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Author
Age
*
Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit ↵
Kahrl
2012-01-13
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annoying (even in single player).
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Tool progress bar tweaking
Kahrl
2012-01-12
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The huge item definition and item namespace unification patch (itemdef), see ↵
Kahrl
2012-01-12
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http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
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Call this 0.4.dev-20120106-1
Perttu Ahola
2012-01-06
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Fix key change menu a bit
Perttu Ahola
2012-01-06
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ObjectRef:setpos() to move player properly (a bit shortcuttish implementation)
Perttu Ahola
2012-01-06
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Implement minetest.register_on_dieplayer()
Perttu Ahola
2012-01-06
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Add missing checks to texture caching
Perttu Ahola
2012-01-04
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Limit range of ABM timer initial value randomization
Perttu Ahola
2012-01-03
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Use free rather than delete for malloc'd memory
Perttu Ahola
2012-01-02
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Initialize ABM timer to random value to spread processing
Perttu Ahola
2012-01-02
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Fix ABM trigger chance being often way too high
Perttu Ahola
2012-01-02
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Fix server sending stuff before textures have been sent
Perttu Ahola
2012-01-02
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Mark ObjectRef::get_entity_name() deprecated
Perttu Ahola
2012-01-02
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Add name field to registered entities
Perttu Ahola
2012-01-02
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Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()
Perttu Ahola
2012-01-02
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Add ObjectRef:get_luaentity()
Perttu Ahola
2012-01-02
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Call this 0.4.dev-20120102-1
Perttu Ahola
2012-01-02
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Make text area in message dialog a bit larger
Perttu Ahola
2012-01-02
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Texture cache on client (mostly made by sapier) (breaks network compatibility)
Perttu Ahola
2012-01-02
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ObjectRef:get_entity_name() and fixing of comments in default/init.lua
Perttu Ahola
2012-01-02
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Make add_entity return a reference to added entity (or nil)
Perttu Ahola
2012-01-02
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Clean up InvRef documentation in default/init.lua a bit
Perttu Ahola
2012-01-02
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Improve mini Lua reference
Perttu Ahola
2012-01-02
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Add ObjectRef:get_inventory() and add stuff to documentation comments
Perttu Ahola
2012-01-02
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Working implementation of experimental:luafurnace
Perttu Ahola
2012-01-02
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Random fixes to InvRef related stuff and a broken luafurnace
Perttu Ahola
2012-01-02
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Add InvRef:get_list() and InvRef:set_list() and fix some things (untested)
Perttu Ahola
2012-01-02
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Add minetest.get_inventory(location), untested
Perttu Ahola
2012-01-02
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A small robustness addition to ItemStack
Perttu Ahola
2012-01-02
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Rename InvStack to ItemStack
Perttu Ahola
2012-01-02
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Add InvRef and InvStack (currently untested and unusable)
Perttu Ahola
2012-01-02
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Add default: to everything in default/init.lua (...hopefully doesn't break ↵
Perttu Ahola
2012-01-01
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anything)
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Fix segfault when generating stuff on world boundaries
Perttu Ahola
2012-01-01
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Correctly pop stuff from the Lua stack in script_load()
Perttu Ahola
2011-12-31
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Add virtual destructors to abstract classes
Giuseppe Bilotta
2011-12-28
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IRespawnInitiator and InventoryActions are abstract classes, but they were missing a virtual destructor. Define it, even if it does nothing and its absence most likely makes no difference other tha causing warnings during compile.
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Fix mirrored sign texture
Perttu Ahola
2011-12-28
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Add wooden planks to creative inventory
Perttu Ahola
2011-12-28
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Add EnvRef:get_objects_inside_radius(pos, radius)
Perttu Ahola
2011-12-28
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Add get_look_dir(), get_look_pitch() and get_look_yaw() for players
Perttu Ahola
2011-12-28
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Fix minetest.env:get_player_by_name(nil) causing segfault and similar things
Perttu Ahola
2011-12-28
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Extend load screen maximum time
Perttu Ahola
2011-12-11
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Add minetest.get_modpath(modname)
Perttu Ahola
2011-12-11
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add_luaentity->add_entity in mods/experimental
Perttu Ahola
2011-12-11
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Call this 0.4.dev-20111209-1
Perttu Ahola
2011-12-09
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Enforce modname naming convention
Perttu Ahola
2011-12-04
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Delete unknown LuaEntities when punched
Perttu Ahola
2011-12-04
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Improve /spawnentity a bit
Perttu Ahola
2011-12-04
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Rename EnvRef:add_luaentity to EnvRef:add_entity
Perttu Ahola
2011-12-04
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Add EnvRef:get_node_light(pos, timeofday)
Perttu Ahola
2011-12-04
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