aboutsummaryrefslogtreecommitdiff
Commit message (Expand)AuthorAge
...
* Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#...Loïc Blot2017-04-08
* code style fix on src/script/cpp_api/s_client.hLoic Blot2017-04-08
* [CSM] Add event on_connect player API lua (#5540)Vincent Glize2017-04-08
* Fix cmake library default build problem since moving to lib/Loic Blot2017-04-07
* Pass clang-format on 14 trivial header files fixesLoic Blot2017-04-07
* Fix signed/unsigned conversion warningrubenwardy2017-04-07
* Cavegen: Fix non-constant array initializer error for MSVCSmallJoker2017-04-07
* Settings: Update documentation (#5534)SmallJoker2017-04-07
* Clang-format: fix some header files and remove them from whitelistLoic Blot2017-04-07
* Add the REQUIRE_LUAJIT option (#5526)YuGiOhJCJ2017-04-07
* Windows: Skip cmd for release builds (#5416)adrido2017-04-07
* Fix "error: ‘playerSAO’ was not declared"Auke Kok2017-04-06
* Fix spacingEkdohibs2017-04-06
* Fix problems when overriding the hand:Ekdohibs2017-04-06
* Add Joystick type detection and Xbox controller supportrubenwardy2017-04-06
* Fix multiple death messages (#5305)presstabstart2017-04-06
* Show media download progress in percent on progress screen (#5498)orwell962017-04-07
* LINT: Switch whitelist check from egrep to awkLoïc Blot2017-04-06
* [CSM] Add function to get the server protocol version. (#5529)red-0012017-04-06
* Clang-format continuation indent fixes + .gitignore additionsLoïc Blot2017-04-06
* Clang format brace style fixLoïc Blot2017-04-06
* Fix clang-format binary selectionLoïc Blot2017-04-06
* Move LINT process in dedicated shell & fixLoic Blot2017-04-06
* Clang format: only show errors on non whitelisted filesLoic Blot2017-04-06
* Translated using Weblate (Indonesian)fdedraco2017-04-06
* Translated using Weblate (Russian)Andrey K2017-04-06
* Translated using Weblate (Italian)i486DX22017-04-06
* Translated using Weblate (Portuguese (Brazil))Gabriel Carvalho2017-04-06
* Translated using Weblate (Turkish)monolifed2017-04-06
* Translated using Weblate (Korean)Han So Ri2017-04-06
* Translated using Weblate (Malay)Muhammad Nur Hidayat Yasuyoshi2017-04-06
* Translated using Weblate (Korean)Han So Ri2017-04-06
* Translated using Weblate (Chinese (China))黄冠恒2017-04-06
* Translated using Weblate (Malay)Muhammad Nur Hidayat Yasuyoshi2017-04-06
* Translated using Weblate (Serbian (cyrillic))lisacvuk2017-04-06
* Translated using Weblate (Chinese (China))susan2017-04-06
* Translated using Weblate (Polish)Jakub Mendel2017-04-06
* Translated using Weblate (Malay)Muhammad Nur Hidayat Yasuyoshi2017-04-06
* Translated using Weblate (Chinese (China))zaoqi2017-04-06
* Added translation using Weblate (Malay)Muhammad Nur Hidayat Yasuyoshi2017-04-06
* Translated using Weblate (Chinese (China))Guo Yunhe2017-04-06
* Translated using Weblate (Belarusian)Viktar Vauchkevich2017-04-06
* Translated using Weblate (Norwegian Bokmål)Petter Reinholdtsen2017-04-06
* Translated using Weblate (Belarusian)Viktar Vauchkevich2017-04-06
* Translated using Weblate (Belarusian)Viktar Vauchkevich2017-04-06
* Translated using Weblate (Polish)Andrzej Redlarski2017-04-06
* Translated using Weblate (Indonesian)Muhammad Rifqi Priyo Susanto2017-04-06
* Translated using Weblate (Lithuanian)ignaloidas2017-04-06
* Translated using Weblate (Portuguese (Brazil))Cold Meson 062017-04-06
* [CSM] Add support for positional audio. (#5516)red-0012017-04-06
#n403'>403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645
// Copyright (C) 2002-2012 Nikolaus Gebhardt
// Copyright (C) 2016 Nathanaël Courant:
//   Modified the functions to use EnrichedText instead of string.
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h

