summaryrefslogtreecommitdiff
Commit message (Expand)AuthorAge
* Ensure nightRatio is greater than zero in object shaderDmitry Kostenko2022-03-07
* Fix shadows for upright sprite nodesDmitry Kostenko2022-03-07
* Apply texture matrix when rendering shadowmapDmitry Kostenko2022-03-07
* Avoid possible buffer overflow when checking face normalsDmitry Kostenko2022-03-07
* Use correct indexes when checking mesh normalsDmitry Kostenko2022-03-07
* Fix shadow rendering with filtering disabledDmitry Kostenko2022-03-07
* Detect 'insane' normals in checkMeshNormals.Dmitry Kostenko2022-03-07
* Improve lighting of entities.Dmitry Kostenko2022-03-07
* Improve self-shadowing based on light/normal angleDmitry Kostenko2022-03-07
* Copy shadow mapping shader from nodes to objectsDmitry Kostenko2022-03-07
* Apply shadow texture to wield-based entitiesDmitry Kostenko2022-03-07
* Render shadows on entities.Dmitry Kostenko2022-03-07
* Readd basic_debug as a HUD flag (#12020)Lars Müller2022-03-05
* Allow get_sky to return a table (#11963)Zughy2022-03-05
* Fix segfault with autoscale_mode (again)sfan52022-03-02
* Move the codebase to C++14sfan52022-02-26
* Fix broken dependency enabling due to missing `enabled` field (#12093)rubenwardy2022-02-24
* Lua API documentation: Various fixes (#12059)SmallJoker2022-02-23
* FormspecMenu: make drawing of backgrounds less hacky (#9517)DS2022-02-22
* Add TGA test nodes to devtest (#11978)Nils Dagsson Moskopp2022-02-22
* Lua API: Consistently use double vs. single quotes (#12075)Lars Müller2022-02-22
* Clean up ClientReady packet handlingsfan52022-02-17
* Use absolute value for bouncy in collision (#11969)pecksin2022-02-16
* Apply texture pack main menu textures immediately (#12018)ROllerozxa2022-02-12
* Add support for 'seed' in disallow_mapgen_settings (#12023)Wuzzy2022-02-12
* Correct world_format.txt specification (#12061)Dennis Jenkins2022-02-12
* Allow to set the displayed item count and its alignment via meta (#8448)DS2022-02-10
* Increase max objects per block defaults (#12055)Lars Müller2022-02-08
* Remove awful Mingw32 workaroundssfan52022-02-08
* Update MinGW used by CIsfan52022-02-08
* Noise params serialization fixupGaël C2022-02-08
* Send HUD flags only if changedLars Müller2022-02-08
* Update copyright year in README (#12029)Zughy2022-02-04
* Fix broken server startup if curl is disabled (#12046)sfan52022-02-04
* Fix types of get_mapgen_setting_noiseparams (#12025)Lars Müller2022-02-04
* Clean up ClientInterface lockingJude Melton-Houghton2022-02-03
* Add more documentation for the list[] fs element (#11979)DS2022-02-03
* Fix macOS compile instructionssfan52022-01-31
* Revert "Disable dynamic shadows for the 5.5.0 release" (#12032)rubenwardy2022-01-31
* Fix builtin statbar backgroundsLars Mueller2022-01-31
* Document moon orientation relative to sunLars Mueller2022-01-31
* Use virtual paths to specify exact mod to enable (#11784)rubenwardy2022-01-30
* Continue with 5.6.0-devsfan52022-01-30
* Bump version to 5.5.0sfan52022-01-30
* Add another very awful workaround to prevent a crash on Mingw32sfan52022-01-30
* Update credits for 5.5.0 release (#12001)sfan52022-01-30
* Get rid of `basic_debug` last minutesfan52022-01-30
* Abort raycasts that go out-of-bounds (#12006)sfan52022-01-30
* Translated using Weblate (Chinese (Simplified))poi2022-01-30
* Translated using Weblate (Russian)Nikita Epifanov2022-01-30