Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Closed add object <-> object collision handling | sapier | 2013-03-28 |
| | |||
* | README.txt: Add some build stuff | Perttu Ahola | 2013-03-26 |
| | |||
* | Vary ore sheet y position by noise | kwolekr | 2013-03-24 |
| | |||
* | Ensure ore can fit in OreSheet::generate() | kwolekr | 2013-03-24 |
| | |||
* | Use minetest.register_ore() in minimal | PilzAdam | 2013-03-24 |
| | |||
* | Add more error checking to l_register_ore | kwolekr | 2013-03-24 |
| | |||
* | Fix indentation of lua_api.txt | Perttu Ahola | 2013-03-24 |
| | |||
* | Update lua_api.txt | kwolekr | 2013-03-24 |
| | |||
* | Add Ore infrastructure and l_register_ore() | kwolekr | 2013-03-24 |
| | |||
* | Mapgen indev: float islands, larger far biomes | proller | 2013-03-24 |
| | |||
* | Allow spawning particles from the server, from lua | Jeija | 2013-03-23 |
| | | | | | | | | | Spawn single particles or make use of ParticleSpawner for many randomly spawned particles. Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner. Increase Protocol Version to 17. Conflicts: src/clientserver.h | ||
* | Move rightclickable to the proper place | PilzAdam | 2013-03-23 |
| | |||
* | Include backface_culling flag in serialization format for TileDefs | Jürgen Doser | 2013-03-23 |
| | | | | | | | | | | This way flowing liquids actually show the backface when specified to do so. Without this, TileDefs where by default initialized with backface_culling = true and never set otherwise. For backwards compatibility, an old client connected to a new server, or a new client connected to an old server will behave like before i.e., backface_culling is always true. | ||
* | Set of changes to build mineTest using Visual Studio 11.0. These affect | Mukul Sati | 2013-03-24 |
| | | | | | | | | | | | | | the following: 1. String concatenation in guiMainMenu.cpp - it is required for all individual strings to be of the same type <unicode/non-unicode>; adding explicit L qualifier before the other strings. 2. Correcting type of BlockMakeData to struct in place of class forward declarations. This information is used for name decoration by Visual Studio, leading to linker errors in case of mismatches. 3. Windows headers define max as a macro somewhere, leading to a compile time error in profiler.h; using () around function to prevent macro match from occurring. | ||
* | 6d facedir | RealBadAngel | 2013-03-23 |
| | |||
* | Merge pull request #563 from proller/guest | proller | 2013-03-23 |
|\ | | | | | Random guest name and finite liquid checkbox | ||
| * | Random guest name and finite liquid checkbox | proller | 2013-03-23 |
|/ | |||
* | Add singlenode mapgen; generates solely the node 'mapgen_singlenode', ↵ | Perttu Ahola | 2013-03-22 |
| | | | | defaults to air | ||
* | CMakeLists.txt: Add games/common to be installed when available | Perttu Ahola | 2013-03-22 |
| | |||
* | Support game-specific minetest.conf | Perttu Ahola | 2013-03-21 |
| | |||
* | lua_api.txt: Document paths, games and common mod loading | Perttu Ahola | 2013-03-21 |
| | |||
* | Update buildwin32.sh to get minetest/common | Perttu Ahola | 2013-03-21 |
| | |||
* | Update README.txt to instruct to get minetest/common too | Perttu Ahola | 2013-03-21 |
| | |||
* | Common mods support | Perttu Ahola | 2013-03-21 |
| | | | | | | | Implement "common mods", includeable from {$user,$share}/games/common/$modname by using the game.conf setting common_mods = $modname,$modname2,... | ||
* | Allow falling nodes to pass through solid "buildable_to" nodes. | Splizard | 2013-03-19 |
| | |||
* | Git-ignore SQLite build files | Juhani Numminen | 2013-03-19 |
| | |||
* | Fix Map::initBlockMake to actually use chunksize setting | kwolekr | 2013-03-18 |
| | |||
* | Prevent passing nil to unpack() in minetest.after | PilzAdam | 2013-03-19 |
| | |||
* | Add jungle grass to jungles | kwolekr | 2013-03-17 |
| | |||
* | Don't erase modified_blocks | Ilya Zhuravlev | 2013-03-17 |
| | |||
* | Add FPS limit to menu clouds | ShadowNinja | 2013-03-17 |
| | |||
* | lua methods set_look_pitch and set_look_yaw | RealBadAngel | 2013-03-17 |
| | |||
* | Fix new_style_water | PilzAdam | 2013-03-17 |
| | |||
* | Add missing settings to minetest.conf.example | PilzAdam | 2013-03-17 |
| | |||
* | Allow minetest.after to take a variable number of arguments | Jeija | 2013-03-17 |
| | |||
* | build with ogles2 driver | proller | 2013-03-16 |
| | |||
* | Some minor cleanups from the last commit | kwolekr | 2013-03-16 |
| | |||
* | initial mapgen indev version with farscale feature and huge caves | proller | 2013-03-16 |
| | |||
* | Make saplings only grow on dirt or grass, make jungle tree trunks only ↵ | kwolekr | 2013-03-16 |
| | | | | replace air | ||
* | Re-add jungles, apple trees | kwolekr | 2013-03-16 |
| | |||
* | Optimize Mapgen::updateLighting(), add setLighting() | kwolekr | 2013-03-15 |
| | |||
* | Liquid fine tuning | proller | 2013-03-14 |
| | |||
* | Remove 'tape and glue', update Credits tab | kwolekr | 2013-03-14 |
| | |||
* | Add cloud menu background by Krisi, configurable with the menu_clouds option. | ShadowNinja | 2013-03-13 |
| | | | | | Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers. And finally don't git-ignore textures/base/. | ||
* | fix typo invalid for loop end | sapier | 2013-03-13 |
| | |||
* | Clean up Mapgen | kwolekr | 2013-03-11 |
| | |||
* | Move l_get_all_craft_recipes to scriptapi_craft | sapier | 2013-03-11 |
| | |||
* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
| | |||
* | Update menulogo.png | Ilya Zhuravlev | 2013-03-10 |
| | |||
* | Re-add dungeons in new dungeongen.cpp | kwolekr | 2013-03-10 |
| |