#include "static_text.h"
#ifdef _IRR_COMPILE_WITH_GUI_

#include <IGUIFont.h>
#include <IVideoDriver.h>
#include <rect.h>
#include <SColor.h>

#if USE_FREETYPE
	#include "CGUITTFont.h"
#endif

#include "util/string.h"

namespace irr
{

#if USE_FREETYPE

namespace gui
{
//! constructor
StaticText::StaticText(const EnrichedString &text, bool border,
			IGUIEnvironment* environment, IGUIElement* parent,
			s32 id, const core::rect<s32>& rectangle,
			bool background)
: IGUIStaticText(environment, parent, id, rectangle),
	HAlign(EGUIA_UPPERLEFT), VAlign(EGUIA_UPPERLEFT),
	Border(border), WordWrap(false), Background(background),
	RestrainTextInside(true), RightToLeft(false),
	OverrideFont(0), LastBreakFont(0)
{
	#ifdef _DEBUG
	setDebugName("StaticText");
	#endif

	setText(text);
}


//! destructor
StaticText::~StaticText()
{
	if (OverrideFont)
		OverrideFont->drop();
}

//! draws the element and its children
void StaticText::draw()
{
	if (!IsVisible)
		return;

	IGUISkin* skin = Environment->getSkin();
	if (!skin)
		return;
	video::IVideoDriver* driver = Environment->getVideoDriver();

	core::rect<s32> frameRect(AbsoluteRect);

	// draw background

	if (Background)
		driver->draw2DRectangle(getBackgroundColor(), frameRect, &AbsoluteClippingRect);

	// draw the border

	if (Border)
	{
		skin->draw3DSunkenPane(this, 0, true, false, frameRect, &AbsoluteClippingRect);
		frameRect.UpperLeftCorner.X += skin->getSize(EGDS_TEXT_DISTANCE_X);
	}

	// draw the text
	IGUIFont *font = getActiveFont();
	if (font && BrokenText.size()) {
		if (font != LastBreakFont)
			updateText();

		core::rect<s32> r = frameRect;
		s32 height_line = font->getDimension(L"A").Height + font->getKerningHeight();
		s32 height_total = height_line * BrokenText.size();
		if (VAlign == EGUIA_CENTER && WordWrap)
		{
			r.UpperLeftCorner.Y = r.getCenter().Y - (height_total / 2);
		}
		else if (VAlign == EGUIA_LOWERRIGHT)
		{
			r.UpperLeftCorner.Y = r.LowerRightCorner.Y - height_total;
		}
		if (HAlign == EGUIA_LOWERRIGHT)
		{
			r.UpperLeftCorner.X = r.LowerRightCorner.X -
				getTextWidth();
		}

		irr::video::SColor previous_color(255, 255, 255, 255);
		for (const EnrichedString &str : BrokenText) {
			if (HAlign == EGUIA_LOWERRIGHT)
			{
				r.UpperLeftCorner.X = frameRect.LowerRightCorner.X -
					font->getDimension(str.c_str()).Width;
			}

			//str = colorizeText(BrokenText[i].c_str(), colors, previous_color);
			//if (!colors.empty())
			//	previous_color = colors[colors.size() - 1];

#if USE_FREETYPE
			if (font->getType() == irr::gui::EGFT_CUSTOM) {
				irr::gui::CGUITTFont *tmp = static_cast<irr::gui::CGUITTFont*>(font);
				tmp->draw(str,
					r, previous_color, // FIXME
					HAlign == EGUIA_CENTER, VAlign == EGUIA_CENTER,
					(RestrainTextInside ? &AbsoluteClippingRect : NULL));
			} else
#endif
			{
				// Draw non-colored text
				font->draw(str.c_str(),
					r, str.getDefaultColor(), // TODO: Implement colorization
					HAlign == EGUIA_CENTER, VAlign == EGUIA_CENTER,
					(RestrainTextInside ? &AbsoluteClippingRect : NULL));
			}


			r.LowerRightCorner.Y += height_line;
			r.UpperLeftCorner.Y += height_line;
		}
	}

