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* Fix the bouncy node related stuff a bitPerttu Ahola2012-09-01
* Add bouncy node groupPerttu Ahola2012-09-01
* Add disable_jump and fall_damage_add_percent node groupsPerttu Ahola2012-09-01
* Add InventoryList width property & allow custom crafting grids.Ilya Zhuravlev2012-09-01
* Make shift the default descent control on ladders and when flyingsfan52012-09-01
* Don't crash in "unexpected multibyte character"; just print it in log. Github...Perttu Ahola2012-09-01
* Use proper alpha blit in some more texture modifiersPerttu Ahola2012-08-31
* Properly initialize baseimg for texture modifier [combine:WxH:X,Y=filename:X,...Perttu Ahola2012-08-31
* Fix black display inside opaque waterMatthew I2012-08-31
* Fix github issue #213: Dropping unknown items crashes the gamePerttu Ahola2012-08-19
* Fix crash when furnace is full (minimal game)Perttu Ahola2012-08-12
* Move chat commands to Lua and remove servercommand.{cpp,h}Matthew I2012-08-12
* Add ban management routines to Lua APIMatthew I2012-08-12
* Extend Lua API in order to implement chat commandsMatthew I2012-08-12
* Remove trailing comma after player list in server status stringMatthew I2012-08-12
* Allow digging of unknown nodesMatthew I2012-08-12
* Fix wrong amount of nodes being dropped from inventoryPerttu Ahola2012-08-12
* fix node timers so on_timer gets the correct positiondarkrose2012-08-12
* Remove unwanted ! from ifs in inventory record-for-rollback codePerttu Ahola2012-08-12
* Call this 0.4.2-rc1Perttu Ahola2012-07-28
* Fix inventory segfault when rollback recording is disabledPerttu Ahola2012-07-28
* Add enable_rollback_recording setting, defaulting to falsePerttu Ahola2012-07-28
* Handle max<min in LuaPseudoRandom::l_next()Perttu Ahola2012-07-27
* Tweak rollback and liquidsPerttu Ahola2012-07-27
* Tweak rollback stuffPerttu Ahola2012-07-27
* Increase automatic suspect guess timeframePerttu Ahola2012-07-27
* ABM and liquid overload skipPerttu Ahola2012-07-27
* Fix server build (a missing header)Perttu Ahola2012-07-27
* Make the rollback system VERY FUCKING GOD DAMN POWERFULPerttu Ahola2012-07-27
* Don't track liquids for rollback because of too much logPerttu Ahola2012-07-27
* Properly rollback chat command triggered thingsPerttu Ahola2012-07-27
* Experimental-ish rollback functionalityPerttu Ahola2012-07-27
* Working group-shapeless and multigroup recipesPerttu Ahola2012-07-26
* Restore focus to formspec menu when pressing a buttonPerttu Ahola2012-07-25
* Deprecate minetest.add_to_creative_inventory and use group not_in_creative_in...Perttu Ahola2012-07-25
* Add notice in the minimal gamePerttu Ahola2012-07-25
* Add special return value -1 to inventry callbacksPerttu Ahola2012-07-25
* Improve formspec positioningPerttu Ahola2012-07-25
* Improve inventory callbacks a bitPerttu Ahola2012-07-25
* Remove special handling of creative modePerttu Ahola2012-07-25
* Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola2012-07-25
* Detached inventoriesPerttu Ahola2012-07-24
* builtin/item.lua: callbacks with copies of positions and nodes rather than re...Perttu Ahola2012-07-24
* darkrose should work at a nuclear power plant.Perttu Ahola2012-07-24
* Update minetestmapper.py to support ver. 24 and 25Perttu Ahola2012-07-24
* Improve node timer format (map format version 25) and update mapformat.txtPerttu Ahola2012-07-24
* Add node timer test in minimal/experimentalPerttu Ahola2012-07-24
* Add oldnode parameter to minetest.register_on_placenode callbackPerttu Ahola2012-07-23
* Fix building on top of (pointable && buildable_to) nodesPerttu Ahola2012-07-23
* Describe node definition fields better in lua_api.txtPerttu Ahola2012-07-23