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* GUIFormSpecMenu: Shift+Click listring workaround for MacOSSmallJoker2020-12-12
| | | | event.MouseInput.Shift is not implemented for MacOS
* Various documentation fixes (#10692)SmallJoker2020-12-10
| | | | | | | set_sky: New feature, keep note about the old syntax get_us_time: Document overflow localplayer: Document "nil" behaviour before initialization collision_box: Safe limit of "1.45"
* Implement mapblock camera offset correctly (#10702)hecks2020-12-05
| | | | | | Implement mapblock camera offset correctly - reduce client jitter Co-authored-by: hecktest <>
* Revert "Increase limit for simultaneous blocks sent per client and the ↵sfan52020-12-04
| | | | | | meshgen cache." This reverts commit 2f6393f49d5ebf21abfaa7bff876b8c0cf4ca191.
* Cross-reference the node level manipulation functions (#10633)Oblomov2020-12-04
| | | This can help developers find the correct functions to access and manipulate the fluid level.
* Fix MSAA stripes (#9247)HybridDog2020-12-04
| | | | | This only works when shaders are enabled. The centroid varying avoids that the textures (which repeat themselves out of bounds) are sampled out of bounds in MSAA. If MSAA (called FSAA in minetest) is disabled, the centroid keyword does nothing.
* Fix certain connected nodeboxes crashing when fallingsfan52020-12-04
| | | | fixes #10695
* Input: Fix on_rightclick called when placing into airSmallJoker2020-11-29
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* Avoid generating the same chunk more than once with multiple emerge threads.Lars2020-11-26
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* Change typedef to normal definitions in GUI codesfan52020-11-26
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* Return star color calculation to what it previously wassfan52020-11-26
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* Fix stylenumzero2020-11-26
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* Provide fallback star color for GLES 2 with MT shaders disablednumzero2020-11-26
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* Sky: support GLES2numzero2020-11-26
| | | | IrrLicht built-in shader is broken, have to write my own
* Allow missing shadersnumzero2020-11-26
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* Replace TriangleFan as poorly supportednumzero2020-11-26
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* Reuse seed when updating starsnumzero2020-11-26
| | | | | The only currently relevant parameter is scale which can now be changed without resetting stars position
* Store stars in a single static mesh buffernumzero2020-11-26
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* Don't evaluate things many timesnumzero2020-11-26
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* Batch cloud drawingnumzero2020-11-26
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* Avoid marking map blocks dirty upon deserialization.Lars2020-11-26
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* Fix camera panning glitches (partially revert 10489.)Lars2020-11-25
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* Add sound to press event of some formspecs elements (#10402)Pierre-Yves Rollo2020-11-23
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* Fix Visual Studio build in ActionsMoNTE482020-11-22
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* Move Mapgen V7 river generation into the main generation loop (#10639)Paramat2020-11-20
| | | | | | | | | | All terrain generation now occurs in one loop, instead of rivers being carved afterwards in a separate loop. Fixes the removal of nodes added by mods in 'register on generated'. Avoids other problems and reduces the chance of future bugs. Mapchunk generation time is reduced. Also fixes a code mistake which resulted in river channel generation being disabled at floatland altitudes even when floatlands were disabled.
* Increase limit for simultaneous blocks sent per client and the meshgen cache.Lars2020-11-16
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* Auto build client appimage (#10561)Lejo2020-11-15
| | | | | | * Replace ubuntu:14.04 with ubuntu 18:04 * Auto build client appimage Co-authored-by: sfan5 <sfan5@live.de>
* Fix falling image of torchlike if paramtype2="none" (#10612)Wuzzy2020-11-15
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* serverpackethandler: Minor log message fixessfan52020-11-12
| | | | closes #10434
* Copy position for can_digsfan52020-11-12
| | | | fixes #10514
* Fix player sprite visibility in first personsfan52020-11-12
| | | | closes #10525
* Fix overloaded virtual warnings with get/setAttachment()sfan52020-11-12
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* Fix warnings about an unused variables and implicit conversion (#10586)red-0012020-11-12
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* Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622)SmallJoker2020-11-12
| | | This reverts commit 787561b29afdbc78769f68c2f5c4f2cff1b32340.
* PlayerSAO: Run on_player_hpchange raw change values (#10478)SmallJoker2020-11-12
| | | | | | | | The callback is only run when a change in HP is to be expected. Following cases will not trigger the callback: * Dead player damaged further * Healing full-health player * Change of 0 HP
* Increase default emerge queue limits and limit enqueue requests for active ↵Lars2020-11-12
| | | | blocks.
* Do not set a default for description in itemdef table (#10559)DS2020-11-10
| | | | | * Do not set a default for description in itemdef table * improve documentation
* ObjectRef: Re-add legacy code for set_physics_override (#10585)SmallJoker2020-11-10
| | | These arguments are used at least by MTG beds and homedecor_common. A deprecation warning is shown to safely remove it in a future release.
* Mark additional locales as brokensfan52020-11-10
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* Update fallback font to newer versionsfan52020-11-10
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* Joystick: Remap joystick-specific KeyTypes to generic onesMarkus Koch2020-11-09
| | | | | | | | | | | | | | According to the following table: * MOUSE_L -> DIG * MOUSE_R -> PLACE * SCROLL_UP -> HOTBAR_NEXT * SCROLL_DOWN -> HOTBAR_PREV This commit entirely removes the special KeyTypes used for joysticks. Support for the MOUSE KeyTypes had already been removed in the main game code without adapting the joystick code, breaking joystick input. This commit restores joystick functionality.
* Fix object interaction distance not being checked (#10547)rubenwardy2020-11-09
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* ContentCAO: Fix segfault when minimap is disabledSmallJoker2020-11-08
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* Revert #10495 and simplify.Lars2020-11-07
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* Fix integer-string conversion for shaderssfan52020-11-05
| | | | closes #10605
* Add model[] formspec element (#10320)SmallJoker2020-11-04
| | | | | | Formspec element to display models, written by @kilbith, rebased and tweaked. Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com> Co-authored-by: sfan5 <sfan5@live.de>
* Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ↵Lars Müller2020-11-04
| | | | | (#10534) This reverts commit 0f98b54aa4b2361575002d92b29fe222703ba557.
* Fix ObjectRef errors due to lua_isnil() (#10564)Zughy2020-11-04
| | | Treat 'none' values as 'nil'
* Slight simplification and optimization of RemoteClient.Lars2020-11-03
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* Increase defaults for viewing_range, active_object_range and related ↵Lars2020-11-03
| | | | settings #10597