisionMoveSimple() to tweak performance
Jens Rottmann
2018-06-03
*
Fix player coordinate rounding in collisionMoveSimple() (#6197)
Jens Rottmann
2018-06-03
*
Fix crash when using --go in command line
Juozas Pocius
2018-06-03
*
Noise: Prevent unittest crash caused by division by zero
SmallJoker
2018-06-03
*
Sneak: Stripped down version
SmallJoker
2018-06-03
*
Include TILE_MATERIAL_OPAQUE in shaders header (#6086)
stujones11
2018-06-03
*
Tile material: Add 'TILE_MATERIAL_OPAQUE', use for drawtype 'NDT_NORMAL'
stujones11
2018-06-03
*
Mgv7: Fix undefined 'float_mount_height'
paramat
2018-06-03
*
Fix for empty key/value when reading item string with wear but no metadata (#...
Jesse McDonald
2018-06-03
*
Mgv7: Clean up divide-by-zero fix
paramat
2018-06-03
*
Mgv7: Avoid divide-by-zero errors
paramat
2018-06-03
*
Fix render order of overlays (#6008)
Dániel Juhász
2018-06-03
*
Fix console resize issue when maximising game window (#6023)
Ezhh
2018-06-03
*
Fix console not being properly resized after window size changed (#6020)
Zeno-
2018-06-03
*
Automatic item and node colorization (#5640)
Dániel Juhász
2018-06-03
*
find_nodes_in_area: Extend maximal count to U32_MAX (#5277)
SmallJoker
2018-06-03
*
Verify HudSetParams input when hotbar textures are set (#6013)
Loïc Blot
2018-06-03
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