summaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* Fix Android build, but there is a remaining linking issue in ↵Loic Blot2018-03-11
| | | | | | guiConfirmRegistration * Also fix variable name overloading in guiConfirmRegistration
* Android build fixes for c++11stujones112018-03-11
|
* Android: update tools (gradle, NDK) & prepare to switch to clangLoic Blot2018-03-11
|
* Drop texture file list cache (#6660)Vitaliy2018-03-10
|
* Fix typo in lighting code since bcdb3d5SmallJoker2018-03-10
|
* Lua_api.txt: Split long lines part 2paramat2018-03-10
|
* Spawn level: Add 'get_spawn_level(x, z)' APIparamat2018-03-10
| | | | Returns a suitable player spawn y co-ordinate for unmodified terrain.
* Formspecs: Unify textarea and field parsing functions, fix wrong fallback textSmallJoker2018-03-09
| | | | | | | * textarea[], field[]: Unify function, fix wrong fallback text * Remove apparently superflous mainmenumanager.h incldue * intlGUIEditBox.cpp: make read-only boxes really read-only * Use elseif (trivial)
* VoxelArea: add_{x,y,z,p} must be staticLoic Blot2018-03-09
| | | | | Fix some documentations issues Use getNodeNoCheck(v3s16, ...) in some cases instead of getNodeNoCheck(x, y, z, ...)
* Drop unused struct ModLicenseInfo & ModAuthorInfo + default constructor in ↵Loic Blot2018-03-09
| | | | ModMetadata
* ServerEnvironment & StaticObject cleanupsLoic Blot2018-03-09
| | | | | | * isFreeServerActiveObjectId is now part of ServerEnvironment * getFreeServerActiveObjectId is now part of ServerEnvironment * StaticObject constructor now take ServerActiveObject instead of type + string. This permits to remove a big string copy in some code parts
* Drop unused Server::m_ignore_map_edit_events_peer_idLoic Blot2018-03-09
|
* Variable name fix + structure creation unrolling in lighting codeLoic Blot2018-03-09
|
* Drop less performant Server::setBlockNotSent for ↵Loic Blot2018-03-09
| | | | ClientInterface::markBlockposAsNotSent
* Lua_api.txt: Split long lines part 1paramat2018-03-09
|
* Gennotify docs: Clarify returned positions for decorationsparamat2018-03-09
|
* Biomes: Document xyz biome limitsparamat2018-03-09
|
* Getv3intfield: Fix logic of return boolparamat2018-03-09
|
* Biomes: Add 'min_pos'/'max_pos' xyz biome limitsparamat2018-03-09
| | | | 'y_min' and 'y_max' are still accepted for compatibility.
* Cleanup & bugfixLoic Blot2018-03-08
| | | | | | | | * ObjectRef::set_local_animation: fix wrong lua return (should push a boolean, currently returns nil) * ObjectRef::set_eye_offset: fix wrong lua return (should push a boolean, currently returns nil) * Fix various Server functions which depends on RemotePlayer objet and return true/false when player object is nil whereas it's a caller implementation error. Change those bool functions to void and add sanitize_check call instead. Current callers are always checking player object validity * Optimize Server::setClouds : use CloudParams object ref instead of attribute deserialization from structure & perform RemotePlayer::setCloudParams directly in server class like many other calls * Optimize Server::SendCloudParams: use CloudParams object ref instead of deserialized attributes
* Cleanup: drop Server::hudGetHotbarSelectedImage()Loic Blot2018-03-08
| | | | Call directly accessible RemotePlayer::getHotbarSelectedImage() from server api
* Cleanup: drop Server::hudGetHotbarImage()Loic Blot2018-03-08
| | | | Call directly accessible RemotePlayer::getHotbarImage() from server api & make it const ref
* Cleanup: drop Server::hudGetHotbarItemcount()Loic Blot2018-03-08
| | | | Call directly accessible RemotePlayer::getHotbarItemcount() from server api
* mods.cpp/h: little performance improvement in getModsInPath (+ codestyle) ↵Loïc Blot2018-03-08
| | | | | | | (#7108) * mods.cpp/h: little performance improvement in getModsInPath
* Fix bad markdown in lua_api.txtpauloue2018-03-05
|
* Fix missing warningstream (or similar problem) (#7034)you2018-03-04
| | | | | | | Use the --color command line parameter instead of a setting for coloured logs This fixes the missing warningstream bug, g_settings->get mustn't be used there. Also, the decision about en- or disabling log colours fits better to the command line parameters than minetest settings.
