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minetest.git
gpcf
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modified minetest for gpcfs purposes
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Commit message (
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Author
Age
*
Replace pow() with multiplikation to improve speed
PilzAdam
2012-11-02
*
Add functions to the default mod of minimal game to support old code
PilzAdam
2012-11-01
*
Add falling_node to special groups in lua-api.txt
PilzAdam
2012-11-01
*
Remove a useless comment
PilzAdam
2012-10-31
*
Move falling to builtin
PilzAdam
2012-10-31
*
Add nodedef.on_blast() to lua_api.txt in order to support chained explosions ...
Perttu Ahola
2012-09-09
*
Statically store always_collect field of __builtin:item
Perttu Ahola
2012-09-09
*
Add dtime_s to entity activation
Perttu Ahola
2012-09-09
*
Fix ServerActiveObject stuff
Perttu Ahola
2012-09-09
*
Fix wielditem entity drawtype brightness control
Perttu Ahola
2012-09-09
*
Fix ObjectRef:punch()
Perttu Ahola
2012-09-09
*
Version 0.4.3
Perttu Ahola
2012-09-05
*
Prevent world creation if the world already exists
Matthew I
2012-09-05
*
Enforce stricter world names using a blacklist
Matthew I
2012-09-05
*
Add aux1_descends to key change menu
Perttu Ahola
2012-09-05
*
Version 0.4.3-rc0; increase PROTOCOL_VERSION due to backwards-incompatible In...
Perttu Ahola
2012-09-05
*
Remove "Unknown inventory identifier" deserialization errors, because they ca...
Perttu Ahola
2012-09-04
*
Reorganize ClientMap rendering code for a bit more performance
Perttu Ahola
2012-09-04
*
Fix shift-descend to ladders from a floor
Perttu Ahola
2012-09-03
*
Fix moving stuff into a mismatched stack in a "infinite" inventory
Perttu Ahola
2012-09-02
*
Make inventory GUI do sane things when server-side inventory acts unusually
Perttu Ahola
2012-09-02
*
Fix bug in moving a larger sized stack in inventory on top of another
Perttu Ahola
2012-09-02
*
Add overridable function for handling dropped items from nodes
Perttu Ahola
2012-09-02
*
Fix github issue #224
Perttu Ahola
2012-09-01
*
Fix issue with openal mac os x compile
Thomas Lauro
2012-09-01
*
Fix GUIKeyChangeMenu so that '/' can be inserted on a finnish keyboard
Perttu Ahola
2012-09-01
*
A bunch of GUIKeyChangeMenu fixes
Thomas Lauro
2012-09-01
*
Attempt to fix flying gravel and dirt
Perttu Ahola
2012-09-01
*
Smooth transition to the desert biome.
Sergey Gilfanov
2012-09-01
*
Fix the bouncy node related stuff a bit
Perttu Ahola
2012-09-01
*
Add bouncy node group
Perttu Ahola
2012-09-01
*
Add disable_jump and fall_damage_add_percent node groups
Perttu Ahola
2012-09-01
*
Add InventoryList width property & allow custom crafting grids.
Ilya Zhuravlev
2012-09-01
*
Make shift the default descent control on ladders and when flying
sfan5
2012-09-01
*
Don't crash in "unexpected multibyte character"; just print it in log. Github...
Perttu Ahola
2012-09-01
*
Use proper alpha blit in some more texture modifiers
Perttu Ahola
2012-08-31
*
Properly initialize baseimg for texture modifier [combine:WxH:X,Y=filename:X,...
Perttu Ahola
2012-08-31
*
Fix black display inside opaque water
Matthew I
2012-08-31
*
Fix github issue #213: Dropping unknown items crashes the game
Perttu Ahola
2012-08-19
*
Fix crash when furnace is full (minimal game)
Perttu Ahola
2012-08-12
*
Move chat commands to Lua and remove servercommand.{cpp,h}
Matthew I
2012-08-12
*
Add ban management routines to Lua API
Matthew I
2012-08-12
*
Extend Lua API in order to implement chat commands
Matthew I
2012-08-12
*
Remove trailing comma after player list in server status string
Matthew I
2012-08-12
*
Allow digging of unknown nodes
Matthew I
2012-08-12
*
Fix wrong amount of nodes being dropped from inventory
Perttu Ahola
2012-08-12
*
fix node timers so on_timer gets the correct position
darkrose
2012-08-12
*
Remove unwanted ! from ifs in inventory record-for-rollback code
Perttu Ahola
2012-08-12
*
Call this 0.4.2-rc1
Perttu Ahola
2012-07-28
*
Fix inventory segfault when rollback recording is disabled
Perttu Ahola
2012-07-28
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