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Commit message (Collapse)AuthorAge
* Remove buildable_to nodes without dropping item when replaced by a falling nodeCasimir2014-08-22
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* Pass light sources in blue channel of vertex color instead of decoded light ↵RealBadAngel2014-08-21
| | | | | | for all special drawtypes. Plus some style fixes and optimizations.
* Don't call a player event without having player to do a event forsapier2014-08-21
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* Fix caption of config mods button (simple menu)sapier2014-08-19
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* Mod profiling supportsapier2014-08-19
| | | | | | | | | Config settings: profiling = true/false (gather statistics) detailed_profiling = true/false (break mod times to callbacks) Chat commands: save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
* Make scrollbar scale according to DPI and scaling factorsapier2014-08-16
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* Let lighting be done only CPU side. Remove finalColorBlend implementation ↵RealBadAngel2014-08-16
| | | | from shaders.
* Revert "Fix inventory items blinking on item preloading"sapier2014-08-16
| | | | | The fix didn't work on some systems sadly this wasn't detected prior merge, as preload is disabled by default now there's not gonna be a fix for it.
* Fix inventory items blinking on item preloadingsapier2014-08-16
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* Remove temporary file at safeWriteToFile()selat2014-08-16
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* Makefile support for build without leveldbsapier2014-08-16
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* Add sqlite3 backend hack for androidsapier2014-08-16
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* Fix the *CDP displaySmallJoker2014-08-15
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* Fix mainmenu game initialisationBlockMen2014-08-14
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* Make faces shading correct for all possible modes.RealBadAngel2014-08-14
| | | | | Skip shading for lightsources and top of the nodes. Fixes liquid sources and flowing surfaces having different brightness.
* Move #includes from version.h to version.cppKahrl2014-08-10
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* Formspec escape fixed seen in world creation menuShadowNinja2014-08-05
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* Disable preload_item_visuals by defaultShadowNinja2014-08-05
| | | | This can delay connections by several minutes.
* Fix issue 1527Craig Robbins2014-07-29
| | | | https://github.com/minetest/minetest/issues/1527
* Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL ↵sfan52014-07-29
| | | | CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476
* Rework texture generating code, add texture grouping via ( ... )sfan52014-07-29
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* Don't include cmake_config_githash.h into files that don't need itsfan52014-07-25
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* Dont display interior of glasslike_framed node when its not defined.RealBadAngel2014-07-24
| | | | Fixes https://github.com/minetest/minetest/issues/1514
* Allow full circle rotation with 2degs step for plantlike drawtype.RealBadAngel2014-07-24
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* Add rotation for plantlike drawtype.RealBadAngel2014-07-22
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* Bugfix in makeCuboid - apply rotations to all faces when 1 tile is given.RealBadAngel2014-07-20
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* Remove vector assertionsShadowNinja2014-07-19
| | | | | These were initially added to get tracebacks for invalid vector errors, but it didn't work and tracebacks have since been properly fixed in the core.
* Speedup mapblock_meshRealBadAngel2014-07-17
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* Fix texture glitches for plants with visual scale > 1.0 (jungle grass).RealBadAngel2014-07-17
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* Fix texture hack in fences.RealBadAngel2014-07-17
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* Fix error handling on inconsistent client ready messagesapier2014-07-16
| | | | Fix android makefile to provide a correct dummy githash if detection fails
* Make tooltip_show_delay=0 workZefram2014-07-16
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* Permit non-integer sizes for item_image[]Zefram2014-07-16
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* Fix indexing error in timer processingZefram2014-07-16
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* Fix flipped textures for drawtype "glasslike"sapier2014-07-16
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* Add srollbar formspec elementsapier2014-07-16
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* Fix android build after removal of indev and math mapgensapier2014-07-16
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* Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726Novatux2014-07-13
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* Move MapBlock (de)serializing code out of Database classsfan52014-07-12
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* Remove proller from creditsproller2014-07-12
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* Remove indev mapgenproller2014-07-12
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* Remove math mapgenproller2014-07-12
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* Update default control documentationBlockMen2014-07-07
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* Switch back repository to dev-mode after 0.4.10 release.sapier2014-07-07
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* Faces shading fixesRealBadAngel2014-07-07
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* Don't copy back already generated blocks on map generationkwolekr2014-07-07
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* Don't unload blocks if save failedkwolekr2014-07-07
| | | | Improve error handling in saveBlock()
* Fix regression in leveldb backendsapier2014-07-07
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* Update version numbers for 0.4.10sapier2014-07-06
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* Fix client crash on deletion of an object the clients localplayer is attached tosapier2014-07-06
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