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* | | Fixed viewing range stuff a bit (now it works better with very low ranges)Perttu Ahola2011-05-06
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* | Fixed a temporary solution of server shutting down to an assert(0) when a too...Perttu Ahola2011-05-03
* | Hopefully fixed the bug of huge mineral deposits rarely in seafloor sandPerttu Ahola2011-05-03
* | comment updatePerttu Ahola2011-05-03
* | random comment updatesPerttu Ahola2011-04-30
* | added cobblestone to the texture atlasPerttu Ahola2011-04-29
* | changelog updatePerttu Ahola2011-04-29
* | made proper skyboxes for dawn/evening and nightPerttu Ahola2011-04-29
* | Tweaked clouds a bitPerttu Ahola2011-04-29
* | updated changelogPerttu Ahola2011-04-29
* | added simple skyboxPerttu Ahola2011-04-29
* | added cloudsPerttu Ahola2011-04-29
* | didn't actually change everything, just re-saved the grass texture.Perttu Ahola2011-04-29
* | Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not foun...Perttu Ahola2011-04-29
* | Changed a bit of the code that is and should still be commented out.Perttu Ahola2011-04-27
* | forgot to change one thing backPerttu Ahola2011-04-26
* | tested out and commented out some new stuff for the terrain generator, to be ...Perttu Ahola2011-04-26
* | A small fix to unnecessary saving of map metadataPerttu Ahola2011-04-26
* | Optimized map saving and sending (server-side)Perttu Ahola2011-04-26
* | Set oerkki1 to not be drawn in completely darkPerttu Ahola2011-04-25
* | Added /#time <int> command to server for changing the time of dayPerttu Ahola2011-04-25
* | fix to the previous commitPerttu Ahola2011-04-25
* | server to print version in chatPerttu Ahola2011-04-25
* | Tuned polygon generation to sort the triangles for nicer gradientsPerttu Ahola2011-04-24
* | ...Now the tesselation should actually workPerttu Ahola2011-04-24
* | Optimized smooth lighting calculation codePerttu Ahola2011-04-24
* | Added tag 20110424_0 for changeset 10be2b71f965Perttu Ahola2011-04-24
* | updated menu a bit, and some other small fixesPerttu Ahola2011-04-24
* | cleaned the smooth lighting code a bitPerttu Ahola2011-04-24
* | disable tiling of textures only if smooth lighting is usedPerttu Ahola2011-04-24
* | Added a setting for disabling smooth lighting. Updated changelog.Perttu Ahola2011-04-24
* | Added a simple software "ambient occlusion" effect, like minecraft's "smooth ...Perttu Ahola2011-04-24
* | removed /usr prefix from install pathsPerttu Ahola2011-04-24
* | Made the main menu a bit more unique lookingPerttu Ahola2011-04-24
* | updated changelogPerttu Ahola2011-04-23
* | changed version for making a test binaryPerttu Ahola2011-04-23
* | fix to the previous commitPerttu Ahola2011-04-23
* | tuned error reporting a bitPerttu Ahola2011-04-23
* | port to be not set to 0 from configurationPerttu Ahola2011-04-23
* | Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-23
* | cleaning up main.cpp a bitPerttu Ahola2011-04-23
* | fixed flowing water lighting when it is below a solid blockPerttu Ahola2011-04-23
* | Updated to-do list and added the give_initial_stuff setting for testingPerttu Ahola2011-04-22
* | Removed IrrlichtWrapperPerttu Ahola2011-04-22
* | set client to not show hp if server doesn't support itPerttu Ahola2011-04-21
* | Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
* | item drop multiplication fixPerttu Ahola2011-04-19
* | Menu will now ignore an invalid port or the port 0.Perttu Ahola2011-04-15
* | fixed port setting not being loaded from configuration file for clientPerttu Ahola2011-04-12
* | fixingPerttu Ahola2011-04-12