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| * Mapgen: Remove '#include treegen.h' from non-mgv6 mapgensparamat2017-04-05
| * MapgenBasic: Add lava source as commonly used content (#5512)Paramat2017-04-04
| * Client handlers: Remove useless stringstream usage in two handlers (#5510)Loïc Blot2017-04-04
| * [CSM] Add local node meta reference. (#5508)red-0012017-04-04
| * Cavegen/Mgv5/Mgv7: Add optional giant cavernsparamat2017-04-03
| * Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ instea...Loïc Blot2017-04-02
| * minetest.after(): simplify further, pause in singleplayer (#5500)Auke Kok2017-04-02
| * First commit for fine pointed (#5485)MarkuBu2017-04-01
| * Add missing source to android build (#5496)Uwe Koloska2017-04-01
| * Clang-format: trivial fix on some headers (#5495)Loïc Blot2017-04-01
| * [CSM] Add function and chat command to disconnect from server. (#5487)red-0012017-04-01
| * Signlike, glasslike drawtypes: Fix inverted texturesnumber Zero2017-04-01
| * mapgen: Fix segfault when selecting invalid mapgen (#5491)SmallJoker2017-04-01
| * Fix clang-format Columns WidthLoic Blot2017-03-31
| * Wieldmesh: Natural orientation depending on pitch (#5490)kilbith2017-03-31
| * Windows: Set window icon (#5486)adrido2017-03-30
| * Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVELparamat2017-03-30
| * l_minimap: don't show minimap if configuration doesn't allow itLoïc Blot2017-03-29
| * Add CPP11 header to define nullptr & constexpr (#5471)Loïc Blot2017-03-29
| * Sneak: Fix sneaking on free-floating lower-half slabssfan52017-03-29
| * Sneak: Fix stair lower step bug and ladder in 1x1 hole bugssfan52017-03-29
| * Add functions to strip color information. (#5472)Diego Martínez2017-03-28
| * Fix a type bug in colorize functionLoïc Blot2017-03-28
| * [CSM] Fix errors in and improve the CSM documentation. (#5467)red-0012017-03-28
| * clang-format: add a whitelist (#5459)Loïc Blot2017-03-27
| * PostgreSQL: fix delete blockLoïc Blot2017-03-27
| * Map generation limit: Make per-worldparamat2017-03-27
| * Pathfinder: Send errors to `warningstream`.Diego Martínez2017-03-27
| * Fix mismatch struct/class for GameUIFlagsLoic Blot2017-03-26
| * clang-format: fix counter increment & output (#5456)Loïc Blot2017-03-26
| * clang-format: limit diff to 50 files to prevent exceding the maximum travis o...Loïc Blot2017-03-26
| * Sneak: Replicate sneak ladder in new code, is optionalsfan52017-03-26
| * Change command prefix to "." and add "help" command.red-0012017-03-26
| * Add mesh generation delaynumber Zero2017-03-26
| * Add clang format & skip build if no source file modified (#5433)Loïc Blot2017-03-25
| * Tile.cpp: Fix MSVC build broken by 072bbbaSmallJoker2017-03-24
| * Typo fixLoïc Blot2017-03-24
| * Add multiline support to colorize. (#5444)red-0012017-03-24
| * Some performance optimizations (#5424)Loïc Blot2017-03-22
| * [CSM] Add function to get player names in range (#5435)bigfoot5472017-03-22
| * Firelike drawtype: Add missing docs for visual_scale in lua_api.txt (#5434)Paramat2017-03-20
| * Content_mapblock.cpp: Refactornumber Zero2017-03-20
| * Refactored client event if-else cascade to switch statementBen Deutsch2017-03-20
| * Map generation limit: Rewriteparamat2017-03-20
| * Fix /shutdown or ^C no longer causing server exitsfan52017-03-19
| * Refactor Game class (part 2) (#5422)Loïc Blot2017-03-19
| * Block access to the `io` libraryred-0012017-03-19
| * Update server min protocol version to v24 (#5411)Loïc Blot2017-03-19
| * Server list cleanupShadowNinja2017-03-18
| * Show itemstring as tooltip if no item descriptionWuzzy2017-03-18