| Commit message (Expand) | Author | Age |
... | |
* | Prevent Android from automatically locking display (#6876) | Wayward One | 2018-01-04 |
* | Fix Wstringop-overflow warning from util/srp.cpp (#6855) | you | 2018-01-04 |
* | [CSM] Don't load the IO library. (#6087) | red-001 | 2018-01-04 |
* | Mgv7: Add docs for the new floatland exponent parameter | paramat | 2018-01-04 |
* | Fix crash on can_bypass_userlimit returning non-boolean | rubenwardy | 2018-01-03 |
* | Mgv7 floatlands: Add exponent parameter | paramat | 2018-01-03 |
* | Connected Nodeboxes: Add `disconnected` boxes | Thomas--S | 2018-01-03 |
* | Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead code | Hybrid Dog | 2018-01-03 |
* | Tool getDigParams: Fix selecting the best fitting time | Hybrid Dog | 2018-01-03 |
* | Add unittests on ActiveObject and BanManager class (#6866) | Loïc Blot | 2018-01-01 |
* | Update README.md copyright notice too | Loïc Blot | 2018-01-01 |
* | Happy new year 2018: update LICENSE.txt | Loïc Blot | 2018-01-01 |
* | Advanced settings: Add range check for float type | Muhammad Rifqi Priyo Susanto | 2017-12-26 |
* | Fix rounding error in g/set_node caused by truncation to float | rubenwardy | 2017-12-26 |
* | Add check to pause game on lost window focus | rubenwardy | 2017-12-26 |
* | Line_of_sight: Improve using VoxelLineIterator | Dániel Juhász | 2017-12-26 |
* | Wireshark plugin: Complete all commands. (#6841) | sofar | 2017-12-26 |
* | Fix dancing text | number Zero | 2017-12-25 |
* | - Clear colors when reading property info. | Rob Blanckaert | 2017-12-25 |
* | Fix error if setting menu_last_game is not a valid game | nOOb3167 | 2017-12-22 |
* | Fix undefined behaviour on getting pointer to data in empty vector | nOOb3167 | 2017-12-22 |
* | Fix wrong scrolling (#6809) | Vitaliy | 2017-12-21 |
* | Vector functions: Fix vector.direction() function, improve documentation (#6801) | Paramat | 2017-12-21 |
* | Allow 'default' parameter in 'settings:get_bool' function | Jordan Irwin | 2017-12-17 |
* | Adjust default console height | Ezhh | 2017-12-17 |
* | Give subgames the ability to disallow specific mapgens (#6792) | Ezhh | 2017-12-16 |
* | Fix items turning black (#6780) | Vitaliy | 2017-12-16 |
* | Change Normal Map setting to be less ambigous | Tre | 2017-12-16 |
* | Zoom: Add 'disabled by game or mod' message | paramat | 2017-12-14 |
* | Minimap messages: Improve 'disabled by server' message | paramat | 2017-12-14 |
* | Add callback to preserve node metadata as item metadata | ashtrayoz | 2017-12-14 |
* | Chat: Remove prompt history duplicates (#6762) | SmallJoker | 2017-12-14 |
* | directiontables: Fix MSVC compiler error (#6785) | adrido | 2017-12-14 |
* | Update light decoding table size (#6696) | Vitaliy | 2017-12-12 |
* | Builtin: Fix handle_node_drops crash with nil digger | SmallJoker | 2017-12-12 |
* | CSM fixes: load mods after flavours & add flavour to block mod loading (#6738) | Loïc Blot | 2017-12-11 |
* | Lua_api.txt: Fix a spelling error | ashtrayoz | 2017-12-10 |
* | F5 debug info: Add colons, use lowercase except for FPS and RTT | ThomasMonroe314 | 2017-12-10 |
* | Damage: Remove damage ignore timer | SmallJoker | 2017-12-10 |
* | Use std::vector instead of dynamic C-Array (#6744) | adrido | 2017-12-10 |
* | Pointed thing to face pos: Use 'eye height' object property (#6754) | Paramat | 2017-12-09 |
* | Add an active object step time budget #6721 | Lars Hofhansl | 2017-12-06 |
* | Add coloured logs (#4549) | you | 2017-12-06 |
* | Auth handler: Player deletion & Iterator (#6741) | sfan5 | 2017-12-06 |
* | Ensure no item stack is being held before crafting (#4779) | Luis Cáceres | 2017-12-06 |
* | Use Irrlicht's mesh cache for animated meshes. | Lars Hofhansl | 2017-12-04 |
* | Zoom: Set zoom FOV per-player using a player object property | paramat | 2017-12-04 |
* | Android: Update build system for ndk-r15x | stujones11 | 2017-12-04 |
* | Document extended meaning of active_object_send_range_blocks setting. | Lars Hofhansl | 2017-12-03 |
* | Optionally extend the active object in a players camera direction. | Lars Hofhansl | 2017-12-03 |