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* Refactor particle code to remove the while loopsTeTpaAka2015-07-18
| | | | Replaces while loops with proper getfield calls
* Update toolchain_mingw64.cmakeRui2015-07-18
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* Add antialiasing UI settingMark Schreiber2015-07-18
| | | | | | | | | The Irrlicht engine supports antialiasing, and Minetest already supports saving an antialiasing setting in its configuration file. However, Minetest lacked UI elements to set this setting, and previously the only way to enable the feature was by hand-editing the configuration file. Add a drop-down menu that can enable antialiasing.
* Add ability to specify coordinates for /spawnentityMarcin2015-07-18
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* Make acc and vel deprecated in add_particle and search for acceleration and ↵TeTpaAka2015-07-18
| | | | | | velocity instead The doc and the actual behaviour differed.
* Fix a typo in comment of CMakeLists.txtD Laboratory2015-07-18
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* Change texture pack description file nameExcaliburZero2015-07-18
| | | | | | Change the name for texture pack description files from "info.txt" to "description.txt" in order to keep the naming consistent between description files for both mods and texture packs. Also add backwards compatibility for texture packs that use "info.txt", and note in the log that "info.txt" is depreciated.
* Fix invisible player when the attached entity is removedTeTpaAka2015-07-18
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* Display an access denied message when client detects a server timeoutKahrl2015-07-17
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* Run updatepo.shest312015-07-17
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* Translated using Weblate (Turkish)Michal Čihař2015-07-17
| | | | Currently translated at 100.0% (269 of 269 strings)
* Translated using Weblate (Japanese)Rui2015-07-17
| | | | Currently translated at 100.0% (264 of 264 strings)
* Translated using Weblate (Japanese)sfan52015-07-17
| | | | Currently translated at 100.0% (264 of 264 strings)
* Translated using Weblate (Korean)Tae Lim Kook2015-07-17
| | | | Currently translated at 1.7% (4 of 235 strings)
* Translated using Weblate (Japanese)Tae Lim Kook2015-07-17
| | | | Currently translated at 100.0% (264 of 264 strings)
* Translated using Weblate (French)Jean-Patrick G2015-07-17
| | | | Currently translated at 99.1% (233 of 235 strings)
* Translated using Weblate (Italian)Michal Čihař2015-07-17
| | | | Currently translated at 82.5% (194 of 235 strings)
* Server kicks: make messages configurable, cache wstringest312015-07-17
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* Kick players when shutting down server and there is a crash due to a Lua ↵nerzhul2015-07-16
| | | | stack exception
* Fix relief mapping issuesRealBadAngel2015-07-16
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* Make serialization error message translatableKahrl2015-07-14
| | | | Also don't show "probably running a different version" message in simple singleplayer mode
* connection.cpp: remove unused constructorLoic Blot2015-07-14
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* Increase limit of serialized long stringskwolekr2015-07-14
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* Remove raw message output on AOM deserialization failurekwolekr2015-07-13
| | | | Improve TOCLIENT_ACTIVE_OBJECT_MESSAGES robustness for handling invalid data
* Add more robust error checking to deSerialize*String routineskwolekr2015-07-13
| | | | | Add serializeHexString() Clean up util/serialize.cpp
* Minimal: Remove recently added unnecessary nodesparamat2015-07-14
| | | | Fix 'is ground content' for some nodes
* Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgamesparamat2015-07-13
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* Fix remnant bugs on mainmenujp2015-07-10
| | | | | - Stop attempting to start a world when no world's created/selected in server tab - Better world's indexes handling between subgames lists
* Fix damage flash when damage disabledkwolekr2015-07-10
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* Misc. minor fixeskwolekr2015-07-10
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* Little coding style fix on porting.hLoic Blot2015-07-10
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* Settings: pass name to callbacks by referenceest312015-07-09
| | | | Spare some copies.
* Update clouds enable_3d_clouds when setting changedest312015-07-09
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* Windows: Fix some warnings.Diego Martinez2015-07-09
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* Biome API decorations: 'spawnby' searches a 3D neighbourhoodparamat2015-07-08
| | | | | The neighbours checked are the 8 nodes horizontally surrounding the decoration base and the 8 nodes horizontally surrounding the ground node below the decoration
* Add new leaves style - simple (glasslike drawtype)RealBadAngel2015-07-08
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* Use UTF-8 instead of narrowest312015-07-08
| | | | | Use wide_to_utf8 and utf8_to_wide instead of wide_to_narrow and narrow_to_wide at almost all places. Only exceptions: test functions for narrow conversion, and chat, which is done in a separate commit.
* Clean-up Minimap codekwolekr2015-07-08
| | | | | | | | | | | - Fixed race conditions - Fixed null dereference - Fixed out-of-bounds array access - MinimapMapblock is now allocated and added to update queue only when enabled - Removed dependency on LocalPlayer - Fixed code style - Simplified expressions and program logic - Cleaned minimap object interfaces
* Mgv7: Auto-set lowest mountain generation levelparamat2015-07-08
| | | | | Lowest level of base terrain determines mountain generation in mapchunk Change some positional function arguments from int to s16
* Client: better m_proto_ver initialisationest312015-07-07
| | | | | | | | Previously, m_proto_ver was set to the serialisation version inside the legacy init packet. Now, if the server doesn't send a protocol version (protocols < 25), we set m_proto_ver to some value < 25 and > 0.
* Use minetest logging facilities for irrlicht log outputShadowNinja2015-07-05
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* Mgv7: Lower base of mountain generation to -112 and define constantparamat2015-07-04
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* Fix endless loop since grandparent commitest312015-07-04
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* Fix attempt to start a world when no world is selected/createdjeanpatrick.guerrero@gmail.com2015-07-04
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* Craftdef: Use numbers instead of iteratorsest312015-07-04
| | | | Use numbers instead of iterators to traverse various vectors.
* Fix missing check for 0 in craft replacementsTeTpaAka2015-07-04
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* Fix code style from recent commits and add misc. optimizationskwolekr2015-07-02
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* Set server_announce to world.mt and respect modes when changing subgameSokomine2015-07-02
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* Shaders fixes and cleanup relief mapping code.RealBadAngel2015-07-02
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* Fix world.mt not written when selecting modeSokomine2015-07-01
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