	IGUIElement::draw();
}


//! Sets another skin independent font.
void StaticText::setOverrideFont(IGUIFont* font)
{
	if (OverrideFont == font)
		return;

	if (OverrideFont)
		OverrideFont->drop();

	OverrideFont = font;

	if (OverrideFont)
		OverrideFont->grab();

	updateText();
}

//! Gets the override font (if any)
IGUIFont * StaticText::getOverrideFont() const
{
	return OverrideFont;
}

//! Get the font which is used right now for drawing
IGUIFont* StaticText::getActiveFont() const
{
	if ( OverrideFont )
		return OverrideFont;
	IGUISkin* skin = Environment->getSkin();
	if (skin)
		return skin->getFont();
	return 0;
}

//! Sets another color for the text.
void StaticText::setOverrideColor(video::SColor color)
{
	ColoredText.setDefaultColor(color);
	updateText();
}


//! Sets another color for the text.
void StaticText::setBackgroundColor(video::SColor color)
{
	ColoredText.setBackground(color);
	Background = true;
}


//! Sets whether to draw the background
void StaticText::setDrawBackground(bool draw)
{
	Background = draw;
}


//! Gets the background color
video::SColor StaticText::getBackgroundColor() const
{
	IGUISkin *skin = Environment->getSkin();

	return (ColoredText.hasBackground() || !skin) ?
		ColoredText.getBackground() : skin->getColor(gui::EGDC_3D_FACE);
}


//! Checks if background drawing is enabled
bool StaticText::isDrawBackgroundEnabled() const
{
	return Background;
}


//! Sets whether to draw the border
void StaticText::setDrawBorder(bool draw)
{
	Border = draw;
}


//! Checks if border drawing is enabled
bool StaticText::isDrawBorderEnabled() const
{
	return Border;
}


void StaticText::setTextRestrainedInside(bool restrainTextInside)
{
	RestrainTextInside = restrainTextInside;
}


bool StaticText::isTextRestrainedInside() const
{
	return RestrainTextInside;
}


void StaticText::setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical)
{
	HAlign = horizontal;
	VAlign = vertical;
}


#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 7
const video::SColor& StaticText::getOverrideColor() const
#else
video::SColor StaticText::getOverrideColor() const
#endif
{
	return ColoredText.getDefaultColor();
}


//! Sets if the static text should use the overide color or the
//! color in the gui skin.
void StaticText::enableOverrideColor(bool enable)
{
	// TODO
}


bool StaticText::isOverrideColorEnabled() const
{
	return true;
}


//! Enables or disables word wrap for using the static text as
//! multiline text control.
void StaticText::setWordWrap(bool enable)
{
	WordWrap = enable;
	updateText();
}


bool StaticText::isWordWrapEnabled() const
{
	return WordWrap;
}


void StaticText::setRightToLeft(bool rtl)
{
	if (RightToLeft != rtl)
	{
		RightToLeft = rtl;
		updateText();
	}
}


bool StaticText::isRightToLeft() const
{
	return RightToLeft;
}


//! Breaks the single text line.
// Updates the font colors
void StaticText::updateText()
{
	const EnrichedString &cText = ColoredText;
	BrokenText.clear();

	if (cText.hasBackground())
		setBackgroundColor(cText.getBackground());
	else
		setDrawBackground(false);

	if (!WordWrap) {
		BrokenText.push_back(cText);
		return;
	}

	// Update word wrap

	IGUISkin* skin = Environment->getSkin();
	IGUIFont* font = getActiveFont();
	if (!font)
		return;

	LastBreakFont = font;

	EnrichedString line;
	EnrichedString word;
	EnrichedString whitespace;
	s32 size = cText.size();
	s32 length = 0;
	s32 elWidth = RelativeRect.getWidth();
	if (Border)
		elWidth -= 2*skin->getSize(EGDS_TEXT_DISTANCE_X);
	wchar_t c;

