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*
Fix endless loop since grandparent commit
est31
2015-07-04
*
Fix attempt to start a world when no world is selected/created
jeanpatrick.guerrero@gmail.com
2015-07-04
*
Craftdef: Use numbers instead of iterators
est31
2015-07-04
*
Fix missing check for 0 in craft replacements
TeTpaAka
2015-07-04
*
Fix code style from recent commits and add misc. optimizations
kwolekr
2015-07-02
*
Set server_announce to world.mt and respect modes when changing subgame
Sokomine
2015-07-02
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Shaders fixes and cleanup relief mapping code.
RealBadAngel
2015-07-02
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Fix world.mt not written when selecting mode
Sokomine
2015-07-01
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Inventory manager style cleanup and further checks
est31
2015-07-01
*
Disable mesh cache by default
est31
2015-07-01
*
Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTH
paramat
2015-07-01
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Add android tools environment to gitignore
est31
2015-07-01
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Make m_blocks_cache private
est31
2015-06-30
*
Defer minimap update when shape changed
est31
2015-06-30
*
Close keybind settings menu with esc
est31
2015-06-30
*
Fix single click world select
est31
2015-06-30
*
Fix bugs in mainmenu
jeanpatrick.guerrero@gmail.com
2015-06-30
*
Biome API: Increase heat and humidity noise spreads to 1000
paramat
2015-06-30
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Add UpdateThread and use it for minimap and mesh threads
est31
2015-06-29
*
Fix *BSD build with GNU iconv
kwolekr
2015-06-29
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Add Lua errors to error dialog
rubenwardy
2015-06-29
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Bugfix: variable type mismatch
RealBadAngel
2015-06-28
*
Bugfix: minimap was updated only with loading new blocks, allow forced update...
RealBadAngel
2015-06-28
*
Minimap update
RealBadAngel
2015-06-28
*
Remove busy polling inside minimap thread
est31
2015-06-27
*
Mgv5/mgv7 caves: Remove sand found in underground tunnels
paramat
2015-06-27
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Add minimap feature
RealBadAngel
2015-06-27
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Remove compile warning
est31
2015-06-25
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Return to ignore
est31
2015-06-24
*
Use frame instead of words 'no screenshot available'
rubenwardy
2015-06-24
*
Typo fix on previous @est31 commit
Loic Blot
2015-06-23
*
Small TOCLIENT_HELLO logging fix
est31
2015-06-23
*
Add MoveSomewhere inventory action
est31
2015-06-23
*
Use actionstream instead of errorstream when failing to emerge player
Craig Davison
2015-06-23
*
Fix string conversion error message
est31
2015-06-23
*
Fix bug when craft input isn't replaced
TeTpaAka
2015-06-22
*
Update Chinese translation
Zheyu Shen
2015-06-22
*
Fix some issues with animations, and allow non-looped animations to be defined
MirceaKitsune
2015-06-22
*
Mgv7: Edit noise parameters. Fewer octaves, larger spreads.
paramat
2015-06-21
*
Remove textures vertical offset. Fix for area enabling parallax.
RealBadAngel
2015-06-21
*
Android: use loop inside makefile to spare repetition
est31
2015-06-20
*
Small CAO improvements
est31
2015-06-20
*
Mapgen objects: Enable heatmap and humidmap for all biome api mapgens
paramat
2015-06-20
*
More correct wrap_rows implementation
figec
2015-06-20
*
Generic CAO cleanups and renames for clarification
est31
2015-06-20
*
Make attached objects visible in 3rd person view
est31
2015-06-20
*
Fix wrap_rows at inner byte of multibyte sequence
figec
2015-06-18
*
Biome API: Add noise defined biome blend
paramat
2015-06-18
*
Mgv6: Don't create air gap in tundra at y = 48 in custom high terrain
paramat
2015-06-18
*
Don't print an error for valid listring[] formspec
est31
2015-06-18
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