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| * Footsteps without view bobbing (#5645)Louis Pearson2017-04-25
| * Fix various points reported by cppcheck (#5656)Loïc Blot2017-04-25
| * Gitlab-CI: keep build workspace only 1 hourLoïc Blot2017-04-24
| * Fix lint since recent player to db mergeLoic Blot2017-04-23
| * Player data to Database (#5475)Loïc Blot2017-04-23
| * LINT fixLoic Blot2017-04-23
| * Revert "CONTRIBUTING: disallow signed git commits"Loic Blot2017-04-23
| * Pass clang-format on various cpp/header files (#5559)Loïc Blot2017-04-23
| * Network:Remove old opcodes and fix documentation. (#5573)red-0012017-04-22
| * Mgflat, Mgv7: Fix noise crash on world exit.paramat2017-04-22
| * Add /fixlight chat commandDániel Juhász2017-04-22
| * Mgflat, Mgv7: Only create noise objects if neededparamat2017-04-22
| * Sneak glitch: Set default to falseparamat2017-04-22
| * Add on_flood() callback.Auke Kok2017-04-22
| * Fix a memory leak (#5636)Dániel Juhász2017-04-22
| * Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenuLoic Blot2017-04-22
| * Revert a const ref on update textureLoic Blot2017-04-22
| * lua: remove core.cause_error call (#5637)Loïc Blot2017-04-22
| * Fix various performance issues reported by cppcheck + code style (CI) (#5635)Loïc Blot2017-04-21
| * Fix #5617 - respect message and reconnect parameters when shutting down immed...orwell962017-04-21
| * Fix after soft node overlaysDániel Juhász2017-04-21
| * Soft node overlay (#5186)Dániel Juhász2017-04-21
| * Gitlab-CI enhancements (#5629)Loïc Blot2017-04-21
| * Fix various performance issues reported by cppcheck (#5628)Loïc Blot2017-04-21
| * Run generate_from_settingtypes.luaEkdohibs2017-04-20
| * Light update for map blocksDániel Juhász2017-04-20
| * Split light update into two partsDániel Juhász2017-04-20
| * Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot2017-04-20
| * Fix various copy instead of const ref reported by cppcheck (#5615)Loïc Blot2017-04-19
| * Conf.example: Move some lines to minetest.conf.example.extraparamat2017-04-19
| * Pointed thing to face pos: Fix crash if opening door with slab or stairMarkuBu2017-04-19
| * Tools: Fix tool digging speed limitHybrid Dog2017-04-19
| * Fix various variables passed by copy instead of const ref (#5610)Loïc Blot2017-04-19
| * Fix broken lint since 04cc9de8f2fbcb11f133c88f02fc11504b3ea6f3Loïc Blot2017-04-18
| * Reorder TileSpec. (#5591)Auke Kok2017-04-18
| * Fix always using the xbox layout (reported by coverity).Ekdohibs2017-04-18
| * Don't make TAB exit game if bound to inventory.Auke Kok2017-04-17
| * Fix MSVC build broken by 34d32ceSmallJoker2017-04-17
| * MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...Perttu Ahola2017-04-17
| * Include container.h in util/thread.h. util/thread.h doesn't compile without itPerttu Ahola2017-04-17
| * Sneak: Add option for old move codeparamat2017-04-17
| * Remove an unused variable in Android BuildLoic Blot2017-04-17
| * Plug two minor Leaks (#5603)Auke Kok2017-04-17
| * Android progressbar fix (#5601)Loïc Blot2017-04-16
| * Disable android leveldb by default (#5596)Nathanaël Courant2017-04-16
| * Implement delayed server shutdown with cancelation (#4664)Loïc Blot2017-04-15
| * Minimap: Do a double-typecast to fix compiling with MSVCSmallJoker2017-04-15
| * Partial damage cheat fix: node damages server side (#4981)Loïc Blot2017-04-15
| * NetworkPacket: don't copy push std::string and std::wstringLoic Blot2017-04-14
| * Fix wrong channel type in Client/Server CommandFactoriesLoic Blot2017-04-14