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* Translated using Weblate (Turkish)Oğuz Ersen2022-01-25
* Translated using Weblate (Russian)Andrei Stepanov2022-01-25
* Translated using Weblate (Italian)Simone Starace2022-01-25
* Translated using Weblate (Indonesian)Muhammad Rifqi Priyo Susanto2022-01-25
* Translated using Weblate (German)Wuzzy2022-01-25
* Translated using Weblate (French)waxtatect2022-01-25
* Cancel emerge callbacks on shutdownJude Melton-Houghton2022-01-23
* Bump formspec version (#11980)Vincent Robinson2022-01-23
* Make sure nightRatio is always greater than zero.Dmitry Kostenko2022-01-22
* Fix consistency of sky sun/moon texture behavioursfan52022-01-22
* Allow resetting celestial vault elements by leaving its arguments empty (#11922)Zughy2022-01-22
* Fix local animation not instantly updating after being setsfan52022-01-19
* Free arguments of cancelled minetest.after() jobssfan52022-01-19
* Main menu: Fix automatic dependency enables on doubleclickSmallJoker2022-01-19
* Optimize folder handling in 'files' mod storage backendsfan52022-01-17
* Bump IrrlichtMt to 1.9.0mt4 in CIsfan52022-01-16
* Reset override material in anaglyphDmitry Kostenko2022-01-16
* Give the ASCII console splash a faceliftAlex2022-01-15
* Minor improvements to Lua sandboxsfan52022-01-15
* Improve situation around race condition with dynamic_add_media during client ...sfan52022-01-15
* Don't call on_dieplayer callback two times (#11874)savilli2022-01-15
* Update compiler versions in CIsfan52022-01-15
* Raise minimum compiler versionssfan52022-01-15
* Add client/mod_storage.sqlite to .gitignoreDmitry Kostenko2022-01-13
* Fix NodeDef backwards compatibility to 5.3.0 (#11942)SmallJoker2022-01-12
* Mainmenu game-related changes (#11887)sfan52022-01-09
* Copy smoothing note to gui_scaling_filter descriptionLars Mueller2022-01-09
* Formspec: Fix bgcolor and set_focus checksSmallJoker2022-01-09
* Restore pass-through of direction keys (#11924)sfan52022-01-09
* Fully remove bitmap font support (#11863)sfan52022-01-08
* Use a database for mod storage (#11763)Jude Melton-Houghton2022-01-07
* Fix damage wraparound if very high damage (#11872)Wuzzy2022-01-06
* Fix incorrect bit positions in paramtype documentationAritz Erkiaga2022-01-06
* Base formspec coordinate size on padded screensizeVincent Robinson2022-01-04
* Inventory: Add ServerEnv checks for calls during script initSmallJoker2022-01-04
* Fix vector.from_string returning a table without vector metatableDesour2022-01-02
* Cap damage overlay duration to 1 second (#11871)Wuzzy2022-01-02
* Fix shadow mapping when PCF is disabled (#11888)x20482022-01-02
* Recalculate normals before adding mesh to the scenex20482022-01-02
* Better document sky_color scope (#11892)Zughy2022-01-01
* Print announce error response (#11878)ShadowNinja2022-01-01
* Add padding[] element to formspecs (#11821)Vincent Robinson2021-12-30
* Improve TTF support for pixel-style fonts (#11848)Vincent Robinson2021-12-30
* Formspec: Unify argument checks (#11851)SmallJoker2021-12-29
* Socket-related cleanupssfan52021-12-29
* Remove unused (de)serializeAttributes() methodsROllerozxa2021-12-29
* Add more neighbors on mesh update (#6765)Vitaliy2021-12-29
* Fix segfault in drawItems() due to missing inventory listSmallJoker2021-12-29
* Fix check that denies new clients from a singleplayer sessionsavilli2021-12-28
* Automatically use SSE registers for FP operations on i386 (#11853)William L. DeRieux IV2021-12-28