Commit message (Collapse) | Author | Age | |
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* | Masterserver mods fix | proller | 2013-07-13 |
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* | Better masterserver html | proller | 2013-07-13 |
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* | Don't show flags in local favorites | sapier | 2013-07-12 |
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* | Fix bug server name set to address field when using up/down keys | sapier | 2013-07-12 |
| | | | | Show server description above connect button instead of in favorites list | ||
* | Add missing server flags in public serverlist | sapier | 2013-07-12 |
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* | Remove lots of debug output from modmgr | sapier | 2013-07-12 |
| | | | | | Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case) Fix text of field element not unescaped correctly | ||
* | Fix serverdescription and name not beeing saved to local serverlist | sapier | 2013-07-12 |
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* | Masterserver mods announse, ipv6, better curl errors | proller | 2013-07-13 |
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* | Clean up bumpmap code a bit | kwolekr | 2013-07-12 |
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* | Disallow the name 'singleplayer' in a multiplayer server | PilzAdam | 2013-07-12 |
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* | Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp | Kahrl | 2013-07-11 |
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* | Worldlist fixes | sapier | 2013-07-11 |
| | | | | | | | | Add alphabeticaly sorted worldlists Select world after creation Move worldlist handling to separate file Merge world selection of singleplayer/server tab Remove some useless code | ||
* | Fix multiple texture support for animated meshnodes | stujones11 | 2013-07-10 |
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* | Fix serverlist | sapier | 2013-07-09 |
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* | Public server checkbox | proller | 2013-07-10 |
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* | Dont play digging sound if not digging | PilzAdam | 2013-07-09 |
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* | Revert "Fix serverlist not beeing escaped correctly" | kwolekr | 2013-07-08 |
| | | | | This reverts commit 39d03148e5d98ef5f9a31b131a79ff2bbd71a877. | ||
* | Fix header not beeing shown except on singleplayer tab | sapier | 2013-07-08 |
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* | Fix serverlist not beeing escaped correctly | sapier | 2013-07-08 |
| | | | | | Always use address for server Fix first (empty) element beeing selected after deleting last world | ||
* | fix crash on play/start with empty world list | sapier | 2013-07-08 |
| | | | | make enter button work in create world dialog | ||
* | Fix wallmounted rotations along Y axis for 90 and 270 degree cases | kwolekr | 2013-07-08 |
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* | Decoration: Handle facedir and wallmounted param2types with schematic rotation | kwolekr | 2013-07-08 |
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* | Remove note in lua-api.txt that there are no vector helper functions | PilzAdam | 2013-07-08 |
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* | Make sure that coordinates passed to /teleport are actual numbers | PilzAdam | 2013-07-08 |
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* | Move math.hypot() to misc_helpers.lua and fix zero-division error | ShadowNinja | 2013-07-07 |
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* | Lua main menu: Fix world creation dialog | kwolekr | 2013-07-07 |
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* | Set numeric locale in Lua in main menu | PilzAdam | 2013-07-08 |
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* | Settings: everything != 0 equals true; remove .asm shaders | PilzAdam | 2013-07-08 |
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* | Fix many formspec menu bugs | sapier | 2013-07-07 |
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* | Fix parseColor, change remaining colorkeys to new format, fix Contributor list | Sfan5 | 2013-07-07 |
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* | When server sends late media, log to errorstream instead of crashing. | Kahrl | 2013-07-07 |
| | | | | | | | | Do a check for valid num_files before doing assert(!m_mesh_update_thread.IsRunning()); In particular, don't execute the assertion if all media has already been received. | ||
* | Handle 0 vectors in vector.normalize() | ShadowNinja | 2013-07-07 |
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* | include mathconstants.h in numerics.cpp | Vincent Heuken | 2013-07-07 |
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* | Add vector helpers | ShadowNinja | 2013-07-07 |
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* | BiomeDefManager: Fully initialize default biome | kwolekr | 2013-07-06 |
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* | Mapgen V7: Fix out-of-bounds array access | kwolekr | 2013-07-06 |
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* | LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects | kwolekr | 2013-07-06 |
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* | Decoration: Remove usage of multi-character constants | kwolekr | 2013-07-06 |
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* | Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor | Sfan5 | 2013-07-06 |
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* | Mapgen V7: Huge rewrite, also tweaks to cavegen et al. | kwolekr | 2013-07-06 |
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* | Fix possible NULL dereference in createExtrudedMesh | Kahrl | 2013-07-06 |
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* | Don't rebuild the dummy shader (less SourceShaderCache warning spam) | Kahrl | 2013-07-05 |
| | | | | | Also write something about rebuilding shaders to infostream in Client::afterContentReceived() | ||
* | Improve finite liquid distribution, fix small bug | proller | 2013-07-05 |
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* | Throw exception instead of assert on nested reliable packets | Kahrl | 2013-07-04 |
| | | | | Fixes a denial of service vulnerability, issue #784 | ||
* | Add texture bumpmapping feature. | RealBadAngel | 2013-07-04 |
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* | Whoever called a function parameter m_device is fired without notice. | Kahrl | 2013-07-03 |
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* | Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new ↵ | kwolekr | 2013-07-03 |
| | | | | worlds not saving index | ||
* | Change debug optimization level back to -O1 | kwolekr | 2013-07-02 |
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* | Update wiki url | BlockMen | 2013-07-03 |
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* | Move generateTextureFromMesh to TextureSource to fix a texture leak | Kahrl | 2013-07-03 |
| | | | | | | | | | | | | | TextureSource has a list of textures to delete (m_texture_trash) so this provides a proper, non-hacky way to delete RTT textures. Also, the prior, hacky way of deleting them seems to be broken (see pull request #803). To avoid header file clutter by repeating the same long list of arguments over and over again, store the arguments of generateTextureFromMesh in a struct called TextureFromMeshParams. Also fix issue #782 (Only use bilinear (and others) on item textures when settings allow it). |