* Allow for getting world name and path separately on the command line (#6555)Brian2018-03-04
| | | | | | | | | Change to --worldlist instead of --world list. Gets rid of --worldpath parameter added as part of this pull request, instead moving the listing function to a command --worldlist that accepts either name, path, or both and prints out the corresponding information.
* Gennotify: Add 'minetest.get_decoration_id' APIparamat2018-03-03
| | | | | | Returns the decoration ID for the provided decoration name string. For use with gennotify, to know the decoration IDs for use in 'minetest.set_gen_notify'.
* Generate Notifier: Clear events once after all 'on generated' functionsparamat2018-03-03
|
* MapgenValleys: Fixed submarine valleys shapeGael-de-Sailly2018-03-03
|
* c_converter: Function template for numeric fields, add v3s16 default (#7090)SmallJoker2018-03-03
|
* Slippery: Simplify, make more efficient (#7086)SmallJoker2018-03-03
| | | | Use already existing collision results for the nearest colliding node Fix slippery effect in free_move mode
* Cleanup in flat lighting (#7051)Vitaliy2018-03-03
|
* Fix liquid post effect colour behaviour in third person viewred-0012018-02-27
|
* Place schematic (on vmanip): Enable use of 'place center' flagsparamat2018-02-27
| | | | | | For 'place schematic' and 'place schematic on vmanip' APIs. Fix 'place center' code to properly centre schematics. Fix some comments.
* CollisionMoveSimple: Collide with 'ignore' nodesparamat2018-02-26
|
* SAO limits: Allow SAOs to exist outside the set 'mapgen limit'paramat2018-02-26
|
* Fix CMake error (#7074) by bumping the required CMake version past 3.8.1 (#7075)nOOb31672018-02-25
|
* is_area_protected: Rename from intersects_protection (#7073)SmallJoker2018-02-25
| | | | | | * is_area_protected: Rename from intersects_protection Return first protected position Clarify docs: Mods may overwrite the function
* CMakeLists use the source_group command to improve look and feel when ↵nOOb31672018-02-23
| | | | | | generating Visual Studio projects. The TREE argument of source_group appears in CMake 3.8 therefore check for version.
* CMakeLists pass windows sources (manifest and resource file) to executable ↵nOOb31672018-02-23
| | | | targets separately from common_SRCS
* Registration dialog: Larger text field with scrollbars (#7047)SmallJoker2018-02-23
| | | Center text, text area doubled now
* Find nodes in area (under air): Raise volume limit and document itparamat2018-02-21
|
* Settingtypes.txt: Fix valleys dungeon ymax errorparamat2018-02-21
|
* Vertical biome blend: Tune blend patternsparamat2018-02-20
|
* Dungeons: Add Y limits in all mapgensparamat2018-02-20
| | | | Preserve the upper limit used in mgvalleys.
* Delete world dialog: Move buttons to avoid double click deletionMuhammad Rifqi Priyo Susanto2018-02-20
| | | | | Move confirmation delete button to never overlap initial delete button, to avoid world deletion by accidental double click.
* /shutdown can't do countdown when using reconnect and/or shutdown message ↵dopik2018-02-19
| | | | | (#7055) Delay was converted from the param string and not the delay value, thus never using the actual given delay value when used in combination with other string values in the param, in this case reconnect and the shutdown messsage.
* Add a refresh button to the serverlist (#6957)Tre2018-02-19
| | | | | | | | * add refresh button * Make search and refresh buttons smaller * Change to image button
* Mitigate formspec exploits by verifying that the formspec was shown to the ↵red-0012018-02-18
| | | | | user by the server. (#6878) This doesn't check the fields in anyway whatsoever so it should only be seen as a way to mitigate exploits, a last line of defense to make it harder to exploit bugs in mods, not as a reason to not do all the usually checks.