summaryrefslogtreecommitdiff
Commit message (Expand)AuthorAge
* Add font styling options to tables and textlists (#10203)v-rob2020-08-11
* Change `last-login` command to show player name in output (#10263)Emojigit2020-08-06
* Mapgen Flat: Add caverns, disabled by default (#9913)Paramat2020-08-05
* Implement override.txt support for special tiles (#10140)Hugues Ross2020-08-04
* Fix build for Visual Studio (explicitly cast pointers) (#10256)Seeker2020-08-03
* Fix GCC class-memaccess warnings (#10239)Paul Ouellette2020-08-01
* Falling: Fix error caused by missing param2SmallJoker2020-07-30
* content_cao: Support texture animation for upright_sprite (#10020)sfan52020-07-30
* Allow starting local server using --go again (#10229)SmallJoker2020-07-29
* Revert "Get rid of non-ascii characters in the debug display code (#8821)" (#...Lars Müller2020-07-29
* Add PUT and DELETE request + specific method value to HTTP API (#9909)Lejo2020-07-29
* decode_base64: Allow '=' padding characterSmallJoker2020-07-29
* Sanitize world directory names on create. Keep original name separate (#9432)Hugues Ross2020-07-28
* Fix incorrect view URL for gamesrubenwardy2020-07-28
* Play place_failed sound if occupied or cannot attach (#9486)Wuzzy2020-07-27
* Improve default inventory+wield images of node drawtypes (#9299)Wuzzy2020-07-23
* Replace std::list<session_t> in networking code (#10215)sfan52020-07-23
* Android: Fix ConfirmRegistration and PasswordChange input and scale size (#10...Maksim2020-07-21
* Revert "Auto delete MetaData when = 0 (#8770)" (#10183)Lars Müller2020-07-16
* Formspecs: volume and key settings windows can now be closed by doubleclickin...Zughy2020-07-14
* Implement grouped mode for find_nodes_in_area (#9888)sfan52020-07-14
* Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT2020-07-14
* Cleanup ClientLauncher structure (#10160)SmallJoker2020-07-14
* Add FormSpec font styling options (#9763)v-rob2020-07-12
* Add reconnect button on error: Too many players (#9405)Lejo2020-07-12
* Allow FormSpec elements to be focused with `set_focus` (#9353)v-rob2020-07-12
* Bump animation frame count from u8 to u16 (#10054)Lars Müller2020-07-10
* Remove std::shared_ptr use in TileLayer (#10090)sfan52020-07-10
* Formspec: Make dropdowns optionally return event based on index, not value (#...v-rob2020-07-10
* Continue with 5.4.0-devsfan52020-07-09
* Bump version to 5.3.0sfan52020-07-09
* Quick workaround for crashing destructor on Mingw32sfan52020-07-09
* Fix ContentDB menu icons not appearing on Windowssfan52020-07-08
* Make util/bump_version.sh work againsfan52020-07-08
* Translated using Weblate (Slovak)rubenwardy2020-07-08
* Translated using Weblate (Slovak)daretmavi2020-07-08
* Translated using Weblate (Galician)sfan52020-07-08
* Translated using Weblate (Basque)sfan52020-07-08
* Translated using Weblate (Serbian (cyrillic))sfan52020-07-08
* Translated using Weblate (Dutch)sfan52020-07-08
* Translated using Weblate (Czech)sfan52020-07-08
* Added translation using Weblate (Slovak)daretmavi2020-07-08
* Translated using Weblate (Thai)TZTarzan2020-07-08
* Translated using Weblate (Esperanto)Tirifto2020-07-08
* Translated using Weblate (Dutch)Miniontoby2020-07-08
* Translated using Weblate (French)Estébastien Robespi2020-07-08
* Translated using Weblate (Malay (Jawi))Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi2020-07-08
* Translated using Weblate (Hindi)Agastya2020-07-08
* Translated using Weblate (Galician)Wuzzy2020-07-08
* Translated using Weblate (Dutch)Wuzzy2020-07-08