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* Update Android dependencies, -O3 optimization, remove old ARMv5 configMaksim Gamarnik2016-03-05
| | | | | | | * Update OpenSSL (thanks @sapier, i use his patch!), Curl and SQLite3. * Remove old arm config. Almost all phones that use ARMv5 have 1 core and 256-512 RAM, it's about 2-5 FPS. * Do -O3 optimization for libs and remove -fexpensive-optimizations for Minetest (-O3 includes this! Read gcc docs). * OpenSSL fix - thanks @sapier, again.
* Mgvalleys: Correct spawn problemsDuane Robertson2016-03-04
| | | | Increase maximum spawn altitude to reduce spawn issues.
* Decoration API: Allow force_placement of simple decorationsparamat2016-03-04
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* Require minetest.request_http_api to be called from the mod's main scopeJeija2016-03-03
| | | | Fixes #3764
* Fix main menu being unable to set secure settingsShadowNinja2016-03-03
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* Remove debug.getupvalue from the Lua sandbox whitelistShadowNinja2016-03-03
| | | | This function could be used to steal insecure environments from trusted mods.
* Add support for non-ASCII characters to chat consoleShadowNinja2016-03-02
| | | | | This still only supports 256 characters, but that's because Irrlicht's clipboard handlers don't support wide characters.
* Add Android chat formShadowNinja2016-03-02
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* Add text selection and copying to consoleShadowNinja2016-03-02
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* Unlock cursor when opening consoleShadowNinja2016-03-02
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* Use the console instead of a dedicated window when pressing keymap_chat/cmdEsteban I. Ruiz Moreno2016-03-02
| | | | keymap_console opens a full window for chat history browsing.
* Fix a mistake in the world format documentationAleksey Vorona2016-03-03
| | | | | | Fixed a minor mistake that made it appear as if the inventory is serialized multiple times - once per each variable. In fact it is serialized once per each node.
* Revert "Fix jumping at node edge"nerzhul2016-03-01
| | | | | | This reverts commit 60dc01dc258db842e229351b871d0989e3e7d62c. This fixes issue #3773
* Resize object_marker_red.png to 16x16ShadowNinja2016-02-28
| | | | Having a non-power-of-two image broke the Android app.
* Nodedef: Restore smooth lighting to waterparamat2016-02-27
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* Mgvalleys: Add Dry RiverbedsDuane Robertson2016-02-27
| | | | | | | | | | | | Lower water table where base humidity is low. Alter heat and humidity to compensate for river humidity and altitude chill. Correct misuse of surface_max_y in generateTerrain. Remove sand trails in the water at river mouths. Remove river water below water_level. Correct heat/humidity calculations where noises are less than zero. Correct heightmap errors as much as possible. Make humidity calculations more readable.
* Update po files, minetest.conf.example and settings_translation_file.cppest312016-02-27
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* Don't generate trailing spaces in minetest.conf.exampleest312016-02-27
| | | | | If the default value of a setting was empty, it previously generated a trailing space.
