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*
Add ability to scale HUD text (#9814)
LoneWolfHT
2020-05-19
*
Add missing sao->isGone() checks
sfan5
2020-05-18
*
builtin: Move common/async_event.lua to mainmenu/async_event.lua
sfan5
2020-05-17
*
content_mapblock: Move static initialization out of functions
sfan5
2020-05-17
*
Client: Add sum and average to packetcounter
sfan5
2020-05-17
*
Add core.open_url() to main menu API (#8592)
rubenwardy
2020-05-17
*
Make automatic_rotate relative, allow setting rotation (#8468)
ANAND
2020-05-16
*
Error msg if trying to teleport attached player (#9824)
Wuzzy
2020-05-16
*
Log protocol ver on mismatched client connect too
sfan5
2020-05-16
*
Add new Mapgen V7 floatland implementation (#9296)
Paramat
2020-05-14
*
network: Replace a fatal_error with just error logging
sfan5
2020-05-14
*
CSM: Bugfixes to camera:get_pos() and camera:get_fov()
sfan5
2020-05-14
*
Collision detection - #9343 follow-up (#9764)
TheTermos
2020-05-14
*
Add chat_log_level setting (#9223)
SmallJoker
2020-05-14
*
Item Entity: Add message to moveresult assertion (#9797)
rubenwardy
2020-05-14
*
Allow placing auto-rotating nodes on other nodes in on_rightclick (#9859)
Yaman Qalieh
2020-05-13
*
Document inf value in rollback commands (#9789)
Zughy
2020-05-13
*
Add mapgen settings to world creation dialog (#9254)
Wuzzy
2020-05-12
*
Damage texture modifier (#9833)
Lars Müller
2020-05-11
*
Add support for statbar “off state” icons (#9462)
Wuzzy
2020-05-11
*
Request the dedicated GPU when starting Minetest from the `.desktop` file (#9...
Hugo Locurcio
2020-05-10
*
Color gradient for default and 'regular' type sky (#9502)
TheTermos
2020-05-09
*
Always use same default tabheader height (#9319)
Paul Ouellette
2020-05-09
*
Server class code cleanups (#9769)
Loïc Blot
2020-05-07
*
Fix Server triggering wrong errors if environment init fails
sfan5
2020-05-07
*
Get rid of non-ascii characters in the debug display code (#8821)
Jozef Behran
2020-05-06
*
FormSpec: Add universal style selector `*` (#9718)
v-rob
2020-05-06
*
Android: porting_android.cpp refactoring (#9687)
Maksim
2020-05-06
*
Enable collide_with_objects for falling entities
sfan5
2020-05-06
*
Rewrite falling entity to make use of collision info
sfan5
2020-05-06
*
Expose collided objects in moveresult
sfan5
2020-05-06
*
Fix crash when exiting server during running mapgen
sfan5
2020-05-05
*
Fix thread safety of PcgRandom use in BiomeGen
sfan5
2020-05-05
*
Update num_emerge_threads description
sfan5
2020-05-05
*
Fix remaining issues with mapgen scriptapi
sfan5
2020-05-05
*
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
sfan5
2020-05-05
*
Allow ObjDefManager instances to be cloned
sfan5
2020-05-05
*
Server: Improve some log messages (#9820)
sfan5
2020-05-05
*
Add MSVC build (#9740)
adrido
2020-05-05
*
Fix broken client if openal cannot be opened (#9804)
Loïc Blot
2020-05-05
*
Sky API: Rename *_tint to fog_*_tint for consistency
SmallJoker
2020-05-05
*
Rename moveresult speed to velocity
SmallJoker
2020-05-05
*
Fix small typo (#9813)
oilboi
2020-05-05
*
Android: some java-part improvements (#9760)
Maksim
2020-05-04
*
Change default keys for cam/minimap to C/V (#9779)
Wuzzy
2020-05-04
*
Add 'content_offset' and 'padding' style properties for buttons (#9661)
Hugues Ross
2020-05-02
*
Add a convention about z_index (#9701)
Wuzzy
2020-05-02
*
Auto delete MetaData when = 0 (#8770)
Lejo
2020-05-02
*
ci: Update Github Actions workflows (#9774)
sfan5
2020-05-02
*
set_fov: Add support for time-based transitions (#9705)
ANAND
2020-05-02
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