| Commit message (Collapse) | Author | Age |
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Items dropped into unloaded map space will crash game so here's a fix...
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Don't ident too much, and add a comment.
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Also optimize json's library
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Adds everything needed for SRP (and everything works too),
but still deactivated, as protocol v25 init packets aren't final yet.
Can be activated by changing the LATEST_PROTOCOL_VERSION header to 25
inside networkprotocol.h.
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Uses system provided libgmp if found, if not it falls back to mini-gmp.
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libjpeg8-dev.
On Debian 8...
```
Package libjpeg8-dev is not available, but is referred to by another package.
This may mean that the package is missing, has been obsoleted, or
is only available from another source
However the following packages replace it:
libjpeg62-turbo-dev
```
Using libjpeg-dev should make the OS select the most appropriate lib to be installed.
These are the packages available on Debian 8.
```
libjpeg-dev - Development files for the JPEG library [dummy package]
libjpeg-turbo-progs - Programs for manipulating JPEG files
libjpeg-turbo-progs-dbg - Programs for manipulating JPEG files (debugging symbols)
libjpeg62-turbo - libjpeg-turbo JPEG runtime library
libjpeg62-turbo-dbg - Debugging symbols for the libjpeg-turbo JPEG library
libjpeg62-turbo-dev - Development files for the libjpeg-turbo JPEG library
libturbojpeg1 - TurboJPEG runtime library - SIMD optimized
libturbojpeg1-dbg - TurboJPEG runtime library - SIMD optimized (debugging symbols)
libturbojpeg1-dev - Development files for the TurboJPEG library
```
This seems to work on all current Debian versions, Wheezy, Jessie and Sid.
https://packages.debian.org/wheezy/libjpeg-dev
https://packages.debian.org/jessie/libjpeg-dev
https://packages.debian.org/stretch/libjpeg-dev
Im not sure if Ubuntu has this dummy package.
http://packages.ubuntu.com/search?keywords=libjpeg-dev
Perhaps this should be further discussed.
libjpeg8-dev -> libjpeg-dev
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Now matches function comment
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node-granular area
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with an error
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Improve schematic file-saving interface
Add ability to create temporary test files
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Fixes #2678
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This simplifies NodeResolver logic and makes some interfaces cleaner.
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- Add ability to explicitly reset NodeResolve state (useful for unittesting)
- Remove non-essential NodeResolve methods modifying state from INodeDefManager
- Add const qualifier to NodeDefManager and ContentFeatures serialize
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Minor misc. NodeResolver cleanups
Prefix faux content type constants for testing with t_ to avoid
confusion or name collisions
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This fixes the problem where 0.4.12-dev versions were erroneously shown as
0.4.11-dev because the tag was added on a separate branch. It also fixes a
similar issue when builders didn't fetch new tags when updating.
This also removes the number-of-commits-since-tag field, since it's
incompatible with this. Said field doesn't seem to be useful anyway if you
have the commit hash.
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Added some new translations
Fixed some overlenght lines
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Small improvement on clouds rendering performance
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Fixes issue #2667
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- Fix unintended negation of condition
- Remove line_of_sight 'optimization'
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Make gamedef optional when constructing an ObjDefManager
Add note about object ownership
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-> Round negative numbers correctly CMakeLists.txt
-> Link Json with the static run-time library
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Make sure to include random unittests in android builds, too
Use SWAP() macro
Ensure that negative ranges are tested as well in random unittests
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This reverts commit 3be9787e64362b8a5020746220c65abbe31f8097.
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