* Translated using Weblate (Russian)Dmitry Smirnov2016-02-27
| | | | | | Currently translated at 61.3% (483 of 787 strings) (Merger of five commits)
* Translated using Weblate (Russian)Vasily Pavlov2016-02-27
| | | | | | Currently translated at 49.5% (390 of 787 strings) (Merger of three commits)
* Translated using Weblate (Spanish)Miguel Isaac2016-02-27
| | | | | | Currently translated at 47.0% (370 of 787 strings) (Merger of two commits from the same author)
* Translated using Weblate (Catalan)Joan Ciprià Moreno2016-02-27
| | | | Currently translated at 37.3% (294 of 787 strings)
* Translated using Weblate (Spanish)Laura Arjona Reina2016-02-27
| | | | Currently translated at 46.6% (367 of 787 strings)
* Translated using Weblate (Portuguese (Brazil))Bruno Borges2016-02-27
| | | | Currently translated at 65.5% (516 of 787 strings)
* Translated using Weblate (Polish)Amadeo2016-02-27
| | | | Currently translated at 33.9% (267 of 787 strings)
* Translated using Weblate (Ukrainian)Fixer2016-02-27
| | | | Currently translated at 30.4% (240 of 787 strings)
* Translated using Weblate (Spanish)Diego Martínez2016-02-27
| | | | Currently translated at 45.9% (362 of 787 strings)
* Translated using Weblate (Italian)Paolo DGZ2016-02-27
| | | | Currently translated at 52.7% (415 of 787 strings)
* Translated using Weblate (Indonesian)Muhammad Rifqi Priyo Susanto2016-02-27
| | | | Currently translated at 42.4% (334 of 787 strings)
* Translated using Weblate (Hungarian)Kisbenedek Márton2016-02-27
| | | | | | Currently translated at 69.1% (544 of 787 strings) (Merger of three commits)
* Fix minetest.request_insecure_environment() always returning nilJeija2016-02-26
| | | | Fixes #3765
* Mapblock mesh: Allow to use VBORealBadAngel2016-02-26
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* Remove new_style_waterRealBadAngel2016-02-26
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* Cache some settingsrubenwardy2016-02-26
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* Add dependencies for Fedora systemsNathaniel Olsen2016-02-25
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* Shaders: fix fog not affecting opaque liquidsRealBadAngel2016-02-23
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* Sheet Ore: Eliminate crash caused by PcgRandom range max < minparamat2016-02-23
| | | | | | | | | | | | In the calculation of y_start, when 'column height max' was large it caused nmin.Y + max_height > nmax.Y - max_height Now, in this situation y_start is set to the midpoint between nmin.Y and nmax.Y Limit y0 and y1 to between nmin.Y and nmax.Y, otherwise index calculation, which has no checks for limits, places them at unwanted locations in the voxelmanip
* GOTBLOCKS & DELETEBLOCKS: test packet size only oncenerzhul2016-02-23
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* Fix android buildest312016-02-23
| | | | | | | | Android had a linker error since commit: 31e0667a4a53a238d0321194b57b083bd74c0a5b "Add Lua interface to HTTPFetchRequest" Fixes #3766. Thanks to @MoNTE48 for reporting the bug.
* Reset block send timer when invoking setBlock(s)NotSent()orwell962016-02-22
| | | | | | | | | | | | | As stated in this forum thread [1], I noticed that there is a 2 second interval in which inventory changes are shown on the client. @yyt16384 found the source of these 2 seconds: m_nothing_to_send_pause_timer is set to 2.0 every time there are no changes to make, but this timer is not reset when SetBlockNotSent or setBlocksNotSent are invoked. So in worst case, the changed block will be sent over 2 seconds too late. With this change, changed inventories are updated almost immediately, but it causes additional connection load.
* Android: hardcode leveldb revisionest312016-02-22
| | | | | | | | | | | Newest leveldb commit breaks build. With no fix in sight, there is no other way than to fall back to the last working leveldb revision, and hardcode it. Workaround for upstream bug https://github.com/google/leveldb/issues/340
* Fix getting pointed nodeRealBadAngel2016-02-22
| | | | | Fixes #3719 Closes #3753
* Add Lua interface to HTTPFetchRequestJeija2016-02-22
| | | | | | | | | | This allows mods to perform both asynchronous and synchronous HTTP requests. Mods are only granted access to HTTP APIs if either mod security is disabled or if they are whitelisted in any of the the secure.http_mods and secure.trusted_mods settings. Adds httpfetch_caller_alloc_secure to generate random, non-predictable caller IDs so that lua mods cannot spy on each others HTTP queries.
* Fix HTTPFetchRequest performing a GET request if post_data is suppliedJeija2016-02-22
| | | | Instead, perform a POST request with post_data.
* Camera: remove auto tune FPS, single view range settingRealBadAngel2016-02-21
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* Remove preload_item_visuals codeRealBadAngel2016-02-21
| | | | Closes #3748
* Dont make fastface if tile is not seamlessRealBadAngel2016-02-21
| | | | | Fixes #3378 Closes #3751
* Restore simple settings tab and add advanced settings as dialogBlockMen2016-02-21
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* Little collision.cpp cleanupsLoic Blot2016-02-20
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* Fix jumping at node edgegregorycu2016-02-19
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