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Author
Age
*
Add ObjectRef:get_inventory() and add stuff to documentation comments
Perttu Ahola
2012-01-02
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Working implementation of experimental:luafurnace
Perttu Ahola
2012-01-02
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Random fixes to InvRef related stuff and a broken luafurnace
Perttu Ahola
2012-01-02
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Add InvRef:get_list() and InvRef:set_list() and fix some things (untested)
Perttu Ahola
2012-01-02
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Add minetest.get_inventory(location), untested
Perttu Ahola
2012-01-02
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A small robustness addition to ItemStack
Perttu Ahola
2012-01-02
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Rename InvStack to ItemStack
Perttu Ahola
2012-01-02
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Add InvRef and InvStack (currently untested and unusable)
Perttu Ahola
2012-01-02
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Add default: to everything in default/init.lua (...hopefully doesn't break ↵
Perttu Ahola
2012-01-01
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anything)
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Fix segfault when generating stuff on world boundaries
Perttu Ahola
2012-01-01
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Correctly pop stuff from the Lua stack in script_load()
Perttu Ahola
2011-12-31
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Add virtual destructors to abstract classes
Giuseppe Bilotta
2011-12-28
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IRespawnInitiator and InventoryActions are abstract classes, but they were missing a virtual destructor. Define it, even if it does nothing and its absence most likely makes no difference other tha causing warnings during compile.
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Fix mirrored sign texture
Perttu Ahola
2011-12-28
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Add wooden planks to creative inventory
Perttu Ahola
2011-12-28
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Add EnvRef:get_objects_inside_radius(pos, radius)
Perttu Ahola
2011-12-28
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Add get_look_dir(), get_look_pitch() and get_look_yaw() for players
Perttu Ahola
2011-12-28
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Fix minetest.env:get_player_by_name(nil) causing segfault and similar things
Perttu Ahola
2011-12-28
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Extend load screen maximum time
Perttu Ahola
2011-12-11
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Add minetest.get_modpath(modname)
Perttu Ahola
2011-12-11
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add_luaentity->add_entity in mods/experimental
Perttu Ahola
2011-12-11
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Call this 0.4.dev-20111209-1
Perttu Ahola
2011-12-09
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Enforce modname naming convention
Perttu Ahola
2011-12-04
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Delete unknown LuaEntities when punched
Perttu Ahola
2011-12-04
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Improve /spawnentity a bit
Perttu Ahola
2011-12-04
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Rename EnvRef:add_luaentity to EnvRef:add_entity
Perttu Ahola
2011-12-04
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Add EnvRef:get_node_light(pos, timeofday)
Perttu Ahola
2011-12-04
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Properly use time_from_last_punch for limiting PvP punch damage
Perttu Ahola
2011-12-04
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Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves
Kahrl
2011-12-04
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Irrlicht 1.8 compat); also find dungeon master's fireball texture again; add /spawnentity command
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Check symlinks with stat() to know if they are directories or not
Perttu Ahola
2011-12-04
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Add support for unix filesystems which yield DT_UNKNOWN in dirent->d_type, ↵
Perttu Ahola
2011-12-04
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falling back on stat().
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Fix player not dying when beated to death by other player
Perttu Ahola
2011-12-04
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Fix getting two old-style minerals per digged node
Perttu Ahola
2011-12-04
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Determine light_propagates from paramtype
Perttu Ahola
2011-12-04
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Add experimental TNT's old name as an alias
Perttu Ahola
2011-12-04
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Add furnace to legacy aliases
Perttu Ahola
2011-12-04
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Make ToolItem and MaterialItem to convert names by aliases at creation time ↵
Perttu Ahola
2011-12-04
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too (necessary for eg. crafting)
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Fix fence name
Perttu Ahola
2011-12-04
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Call this 0.4.dev-20111204-1
Perttu Ahola
2011-12-04
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Convert CraftItems directly to the name pointed by alias; necessary due to ↵
Perttu Ahola
2011-12-04
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lua definition table
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Fix wrong checked node names in bucket
Perttu Ahola
2011-12-04
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Add some aliases to bucket
Perttu Ahola
2011-12-04
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Don't initialize ItemCAOs with stick.png
Perttu Ahola
2011-12-04
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Fix craftitem aliases
Perttu Ahola
2011-12-04
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Move default_treeprop.png to treeprop.png
Perttu Ahola
2011-12-04
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Craftitem aliases
Perttu Ahola
2011-12-04
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Fix log message in tooldef.cpp
Perttu Ahola
2011-12-04
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Modify a commit in tooldef.cpp and nodedef.cpp
Perttu Ahola
2011-12-04
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Tool aliases
Perttu Ahola
2011-12-04
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Add serialization for node aliases to let client show inventory images correctly
Perttu Ahola
2011-12-04
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Node definition aliases
Perttu Ahola
2011-12-03
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