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* Actually fix weatherkwolekr2013-11-17
* Fix invalid listname and listsize not handled correctly in set_sizesapier2013-11-16
* fixed array limit check when reading Lua specialtiles tableMetaDucky2013-11-16
* Pass a errfunc to lua_pcall to get a tracebackShadowNinja2013-11-15
* Fix formspec background padding when clippedBlockMen2013-11-14
* Improved default settings for floatland perlin noise 1. Larger, more detailed...proller2013-11-14
* Fix compiling with 32bit MinGWSfan52013-11-12
* Fix invalid usage of temporary object in mainmenu json conversionsapier2013-11-11
* Disable localization workaround in serversapier2013-11-11
* Fix win32/msvc i18n (quite UGLY version, blame Microsoft)sapier2013-11-11
* Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier2013-11-10
* Fix spaces float islands codeproller2013-11-10
* FIxed floating isle generation at chunk boundaries0gb.us2013-11-10
* Weather: Fix uninitialized weather_update_time (sorry proller)kwolekr2013-11-09
* Add BlockMen to core dev listPilzAdam2013-11-09
* Fix game buttons not beeing 48x48sapier2013-11-09
* Fix crash updating gametype without gamesapier2013-11-09
* Fix typo in lua_api.txtPilzAdam2013-11-08
* Add wrapper for minetest.rotate_and_place.4Evergreen42013-11-07
* Don't assert scalars must be vectors.Cy2013-11-06
* Fix orient_flags to be optional.Vanessa Ezekowitz2013-11-06
* Add 6d facedir rotation prediction routineVanessa Ezekowitz2013-11-06
* Correct useragent in http queriesproller2013-11-06
* Masterserver uptime fixproller2013-11-05
* Add seed entry to world creation dialogkwolekr2013-11-05
* Accept hexadecimal and string values for seedskwolekr2013-11-04
* Fix invalid use of pointer to temporary object in json2lua conversionsapier2013-11-04
* Fix masterserver README.mdIlya Zhuravlev2013-11-04
* Masterserver fixesproller2013-11-04
* Masterserver show privs and js autoloadproller2013-11-04
* Add a "More..." link when the serverlist is filteredShadowNinja2013-11-03
* Only show servers with at least master.min_clients clientsShadowNinja2013-11-03
* Use a doT.js template for the serverlistShadowNinja2013-11-03
* Fix invalid usage of texture->getSize() where actually texture->getOriginalSi...sapier2013-11-03
* Fix typoBlockMen2013-11-03
* Reworked formspecs and kahrl's hexcolor parserBlockMen2013-11-03
* Send a on_receive_fields event when formspec is closed, with fields.quit = "t...Novatux2013-11-03
* Add basic protection support to builtinShadowNinja2013-11-02
* Portability fixes for OpenBSD (and possibly NetBSD and others).Aaron Suen2013-11-02
* Fix possible crash with grass ABM.Novatux2013-11-02
* Fix liquid_rangePilzAdam2013-11-02
* Fix grass adding/removing ABM.Novatux2013-11-02
* Move the sapling growing and grass adding/removing ABMs to LuaNovatux2013-11-02
* Add my email address to the main menu creditsShadowNinja2013-11-01
* Add more checks to vector functionsShadowNinja2013-11-01
* Don't remove background of games in submenusBlockMen2013-11-01
* Fixed ignoring of "diggable" property of nodes.0gb.us2013-11-01
* Add a callback: minetest.register_on_craft(itemstack, player,Novatux2013-11-01
* Made unknown nodes stop falling nodes properly and shorten linesShadowNinja2013-11-01
* Raise the maximum node limit to 0x7fffShadowNinja2013-11-01