	//std::vector<irr::video::SColor> colors;

	// We have to deal with right-to-left and left-to-right differently
	// However, most parts of the following code is the same, it's just
	// some order and boundaries which change.
	if (!RightToLeft)
	{
		// regular (left-to-right)
		for (s32 i=0; i<size; ++i)
		{
			c = cText.getString()[i];
			bool lineBreak = false;

			if (c == L'\r') // Mac or Windows breaks
			{
				lineBreak = true;
				//if (Text[i+1] == L'\n') // Windows breaks
				//{
				//	Text.erase(i+1);
				//	--size;
				//}
				c = '\0';
			}
			else if (c == L'\n') // Unix breaks
			{
				lineBreak = true;
				c = '\0';
			}

			bool isWhitespace = (c == L' ' || c == 0);
			if ( !isWhitespace )
			{
				// part of a word
				//word += c;
				word.addChar(cText, i);
			}

			if ( isWhitespace || i == (size-1))
			{
				if (word.size())
				{
					// here comes the next whitespace, look if
					// we must break the last word to the next line.
					const s32 whitelgth = font->getDimension(whitespace.c_str()).Width;
					//const std::wstring sanitized = removeEscapes(word.c_str());
					const s32 wordlgth = font->getDimension(word.c_str()).Width;

					if (wordlgth > elWidth)
					{
						// This word is too long to fit in the available space, look for
						// the Unicode Soft HYphen (SHY / 00AD) character for a place to
						// break the word at
						int where = core::stringw(word.c_str()).findFirst( wchar_t(0x00AD) );
						if (where != -1)
						{
							EnrichedString first = word.substr(0, where);
							EnrichedString second = word.substr(where, word.size() - where);
							first.addCharNoColor(L'-');
							BrokenText.push_back(line + first);
							const s32 secondLength = font->getDimension(second.c_str()).Width;

							length = secondLength;
							line = second;
						}
						else
						{
							// No soft hyphen found, so there's nothing more we can do
							// break to next line
							if (length)
								BrokenText.push_back(line);
							length = wordlgth;
							line = word;
						}
					}
					else if (length && (length + wordlgth + whitelgth > elWidth))
					{
						// break to next line
						BrokenText.push_back(line);
						length = wordlgth;
						line = word;
					}
					else
					{
						// add word to line
						line += whitespace;
						line += word;
						length += whitelgth + wordlgth;
					}

					word.clear();
					whitespace.clear();
				}

				if ( isWhitespace && c != 0)
				{
					whitespace.addChar(cText, i);
				}

				// compute line break
				if (lineBreak)
				{
					line += whitespace;
					line += word;
					BrokenText.push_back(line);
					line.clear();
					word.clear();
					whitespace.clear();
					length = 0;
				}
			}
		}

		line += whitespace;
		line += word;
		BrokenText.push_back(line);
	}
	else
	{
		// right-to-left
		for (s32 i=size; i>=0; --i)
		{
			c = cText.getString()[i];
			bool lineBreak = false;

			if (c == L'\r') // Mac or Windows breaks
			{
				lineBreak = true;
				//if ((i>0) && Text[i-1] == L'\n') // Windows breaks
				//{
				//	Text.erase(i-1);
				//	--size;
				//}
				c = '\0';
			}
			else if (c == L'\n') // Unix breaks
			{
				lineBreak = true;
				c = '\0';
			}

			if (c==L' ' || c==0 || i==0)
			{
				if (word.size())
				{
					// here comes the next whitespace, look if
					// we must break the last word to the next line.
					const s32 whitelgth = font->getDimension(whitespace.c_str()).Width;
					const s32 wordlgth = font->getDimension(word.c_str()).Width;

					if (length && (length + wordlgth + whitelgth > elWidth))
					{
						// break to next line
						BrokenText.push_back(line);
						length = wordlgth;
						line = word;
					}
					else
					{
						// add word to line
						line = whitespace + line;
						line = word + line;
						length += whitelgth + wordlgth;
					}

					word.clear();
					whitespace.clear();
				}

				if (c != 0)
				//	whitespace = core::stringw(&c, 1) + whitespace;
				whitespace = cText.substr(i, 1) + whitespace;

