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*
Clearobjects: Send progress messages to terminal using actionstream
paramat
2017-11-24
*
core.rotate_node: Run callbacks like with any regular placed node (#6648)
SmallJoker
2017-11-21
*
Stratum ore: Add option for a constant thickness stratum
paramat
2017-11-19
*
Mainmenu: Improve button alignment
ezhh
2017-11-19
*
README.md: Add table of Linux dependencies
Reedych
2017-11-19
*
Fix mousewheel behaviour in textarea (#6641)
shivajiva101
2017-11-18
*
Fix dark liquids (#6621)
Vitaliy
2017-11-18
*
Ore API documentation: Update and improve
paramat
2017-11-17
*
Biome dust node: Only place on 'walkable' cubic non-liquid drawtypes
paramat
2017-11-17
*
Load files from subfolders in texturepacks
number Zero
2017-11-17
*
Allow zoom to actually show more data.
Lars Hofhansl
2017-11-15
*
Fix item and wield meshes (#6596)
Vitaliy
2017-11-14
*
Mainmenu: Make capitalisation consistent in mainmenu and advanced settings
ezhh
2017-11-14
*
PlayerSAO damage: Update to cope with variable player heights
paramat
2017-11-14
*
Sounds: Add falling node sounds
Auke Kok
2017-11-14
*
Improve Settings tab button alignments
ezhh
2017-11-13
*
Lua_api.txt: Add documentation of required mapgen aliases
paramat
2017-11-13
*
Remove incorrect entry from settingtypes
Ezhh
2017-11-12
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
*
Make use of safe file writing in auth handler (fixes #6576)
sfan5
2017-11-08
*
Add minetest.safe_write_file() to script API
sfan5
2017-11-08
*
Fix issue Minetest crash when custom font path is not exist
Muhammad Rifqi Priyo Susanto
2017-11-08
*
Lua_api.txt: Add documentation for 'eye_height' player object property
paramat
2017-11-06
*
Item entities: Enable item collision detection for sudden movement
DTA7
2017-11-06
*
LINT: Add files to whitelist, fix detected indent errors
paramat
2017-11-06
*
Player eye height: Make this a settable player object property
paramat
2017-11-06
*
Fix Settings tab formspec alignment (#6585)
Ezhh
2017-11-05
*
Do not scale texture unless necessary.
Lars Hofhansl
2017-11-04
*
httpfetch: Enable gzip support
sfan5
2017-11-04
*
Rewrite rendering engine (#6253)
Vitaliy
2017-10-31
*
Add sha1 to lua utils. (#6563)
Rob Blanckaert
2017-10-30
*
Initial Haiku support (#6568)
miqlas
2017-10-30
*
Fix day_night_ratio_do_override not being initialised server-side
rubenwardy
2017-10-29
*
CSM: Add a way to get current locale from CSM
lisacvuk
2017-10-29
*
Biome API: Add decoration flags for underground decorations
paramat
2017-10-29
*
Allow overriding tool capabilities through itemstack metadata
raymoo
2017-10-29
*
Avoid filtering low-res textures for animated meshes (incl. players) (#6562)
lhofhansl
2017-10-28
*
Fix default item callbacks to work with nil users (#5819)
raymoo
2017-10-28
*
Add missing? include
Esteban I. Ruiz Moreno
2017-10-26
*
Reduce server FOV with forward speed
Lars Hofhansl
2017-10-25
*
Minetest.conf.example(.extra): Updates due to noise group format
paramat
2017-10-23
*
Lua_api.txt: Revert changes to NoiseParams format example
Muhammad Rifqi Priyo Susanto
2017-10-23
*
Improvements/fixes for noise parameter input in advanced settings
Muhammad Rifqi Priyo Susanto
2017-10-23
*
Correct `prot_vers` in lua_api.txt.
Auke Kok
2017-10-19
*
Set range of blocks to retrieve per roundtrip to 2.
Lars Hofhansl
2017-10-19
*
directiontables.cpp: fix a warning reported by VS2017
Loic Blot
2017-10-17
*
Fix inventory drag drop flag (#6416)
asl97
2017-10-17
*
Add updated settings_translation_file
Esteban I. RM
2017-10-17
*
don't pass g_settings around, and use it directly
Esteban I. RM
2017-10-17
*
Regenerate minetest.conf.example and translation file
Esteban I. RM
2017-10-17
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