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*
fontengine: Fix non-gettext builds
SmallJoker
2019-08-24
*
Inventory: Send dirty lists where appropriate (#8742)
SmallJoker
2019-08-24
*
Add ItemStack:get_description() to get tooltip (#8847)
Paul Ouellette
2019-08-24
*
Improve occlusion culling in corridors with additional check
sfan5
2019-08-24
*
Restore approximate occlusion check
sfan5
2019-08-24
*
Make Mapgen::spreadLight use a queue (#8838)
DS
2019-08-23
*
Fix default hand definition not using wieldhand.png
Wuzzy
2019-08-23
*
Occlusion: Check for light_propagates and do mapblock bounds checks
SmallJoker
2019-08-23
*
Occlusion: Begin cleanup
SmallJoker
2019-08-23
*
Revert "Don't send position update packet if player is dead"
sfan5
2019-08-21
*
Add player sprite textures back into the engine as a fallback (#8823)
Paramat
2019-08-20
*
lua_api.txt: Add link to Minetest Modding Book (#8826)
ANAND
2019-08-20
*
remove_detached_inventory: Fix segfault during mod load
SmallJoker
2019-08-20
*
Don't send position update packet if player is dead
ANAND
2019-08-20
*
Disable autoforward if player is dead
ANAND
2019-08-20
*
Restore intended functionality to minimap markers (#8819)
theviper121
2019-08-19
*
Find LuaJIT headers on vcpkg
Unknown
2019-08-18
*
ClientInterface: Use recursive mutex to prevent freeze in on_newplayer() (#8808)
SmallJoker
2019-08-17
*
Remove unused function in ReliablePacketBuffer
sfan5
2019-08-16
*
Minor refactor of IncomingSplitBuffer
sfan5
2019-08-16
*
Drop m_list_size from ReliablePacketBuffer
sfan5
2019-08-16
*
Mapgen v6: Fix mudflow iteration and iterate twice (#8795)
Paramat
2019-08-15
*
network: Stricter handling of split packets
sfan5
2019-08-15
*
network: Fix crash in ReliablePacketBuffer on mismatching packets
sfan5
2019-08-15
*
Fix undeclared global warning because of _ (#8798)
DS
2019-08-14
*
Add function `minetest.read_schematic`
upsilon
2019-08-14
*
Fix unnecessary exception use in 3 more methods (#8791)
Jozef Behran
2019-08-13
*
Fix unnecessary exception use in Map::getSectorXXX (#8792)
Jozef Behran
2019-08-13
*
Better F6 profiler (#8750)
SmallJoker
2019-08-13
*
Fix unnecessary exception use in Map::isNodeUnderground
Jozef Behran
2019-08-13
*
Fix compare between pointer and 0 in unittests
Jozef Behran
2019-08-13
*
Clear old item groups when they are overridden. (#8753)
Beha
2019-08-12
*
Add support for set_formspec_prepend in main menu (#8611)
rubenwardy
2019-08-12
*
Handle multiple deserialization of a block's entities
Rogier
2019-08-12
*
Update Gradle to 5.5.1 (#8771)
hannesa2
2019-08-12
*
Fix breakage of non-GLES2 setups (#8774)
Jozef Behran
2019-08-10
*
Fix some issues with minetest.clear_craft (#8712)
Paul Ouellette
2019-08-10
*
Merge pull request #8776 from osjc/FixGetNode
Jozef Behran
2019-08-10
*
Add player knockback on punch to builtin
sfan5
2019-08-10
*
Implement adding velocity to player from Lua
sfan5
2019-08-10
*
Builtin UI: Move box element to ensure correct draw order
SmallJoker
2019-08-08
*
Allow customizing chat message format (#8529)
ANAND
2019-08-08
*
guiVolumeChange: Fix child not being removed
ANAND
2019-08-08
*
Avoid crash caused by, and improve, 'findSpawnPos()' (#8728)
Paramat
2019-08-07
*
Game: Fix double BS multiplication
SmallJoker
2019-08-07
*
Fix usage of wrong variable in builtin chat command handling (#8762)
Beha
2019-08-07
*
Client::Interact: Use InteractAction enum instead of numeric constants
ANAND
2019-08-07
*
Unify wield item handling (#8677)
SmallJoker
2019-08-07
*
guiConfirmRegistration: Set focus to text field (#8761)
ANAND
2019-08-07
*
Hide chat when console is open (#8656)
ANAND
2019-08-07
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