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...
*
Workaround for blocks having a huge amount of active objects; add log message...
Perttu Ahola
2011-10-17
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Remove very floody log message of MobV2SAO
Perttu Ahola
2011-10-17
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Improve active object handling log output
celeron55
2011-10-17
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Fix partly double printed debug.txt
celeron55
2011-10-17
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Fix punching of oerkkis
Perttu Ahola
2011-10-17
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Fix chest not working after walked away and came back
Perttu Ahola
2011-10-17
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Improve inventory debug output
Perttu Ahola
2011-10-17
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Fix items showing up as sticks when placed in world
Perttu Ahola
2011-10-17
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Fix to-transparend conversion of backgrounds of sprite image files that don't...
Perttu Ahola
2011-10-16
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Some more profiler stuff to get the hang on what really uses CPU
Perttu Ahola
2011-10-16
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Improve debug profiler usage for investigating CPU usage of server
Perttu Ahola
2011-10-16
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When granting or revoking privileges, notify the target player too
Perttu Ahola
2011-10-16
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Make dungeon masters not shoot the walls with no reason
Perttu Ahola
2011-10-16
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When player times out, log the action as a timeout rather than regular quitting
Perttu Ahola
2011-10-16
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Check NULL pointer properly in some new code trying to log new stuff
Perttu Ahola
2011-10-16
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Better player damage prevention when falling on unloaded blocks, not involvin...
Perttu Ahola
2011-10-16
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Switch more stuff to use the logging thing and fix segfault on player leave f...
Perttu Ahola
2011-10-16
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Fix map delete on windows (concatenate paths correctly with / or \ depending ...
Perttu Ahola
2011-10-16
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Update changelog (albeit a bit late)
Perttu Ahola
2011-10-16
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Use the logger; also, default to not showing much crap in console. Use --info...
Perttu Ahola
2011-10-16
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Initially add small and tight logging facility
Perttu Ahola
2011-10-16
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Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs se...
Perttu Ahola
2011-10-16
*
Update Linux build instructions in README.txt a bit and list the bat script u...
Perttu Ahola
2011-10-16
*
Update version number to 0.3.dev-20111016
Perttu Ahola
2011-10-16
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Replace M_PI with PI
Perttu Ahola
2011-10-16
*
Fix some "Conditional jump or move depends on uninitialised value(s)" valgrin...
Perttu Ahola
2011-10-15
*
Resource file handling for exe icon for MinGW
Perttu Ahola
2011-10-15
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Make view bobbing amount configurable
Perttu Ahola
2011-10-15
*
Make dungeon masters though and make oerkkis disappear when they get to you (...
Perttu Ahola
2011-10-15
*
strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h;...
Perttu Ahola
2011-10-15
*
Handle death and respawn better
Perttu Ahola
2011-10-15
*
Set a better version number
Perttu Ahola
2011-10-15
*
Improve mobv2
Perttu Ahola
2011-10-15
*
mobv2
Perttu Ahola
2011-10-15
*
Lock mutex when accessing m_env in Server::~Server
Perttu Ahola
2011-10-14
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In CMake scripts: New version number, fix MSVC stuff
Perttu Ahola
2011-10-14
*
Header file tweaking; mainly for speed
Perttu Ahola
2011-10-12
*
Saner block modification flag operation for not saving everything always
Perttu Ahola
2011-10-12
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minetestmapper: Fix the way ylist is computed, use cStringIO instead of rolli...
Kahrl
2011-09-27
*
Merge remote-tracking branch 'marktraceur/master'
Perttu Ahola
2011-09-26
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*
Fixed merge issues with saplings, ready to pull now!
Mark Holmquist
2011-09-23
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*
Fixed saplings growing into trees (thanks so much, Kahrl!)
Mark Holmquist
2011-09-23
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*
Adding sapling texture
Mark Holmquist
2011-09-23
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*
Adding (most) of the sapling functionality. It has yet to work, since MEET_OT...
Mark Holmquist
2011-09-23
*
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minetestmapper speed tweaks (kahrl & JacobF)
Perttu Ahola
2011-09-26
*
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Add apple color to minetestmapper and fix cactus color
Perttu Ahola
2011-09-26
*
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Fix minetestmapper.py
Perttu Ahola
2011-09-26
*
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Merge remote-tracking branch 'kahrl/sectors2sqlite-fix'
Perttu Ahola
2011-09-26
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*
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Support Python 2 and 3 in sectors2sqlite.py.
Kahrl
2011-09-26
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*
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Fix processing of blocks below y=0 in sectors2sqlite.py.
Kahrl
2011-09-26
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