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* Added tag 0.2.20110731_3 for changeset c87e28deaabfPerttu Ahola2011-07-31
* Fixes a bug that made the server to deny non-empty passwords from players con...Perttu Ahola2011-07-31
* Added tag 0.2.20110731_2 for changeset 8ad16fbce9a4Perttu Ahola2011-07-31
* updated changelogPerttu Ahola2011-07-31
* Removed tag 0.2.20110731_2Perttu Ahola2011-07-31
* Added tag 0.2.20110731_2 for changeset 4a6cf9491306Perttu Ahola2011-07-31
* updated versionPerttu Ahola2011-07-31
* Fixed problem of server always receiving an empty password from the clientPerttu Ahola2011-07-31
* Added tag 0.2.20110731_1 for changeset 705a7e95b871Perttu Ahola2011-07-31
* Made stricter handling for old clients because now they are not compatible at...Perttu Ahola2011-07-31
* Added MaterialItem conversion from old content type namespace to newPerttu Ahola2011-07-31
* Added tag 0.2.20110731_0 for changeset 06c62112b503Perttu Ahola2011-07-31
* changelog update and disable motd by defaultPerttu Ahola2011-07-31
* Updated CMakeLists, changelog and example config for releasePerttu Ahola2011-07-31
* updated CMakeList.txts a bitPerttu Ahola2011-07-31
* added windows iconPerttu Ahola2011-07-31
* added one temporary directory to .hgignorePerttu Ahola2011-07-30
* added sword texturesPerttu Ahola2011-07-30
* updated example configPerttu Ahola2011-07-30
* Fixed handling of inventory in creative mode (normal inventory is not trashed...Perttu Ahola2011-07-30
* updated version to rc2, rolling out new windows test binaryPerttu Ahola2011-07-30
* fix to the formerPerttu Ahola2011-07-30
* easier notice on old versionPerttu Ahola2011-07-30
* Added network protocol version number in protocolPerttu Ahola2011-07-30
* Server configuration is now written when "/#setting whatever = whatever" is i...Perttu Ahola2011-07-30
* Added message of the day and made it properly configurable using /#setting (n...Perttu Ahola2011-07-30
* Made picking items up in creative mode delete them (because they usually are ...Perttu Ahola2011-07-30
* updated pause menu text a bitPerttu Ahola2011-07-30
* Rats are now eatable. Also made their selection box move smoothly.Perttu Ahola2011-07-30
* Made rats cookable and made them spawn near treesPerttu Ahola2011-07-30
* made more things burnable in furnacePerttu Ahola2011-07-30
* quick fix to it not building with gettext on my visual studio environmentPerttu Ahola2011-07-30
* Removed remaining -delta referencesPerttu Ahola2011-07-30
* removed delta READMEPerttu Ahola2011-07-29
* fix server buildPerttu Ahola2011-07-25
* Lowered default viewing range minimum to such that it allows fairly good fram...Perttu Ahola2011-07-24
* Updated the texture atlas a bitPerttu Ahola2011-07-24
* and now fixed a bug in removing that debug outputPerttu Ahola2011-07-24
* removed a remaining debug printPerttu Ahola2011-07-24
* Added a mapblock analyzing function for debugging use and fixed remaining map...Perttu Ahola2011-07-24
* changed jungletree/junglegrass content ids to extended rangePerttu Ahola2011-07-24
* merged fix to decapitated trees; other bugs now existsPerttu Ahola2011-07-24
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| * Attempt to fix the big bug. Now server either stops sending map or mapgen sta...Perttu Ahola2011-07-21
* | removed unnecessary verbosity from debug output of tile.cppPerttu Ahola2011-07-24
* | who put pnoise.py in my /?Perttu Ahola2011-07-24
* | made shadows less bluePerttu Ahola2011-07-24
* | Fixed issue #15: Glass blocks a lot of lightPerttu Ahola2011-07-23
* | Fixed #21 Earth under torches oscillates between mud and grassPerttu Ahola2011-07-23
* | Made hotbar a bit smallerPerttu Ahola2011-07-23
* | merged jungle and bluish shadowsPerttu Ahola2011-07-23
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