| Commit message (Collapse) | Author | Age |
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Show server description above connect button instead of in favorites list
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Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case)
Fix text of field element not unescaped correctly
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Add alphabeticaly sorted worldlists
Select world after creation
Move worldlist handling to separate file
Merge world selection of singleplayer/server tab
Remove some useless code
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This reverts commit 39d03148e5d98ef5f9a31b131a79ff2bbd71a877.
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Always use address for server
Fix first (empty) element beeing selected after deleting last world
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make enter button work in create world dialog
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Do a check for valid num_files before doing
assert(!m_mesh_update_thread.IsRunning());
In particular, don't execute the assertion if all media has already
been received.
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Also write something about rebuilding shaders to infostream in
Client::afterContentReceived()
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Fixes a denial of service vulnerability, issue #784
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