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Author
Age
*
Multiplayer menu: fix attempt to open nonexistant image
kilbith
2017-02-18
*
Statbars.lua: Cache enable_damage setting
tenplus1
2017-02-18
*
Fix not being able to damage players in minimal (#5266)
red-001
2017-02-18
*
Use the `ARRLEN` macro in more places and remove an unused macro. (#5260)
red-001
2017-02-18
*
Add support for the new arguments of `request_shutdown` to the `/shutdown` ch...
red-001
2017-02-18
*
Revert part of eb49009d023e6e3b5d59a97b8fb5fed5eee83296 (#5230)
Auke Kok
2017-02-16
*
Cavegen: Place correct biome surface in tunnel entrances
paramat
2017-02-16
*
Objectpos over limit: Avoid crash caused by sector over limit
paramat
2017-02-16
*
Fix a small regression caused by e2ad76f.
red-001
2017-02-16
*
Fix >5 year old PlayerSAO deletion bug
sfan5
2017-02-15
*
FreeType: address font license issues (#5230)
Auke Kok
2017-02-14
*
Lighting: Update lighting at block loading
Dániel Juhász
2017-02-13
*
Mainmenu: Brighter text colours for readability
Hybrid Dog
2017-02-12
*
Footsteps: Fix offset footstep and shallow water sound bugs
paramat
2017-02-12
*
Plantlike: Fix visual_scale being applied squared
paramat
2017-02-10
*
Use tree to list mods rather than textlist
rubenwardy
2017-02-10
*
Revert "Plantlike: Fix visual_scale being applied squared (#5115)"
Craig Robbins
2017-02-10
*
Revert "Plantlike visual scale: Send sqrt(visual_scale) to old clients"
Craig Robbins
2017-02-10
*
Add textures for air and ignore items (#5196)
Wuzzy
2017-02-10
*
Correct lua_api.txt docs related to meta (#5198)
rubenwardy
2017-02-10
*
Change default nodetimer_interval to 0.2s. (#5193)
Auke Kok
2017-02-09
*
Perform mesh animation only once per frame.
Lars Hofhansl
2017-02-09
*
OpenAL sound: Use a simpler distance model
paramat
2017-02-09
*
No longer auto-generate a 'guest####' player name when name is empty
red-001
2017-02-09
*
Fix android build
Loic Blot
2017-02-08
*
Add ModMetadata API (#5131)
Loïc Blot
2017-02-08
*
Fix incompatibility of ItemStack.to_table() introduced by stack meta
rubenwardy
2017-02-07
*
Face shading: Add shade factor comments
paramat
2017-02-07
*
Add support for unix socket connection to redis (#5179)
Travis Burtrum
2017-02-06
*
Prevent SIGFPE on entity tile loading issue. (#5178)
Auke Kok
2017-02-05
*
Improve mesh shading (#5172)
numberZero
2017-02-05
*
Add per-stack descriptions using ItemStack Metadata
rubenwardy
2017-02-04
*
Add ItemStack key-value meta storage
rubenwardy
2017-02-04
*
Derive NodeMetaRef from MetaDataRef
rubenwardy
2017-02-04
*
Make NodeMetaRef::getmeta a non-static member
rubenwardy
2017-02-04
*
Derive NodeMetadata from Metadata
rubenwardy
2017-02-04
*
Fix PlayerSAO deletion warning (0eede97af2927dcda3545192403b0a44f30bcd1f)
sfan5
2017-02-04
*
Mgv6: Add fallback node for gravel
paramat
2017-02-04
*
Mgv6: Add stairs to desert stone dungeons
paramat
2017-02-04
*
MapgenBasic node resolver: Various fixes
paramat
2017-02-04
*
Serverlist: Add ping indicators (#5164)
kilbith
2017-02-03
*
Tell on_punch to expect a return value
Duane Robertson
2017-02-01
*
Mgvalleys: Fix missing decorations and incorrect function order
paramat
2017-02-01
*
Fix anticheat resetting client position after the client is teleported
Ekdohibs
2017-02-01
*
Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. ...
Nathanaël Courant
2017-01-31
*
Fix fog weirdness (#5146)
numberZero
2017-01-31
*
Plantlike visual scale: Send sqrt(visual_scale) to old clients
paramat
2017-01-30
*
Add multiply texture modifier
sapier
2017-01-30
*
Use fabs() instead of abs() (#5141)
Dániel Juhász
2017-01-30
*
Re-add halo highlight (#5130)
Dániel Juhász
2017-01-30
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