				// compute line break
				if (lineBreak)
				{
					line = whitespace + line;
					line = word + line;
					BrokenText.push_back(line);
					line.clear();
					word.clear();
					whitespace.clear();
					length = 0;
				}
			}
			else
			{
				// yippee this is a word..
				//word = core::stringw(&c, 1) + word;
				word = cText.substr(i, 1) + word;
			}
		}

		line = whitespace + line;
		line = word + line;
		BrokenText.push_back(line);
	}
}


//! Sets the new caption of this element.
void StaticText::setText(const wchar_t* text)
{
	setText(EnrichedString(text, getOverrideColor()));
}

void StaticText::setText(const EnrichedString &text)
{
	ColoredText = text;
	IGUIElement::setText(ColoredText.c_str());
	updateText();
}

void StaticText::updateAbsolutePosition()
{
	IGUIElement::updateAbsolutePosition();
	updateText();
}


//! Returns the height of the text in pixels when it is drawn.
s32 StaticText::getTextHeight() const
{
	IGUIFont* font = getActiveFont();
	if (!font)
		return 0;

	if (WordWrap) {
		s32 height = font->getDimension(L"A").Height + font->getKerningHeight();
		return height * BrokenText.size();
	}
	// There may be intentional new lines without WordWrap
	return font->getDimension(BrokenText[0].c_str()).Height;
}


s32 StaticText::getTextWidth() const
{
	IGUIFont *font = getActiveFont();
	if (!font)
		return 0;

	s32 widest = 0;

	for (const EnrichedString &line : BrokenText) {
		s32 width = font->getDimension(line.c_str()).Width;

		if (width > widest)
			widest = width;
	}

	return widest;
}


//! Writes attributes of the element.
//! Implement this to expose the attributes of your element for
//! scripting languages, editors, debuggers or xml serialization purposes.
void StaticText::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const
{
	IGUIStaticText::serializeAttributes(out,options);

	out->addBool	("Border",              Border);
	out->addBool	("OverrideColorEnabled",true);
	out->addBool	("OverrideBGColorEnabled",ColoredText.hasBackground());
	out->addBool	("WordWrap",		WordWrap);
	out->addBool	("Background",          Background);
	out->addBool	("RightToLeft",         RightToLeft);
	out->addBool	("RestrainTextInside",  RestrainTextInside);
	out->addColor	("OverrideColor",       ColoredText.getDefaultColor());
	out->addColor	("BGColor",       	ColoredText.getBackground());
	out->addEnum	("HTextAlign",          HAlign, GUIAlignmentNames);
	out->addEnum	("VTextAlign",          VAlign, GUIAlignmentNames);

	// out->addFont ("OverrideFont",	OverrideFont);
}


//! Reads attributes of the element
void StaticText::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0)
{
	IGUIStaticText::deserializeAttributes(in,options);

	Border = in->getAttributeAsBool("Border");
	setWordWrap(in->getAttributeAsBool("WordWrap"));
	Background = in->getAttributeAsBool("Background");
	RightToLeft = in->getAttributeAsBool("RightToLeft");
	RestrainTextInside = in->getAttributeAsBool("RestrainTextInside");
	if (in->getAttributeAsBool("OverrideColorEnabled"))
		ColoredText.setDefaultColor(in->getAttributeAsColor("OverrideColor"));
	if (in->getAttributeAsBool("OverrideBGColorEnabled"))
		ColoredText.setBackground(in->getAttributeAsColor("BGColor"));

	setTextAlignment( (EGUI_ALIGNMENT) in->getAttributeAsEnumeration("HTextAlign", GUIAlignmentNames),
                      (EGUI_ALIGNMENT) in->getAttributeAsEnumeration("VTextAlign", GUIAlignmentNames));

	// OverrideFont = in->getAttributeAsFont("OverrideFont");
}

} // end namespace gui

#endif // USE_FREETYPE

} // end namespace irr


#endif // _IRR_COMPILE_WITH_GUI_