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* possibly fixed broken crack textures on some machinesPerttu Ahola2010-12-29
* tuned expired mesh updating while drawing a bitPerttu Ahola2010-12-29
* A bit longer day and a bit shorter night. Client-side.Perttu Ahola2010-12-29
* oops, forgot some test code inPerttu Ahola2010-12-27
* better debug output in segfaults and stack overflows in windowsPerttu Ahola2010-12-27
* better grass generation (integration to sunlight propagation algorithms)Perttu Ahola2010-12-26
* working goodPerttu Ahola2010-12-26
* drawing range updater update and myrand() (but not usage of it)Perttu Ahola2010-12-26
* new viewing range updater algorithmPerttu Ahola2010-12-26
* main.cpp before viewing range stuff redoingPerttu Ahola2010-12-25
* some... stuff. dunno. 8-)Perttu Ahola2010-12-25
* better cavesPerttu Ahola2010-12-25
* tinkering aroundPerttu Ahola2010-12-25
* vc++ project updatePerttu Ahola2010-12-25
* missing filesPerttu Ahola2010-12-25
* more tinkering aroundPerttu Ahola2010-12-25
* some tinkering aroundPerttu Ahola2010-12-25
* slight map generation bugsPerttu Ahola2010-12-25
* builds on both platformsPerttu Ahola2010-12-25
* minecraft-like craftingPerttu Ahola2010-12-25
* slight readme updatePerttu Ahola2010-12-24
* disconnect method to connection to be used instead of just timing outPerttu Ahola2010-12-24
* ProgressBarTextureModPerttu Ahola2010-12-24
* filesPerttu Ahola2010-12-24
* small segfault bug fixPerttu Ahola2010-12-24
* base stuff for item->object conversionPerttu Ahola2010-12-24
* changes to handing of digging (non backwards-compatible i guess)Perttu Ahola2010-12-23
* little tinkeringPerttu Ahola2010-12-23
* work-in-progress gui system updating + some settings system updatingPerttu Ahola2010-12-23
* redoing gui stuffPerttu Ahola2010-12-23
* fixed crack animation timing in clientPerttu Ahola2010-12-23
* a mutex added to TempMods which hopefully fixes rare segfaults on clientPerttu Ahola2010-12-23
* changed default time speedPerttu Ahola2010-12-22
* added fog to playersPerttu Ahola2010-12-22
* updated example configPerttu Ahola2010-12-22
* fixed crafting bugPerttu Ahola2010-12-22
* server starting on port 0 on invalid settingsPerttu Ahola2010-12-22
* crafting system!Perttu Ahola2010-12-22
* just savin'Perttu Ahola2010-12-22
* missing filesPerttu Ahola2010-12-22
* some work-in-progressPerttu Ahola2010-12-22
* organizing stuff.Perttu Ahola2010-12-21
* Cracking blocks while diggingPerttu Ahola2010-12-21
* added some missing filesPerttu Ahola2010-12-20
* framework for modifying texturesPerttu Ahola2010-12-20
* some tinkering with gui. removed updating of configuration file at endPerttu Ahola2010-12-20
* working time-of-day sending from server to clientPerttu Ahola2010-12-20
* added dedicated server build without irrlichtPerttu Ahola2010-12-19
* day/night working client sidePerttu Ahola2010-12-19
* before daynight mesh cachePerttu Ahola2010-12-18