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*
Stratum ore: Allow use with no noise for simple horizontal strata
paramat
2017-10-01
*
game.cpp: remove dead code for proto v25 compat (#6481)
Loïc Blot
2017-09-30
*
Fix attached particle spawners far from spawn (#6479)
raymoo
2017-09-30
*
Make Player::peer_id server-side only and add getters and setters (#6478)
Loïc Blot
2017-09-30
*
Localplayer: Fix disable_jump effect and getStandingNodePos()
SmallJoker
2017-09-28
*
Lua_api.txt: Clarify arguments of functions, plus some cleanup
Hybrid Dog
2017-09-28
*
Document orientation parameter of set_attach (#6473)
raymoo
2017-09-28
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Add static_save property to luaentites to not save them statically. (#5112)
orwell96
2017-09-28
*
Server: affect bind_addr on constructor instead of start() (#6474)
Loïc Blot
2017-09-28
*
Fix some forgotten u16 -> session_t in ad7daf7b52348e1b71aa803be10de5b2134cba11
Loic Blot
2017-09-27
*
Fix recent commit: std::max -> std::fmax for floats (#6469)
Paramat
2017-09-27
*
Lint fix
Loic Blot
2017-09-27
*
Add session_t typedef + remove unused functions (#6470)
Loïc Blot
2017-09-27
*
Update version correctly again (#6462)
SmallJoker
2017-09-26
*
Update JsonCPP to 1.8.3 (#6466)
Loïc Blot
2017-09-26
*
preview: try to send mod channel messages 4 seconds after joining, not after ...
Loic Blot
2017-09-26
*
Add mute setting (toggled by the mute key and in the volume menu) (#6415)
DTA7
2017-09-26
*
Implement mod communication channels (#6351)
Loïc Blot
2017-09-26
*
Can_zoom player object property: Add missing documentation
paramat
2017-09-25
*
Positional sound: Limit volume when closer than 1 node
paramat
2017-09-25
*
Fix blocks written by vmanip not being marked as modified
sfan5
2017-09-23
*
Set placer to nil instead of a non-functional one in item_OnPlace (#6449)
DTA7
2017-09-21
*
on_death: Fix callback number of pushed arguments (Fixes #6451)
SmallJoker
2017-09-21
*
keycode.cpp: use std::unordered_map for keypress cache
Loic Blot
2017-09-21
*
Fix compile error in openbsd (#6430)
jcalve
2017-09-20
*
Rooted plantlike drawtype: Add remaining documentation
paramat
2017-09-19
*
Leveled nodebox: Change levels from 1/63rds to 1/64ths
paramat
2017-09-18
*
Biome API: Revert biomes, decos, ores being relative to water level
paramat
2017-09-17
*
Biome generation: Fix layers of 'filler' nodes at biome y limits
paramat
2017-09-17
*
Fix Rotate Node Placement (#6424)
tenplus1
2017-09-16
*
Correct tooltip_append_itemstring terminology (#6421)
DTA7
2017-09-16
*
Fix addModsFormConfig typo (#6420)
Greg
2017-09-16
*
Generate biomes: Recalculate biome at biome lower limit
paramat
2017-09-16
*
Add setting to display the itemstring after the tooltip in the inventory. (#6...
DTA7
2017-09-15
*
ServerEnv: Clean up object lifecycle handling (#6414)
sfan5
2017-09-15
*
Customizeable max breath for players (#6411)
SmallJoker
2017-09-15
*
Cavegen: Avoid unsupported biome 'top' or 'filler' nodes
paramat
2017-09-14
*
Object properties: Add 'glow', disables light's effect if negative
Rob Blanckaert
2017-09-14
*
Item drop: Tune to land exactly 2 nodes away with level view (#6410)
Paramat
2017-09-13
*
Network: Fix logging into older worlds with base64 hashes
SmallJoker
2017-09-12
*
Network: Remove large parts of deprecated legacy code (#6404)
SmallJoker
2017-09-12
*
Fix failing linter (travis)
sfan5
2017-09-12
*
Fix core.wrap_text and make its behaviour consistent with the docs
sfan5
2017-09-12
*
Make INodeDefManager::getIds return a vector, not a set
Kahrl
2017-09-12
*
Implement client node dig prediction
Auke Kok
2017-09-11
*
Allow the join/leave message to be overridden by mods.
red-001
2017-09-11
*
Fix dropped item look (#6370)
you
2017-09-11
*
Object properties: Fix loss of custom selectionbox
SmallJoker
2017-09-10
*
Fix incorrect buffer size calculation on creation of HUD status messages
rubenwardy
2017-09-10
*
Schematic decorations: Add 'place_offset_y' placement parameter
paramat
2017-09-10
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