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* Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)Wuzzy2021-01-21
* Local tab: rename 'Configure' to 'Select Mods' (#10779)Zughy2021-01-20
* Android: Update Gradle, NDK, Build Tools, and SQLite version (#10833)Muhammad Rifqi Priyo Susanto2021-01-20
* Fix Android support in bump_version.sh (#10836)rubenwardy2021-01-20
* Fix double word "true" in minetest.is_nan explanation (#10820)M.K2021-01-18
* ContentDB: Ignore content not installed from ContentDBrubenwardy2021-01-16
* Factorize more guiEditBoxes code (#10789)Loïc Blot2021-01-13
* Document how to make nametags background disappear on players' head (#10783)Zughy2021-01-11
* Implement on_rightclickplayer callback (#10775)JDiaz2021-01-11
* Sanitize server IP field in mainmenu (#10793)Zughy2021-01-10
* Refactor/gui editbox (#10787)Loïc Blot2021-01-07
* refacto: factorize multiple code parts from guiEditbox childs (#10782)Loïc Blot2021-01-04
* Update Gitlab-CI pipelinesfan52021-01-04
* ContentDB: Add overwrite dialog when content is already installed (#10768)rubenwardy2021-01-04
* Add on_deactivate callback for luaentities (#10723)hecks2021-01-02
* Clarify documentation of minetest.get_modpath and minetest.get_modnames (#10771)OgelGames2021-01-02
* "Browse online content" formspec improvement (#10756)Zughy2021-01-02
* Formspecs: Fix broken texture escaping with model[]Jean-Patrick Guerrero2021-01-01
* Add minetest.get_objects_in_area (#10668)Elias Fleckenstein2020-12-29
* Fix item tooltip background color not workingLars Mueller2020-12-28
* Display Minetest header when menu_last_game value isn't available anymore (#1...Zughy2020-12-28
* Fix minetest.is_nanLars Mueller2020-12-24
* Fix some minor code issues all over the placesfan52020-12-24
* Minor profiler fixes.Lars2020-12-23
* Fix unsafe cast in l_objectrubenwardy2020-12-23
* CI: fix buildsfan52020-12-23
* Add dependency resolution to ContentDB (#9997)rubenwardy2020-12-23
* Fix fallnode rotation of wallmounted nodebox/mesh (#10643)Wuzzy2020-12-22
* Fix GLES shader support after #9247 (#10727)Vitaliy2020-12-22
* Fix some more joystick issues (#10624)Markus2020-12-19
* MainMenu: Add clear button and icon for search input (#10363)Andrey2020-12-19
* Cleanup shader generation code (#10663)Vitaliy2020-12-19
* Add open user data button to main menu (#10579)rubenwardy2020-12-19
* DevTest: Add food item to test food replacement (#10642)Wuzzy2020-12-18
* Make installer create its own Minetest folder (#10445)LoneWolfHT2020-12-18
* Documentation for highest formspec_version[] and changelog (#10592)DS2020-12-18
* Allow configuring block disk and net compression. Change default disk level.Lars2020-12-15
* Formspec: Allow to specify frame loop for model[] (#10679)Thomas--S2020-12-15
* lua_api.txt: Add mod_orgin to node def (#10697)wsor40352020-12-15
* Semi-transparent background for nametags (#10152)Zughy2020-12-14
* Revert "GUIFormSpecMenu: Shift+Click listring workaround for MacOS"SmallJoker2020-12-14
* GUIFormSpecMenu: Shift+Click listring workaround for MacOSSmallJoker2020-12-12
* Various documentation fixes (#10692)SmallJoker2020-12-10
* Implement mapblock camera offset correctly (#10702)hecks2020-12-05
* Revert "Increase limit for simultaneous blocks sent per client and the meshge...sfan52020-12-04
* Cross-reference the node level manipulation functions (#10633)Oblomov2020-12-04
* Fix MSAA stripes (#9247)HybridDog2020-12-04
* Fix certain connected nodeboxes crashing when fallingsfan52020-12-04
* Input: Fix on_rightclick called when placing into airSmallJoker2020-11-29
* Avoid generating the same chunk more than once with multiple emerge threads.Lars2020-11-26