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...
*
Fix missing warningstream (or similar problem) (#7034)
you
2018-03-04
*
Allow for getting world name and path separately on the command line (#6555)
Brian
2018-03-04
*
Gennotify: Add 'minetest.get_decoration_id' API
paramat
2018-03-03
*
Generate Notifier: Clear events once after all 'on generated' functions
paramat
2018-03-03
*
MapgenValleys: Fixed submarine valleys shape
Gael-de-Sailly
2018-03-03
*
c_converter: Function template for numeric fields, add v3s16 default (#7090)
SmallJoker
2018-03-03
*
Slippery: Simplify, make more efficient (#7086)
SmallJoker
2018-03-03
*
Cleanup in flat lighting (#7051)
Vitaliy
2018-03-03
*
Fix liquid post effect colour behaviour in third person view
red-001
2018-02-27
*
Place schematic (on vmanip): Enable use of 'place center' flags
paramat
2018-02-27
*
CollisionMoveSimple: Collide with 'ignore' nodes
paramat
2018-02-26
*
SAO limits: Allow SAOs to exist outside the set 'mapgen limit'
paramat
2018-02-26
*
Fix CMake error (#7074) by bumping the required CMake version past 3.8.1 (#7075)
nOOb3167
2018-02-25
*
is_area_protected: Rename from intersects_protection (#7073)
SmallJoker
2018-02-25
*
CMakeLists use the source_group command to improve look and feel when generat...
nOOb3167
2018-02-23
*
CMakeLists pass windows sources (manifest and resource file) to executable ta...
nOOb3167
2018-02-23
*
Registration dialog: Larger text field with scrollbars (#7047)
SmallJoker
2018-02-23
*
Find nodes in area (under air): Raise volume limit and document it
paramat
2018-02-21
*
Settingtypes.txt: Fix valleys dungeon ymax error
paramat
2018-02-21
*
Vertical biome blend: Tune blend patterns
paramat
2018-02-20
*
Dungeons: Add Y limits in all mapgens
paramat
2018-02-20
*
Delete world dialog: Move buttons to avoid double click deletion
Muhammad Rifqi Priyo Susanto
2018-02-20
*
/shutdown can't do countdown when using reconnect and/or shutdown message (#7...
dopik
2018-02-19
*
Add a refresh button to the serverlist (#6957)
Tre
2018-02-19
*
Mitigate formspec exploits by verifying that the formspec was shown to the us...
red-001
2018-02-18
*
Lua API documentation: Fix spelling (#7046)
pauloue
2018-02-18
*
Check argument types inside MetaDataRef Lua API (#7045)
sfan5
2018-02-18
*
Fix "Ignoring CONTENT_IGNORE redefinition" warning (#4393)
you
2018-02-18
*
Remove legacy chat network code. (#6954)
red-001
2018-02-17
*
Render copyright notice: Fix name spelling (#7042)
Vitaliy
2018-02-15
*
Add `on_auth_fail` callback (#7039)
red-001
2018-02-15
*
Dungeons: Avoid generation in multiple liquid nodes and 'airlike'
paramat
2018-02-13
*
Item entity: Delete in 'ignore' nodes
paramat
2018-02-13
*
Falling.lua: Delete falling node entities on contact with 'ignore'
paramat
2018-02-13
*
map.cpp: Initialize NodeNeighbor, set NeighborType to u8 & cleanup
Loic Blot
2018-02-11
*
Node definition manager refactor (#7016)
Dániel Juhász
2018-02-10
*
Position entity nametags relative to selection-box (#7031)
stujones11
2018-02-10
*
Fix 'Change Keys' menu crash caused by 501f936
SmallJoker
2018-02-09
*
Allow dumping userdata (#7012)
you
2018-02-08
*
Switch F3 to use 'enable_fog' setting
ThomasMonroe314
2018-02-08
*
Include alpha channel reference in MaterialTypeParam
stujones11
2018-02-08
*
Move `setlocale` from Lua to C++.
red-001
2018-02-08
*
Add main_menu_style setting
PorygonZRocks
2018-02-08
*
Add minetest.is_player (#7013)
you
2018-02-05
*
Lua_api.txt: Document 'wielditem' visual in object properties
paramat
2018-02-05
*
Item entity: Prevent motion in ignore nodes
paramat
2018-02-05
*
Add kill chat command (#6992)
Wuzzy
2018-02-04
*
Make hud_get return aligment, offset and size. (#7006)
lisacvuk
2018-02-04
*
Remove unused light updating code
Dániel Juhász
2018-02-04
*
Refine movement anticheat again (#7004)
sfan5
2018-02-02
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