| Commit message (Expand) | Author | Age |
... | |
* | Generic NodeMetadata text input | Perttu Ahola | 2011-11-29 |
* | Generalize selection boxes | Perttu Ahola | 2011-11-29 |
* | Set the BS constant to be floating-point; this removes the need for floating ... | Perttu Ahola | 2011-11-29 |
* | Clean code and modify comments in mapnode_contentfeatures.h | Perttu Ahola | 2011-11-29 |
* | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | 2011-11-29 |
* | Scripting: Allow multiple global step callbacks and improve documentation | Perttu Ahola | 2011-11-29 |
* | Handle undefined objects better | Perttu Ahola | 2011-11-29 |
* | Scripting WIP: Add global environment step function on_step | Perttu Ahola | 2011-11-29 |
* | Scripting WIP: dynamic object stuff | Perttu Ahola | 2011-11-29 |
* | ServerRemotePlayer implements ServerActiveObject | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
* | Scripting WIP; Lua entity step callback works | Perttu Ahola | 2011-11-29 |
* | Add textures in data/textures (appeared to not have been added) | Perttu Ahola | 2011-11-29 |
* | random scripting work-in-progress | Perttu Ahola | 2011-11-29 |
* | Add the default.lua script | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
* | Move images to data/textures and fix some path stuff; hope that installation ... | Perttu Ahola | 2011-11-29 |
* | Make it actually build | Perttu Ahola | 2011-11-29 |
* | Add Lua | Perttu Ahola | 2011-11-29 |
* | Better spawn position finding and checking | Perttu Ahola | 2011-11-13 |
* | Update changelog and call this 0.3.1 | Perttu Ahola | 2011-11-09 |
* | Fix water-glass and water-lava surfaces | Perttu Ahola | 2011-11-08 |
* | Call this 0.3.dev-20111108 | Perttu Ahola | 2011-11-08 |
* | Reset block usage timer on client only if it is very probably drawn | Perttu Ahola | 2011-11-08 |
* | Make Connection::Receive return the data via a SharedBuffer reference, so the... | Kahrl | 2011-11-07 |
* | utility.h: Change Buffer's interface to be more compatible with SharedBuffer'... | Kahrl | 2011-11-07 |
* | Add new Connection test in test.cpp in case needed in the future (commented o... | Perttu Ahola | 2011-11-07 |
* | Infinite packet flood test for debugging the new network layer | Perttu Ahola | 2011-11-07 |
* | Command-line signal handling for Windows | Constantin Wenger | 2011-11-06 |
* | Make water invisible next to underwater glass | Perttu Ahola | 2011-11-05 |
* | Improve "compile on Windows" section in readme | Perttu Ahola | 2011-11-05 |
* | Call this version 0.3.dev-20111104 | Perttu Ahola | 2011-11-04 |
* | Add option to set water opaque (mainly for stylistic choice) | Perttu Ahola | 2011-11-03 |
* | Fix flowing liquid spacing; water and lava next to each other will glitch a b... | Perttu Ahola | 2011-11-03 |
* | Update /README.txt, remove duplicate /doc/README.txt and update CMakeLists.tx... | Perttu Ahola | 2011-11-03 |
* | Make CONTENT_IGNORE to not block the view when occlusion culling | Perttu Ahola | 2011-11-03 |
* | Disable mipmapping because it is sometimes ugly | Perttu Ahola | 2011-11-03 |
* | Possible fix to bases of islands/hills getting culled out too early | Perttu Ahola | 2011-11-03 |
* | Tune occlusion culling a bit more | Perttu Ahola | 2011-11-03 |
* | Tune occlusion culling a bit | Perttu Ahola | 2011-11-03 |
* | Very simple occlusion culling | Perttu Ahola | 2011-11-03 |
* | occlusion culling fix, a little reshaping of map rendering for more useful pr... | Perttu Ahola | 2011-11-02 |