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*
Random fixes to InvRef related stuff and a broken luafurnace
Perttu Ahola
2012-01-02
*
Add InvRef:get_list() and InvRef:set_list() and fix some things (untested)
Perttu Ahola
2012-01-02
*
Add minetest.get_inventory(location), untested
Perttu Ahola
2012-01-02
*
A small robustness addition to ItemStack
Perttu Ahola
2012-01-02
*
Rename InvStack to ItemStack
Perttu Ahola
2012-01-02
*
Add InvRef and InvStack (currently untested and unusable)
Perttu Ahola
2012-01-02
*
Add default: to everything in default/init.lua (...hopefully doesn't break an...
Perttu Ahola
2012-01-01
*
Fix segfault when generating stuff on world boundaries
Perttu Ahola
2012-01-01
*
Correctly pop stuff from the Lua stack in script_load()
Perttu Ahola
2011-12-31
*
Add virtual destructors to abstract classes
Giuseppe Bilotta
2011-12-28
*
Fix mirrored sign texture
Perttu Ahola
2011-12-28
*
Add wooden planks to creative inventory
Perttu Ahola
2011-12-28
*
Add EnvRef:get_objects_inside_radius(pos, radius)
Perttu Ahola
2011-12-28
*
Add get_look_dir(), get_look_pitch() and get_look_yaw() for players
Perttu Ahola
2011-12-28
*
Fix minetest.env:get_player_by_name(nil) causing segfault and similar things
Perttu Ahola
2011-12-28
*
Extend load screen maximum time
Perttu Ahola
2011-12-11
*
Add minetest.get_modpath(modname)
Perttu Ahola
2011-12-11
*
add_luaentity->add_entity in mods/experimental
Perttu Ahola
2011-12-11
*
Call this 0.4.dev-20111209-1
Perttu Ahola
2011-12-09
*
Enforce modname naming convention
Perttu Ahola
2011-12-04
*
Delete unknown LuaEntities when punched
Perttu Ahola
2011-12-04
*
Improve /spawnentity a bit
Perttu Ahola
2011-12-04
*
Rename EnvRef:add_luaentity to EnvRef:add_entity
Perttu Ahola
2011-12-04
*
Add EnvRef:get_node_light(pos, timeofday)
Perttu Ahola
2011-12-04
*
Properly use time_from_last_punch for limiting PvP punch damage
Perttu Ahola
2011-12-04
*
Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves
Kahrl
2011-12-04
*
Check symlinks with stat() to know if they are directories or not
Perttu Ahola
2011-12-04
*
Add support for unix filesystems which yield DT_UNKNOWN in dirent->d_type, fa...
Perttu Ahola
2011-12-04
*
Fix player not dying when beated to death by other player
Perttu Ahola
2011-12-04
*
Fix getting two old-style minerals per digged node
Perttu Ahola
2011-12-04
*
Determine light_propagates from paramtype
Perttu Ahola
2011-12-04
*
Add experimental TNT's old name as an alias
Perttu Ahola
2011-12-04
*
Add furnace to legacy aliases
Perttu Ahola
2011-12-04
*
Make ToolItem and MaterialItem to convert names by aliases at creation time t...
Perttu Ahola
2011-12-04
*
Fix fence name
Perttu Ahola
2011-12-04
*
Call this 0.4.dev-20111204-1
Perttu Ahola
2011-12-04
*
Convert CraftItems directly to the name pointed by alias; necessary due to lu...
Perttu Ahola
2011-12-04
*
Fix wrong checked node names in bucket
Perttu Ahola
2011-12-04
*
Add some aliases to bucket
Perttu Ahola
2011-12-04
*
Don't initialize ItemCAOs with stick.png
Perttu Ahola
2011-12-04
*
Fix craftitem aliases
Perttu Ahola
2011-12-04
*
Move default_treeprop.png to treeprop.png
Perttu Ahola
2011-12-04
*
Craftitem aliases
Perttu Ahola
2011-12-04
*
Fix log message in tooldef.cpp
Perttu Ahola
2011-12-04
*
Modify a commit in tooldef.cpp and nodedef.cpp
Perttu Ahola
2011-12-04
*
Tool aliases
Perttu Ahola
2011-12-04
*
Add serialization for node aliases to let client show inventory images correctly
Perttu Ahola
2011-12-04
*
Node definition aliases
Perttu Ahola
2011-12-03
*
Even more texture fixing
Perttu Ahola
2011-12-03
*
Rename lump_of_* to *_lump
Perttu Ahola
2011-12-03
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