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* Mgv7 generateRidgeTerrain: Make river generation relative to water levelparamat2015-01-22
| | | | Remove widthn and make nridge zero underwater
* Mgv7: Speed optimise calculateNoise and generateRidgeTerrainparamat2015-01-22
| | | | | | Remove unnecessary range limiting of persistmap Skip calculation of filler, mountain, ridge, heat and humidity perlinmaps in underground mapchunks Skip generateRidgeTerrain in underground mapchunks
* Mgv7 generateRidgeTerrain: Enable rangelim of widthn to remove abysses, ↵paramat2015-01-22
| | | | | | | calculate widthn later in function Reduce width to 0.2 Carve river channels in deeper waters
* Allow filter and mipmap drop down menues to be translatedCraig Robbins2015-01-21
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* Improve desktop fileMarkus Koschany2015-01-20
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* Update german translationest312015-01-21
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* Added ratio argument to colorize, removed the weird alpha-based ratio.TriBlade92015-01-20
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* Fix hyphen used as minus signMarkus Koschany2015-01-20
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* Update Spanish languagengosang2015-01-20
| | | | | | I am a native speaker. I have corrected all the mistakes I've found. Update Spanish language
* Mapgen V5: Various improvementsparamat2015-01-18
| | | | | | | Caves check for biome nodes, only excavate stone under water level Unease caves noises, use MT0.3 parameters Blobgen after cavegen Biomegen: remove 'is replaceable content' bool
* Fix all warnings and remove -Wno-unused-but-set cflagkwolekr2015-01-18
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* Add SemiDebug (-O1 with debug symbols) build mode and do not optimize Debug ↵kwolekr2015-01-18
| | | | | | | at all Add -Wall to Debug modes for all compilers and -Wabi for non-MSVC Use /Ox for MSVC Release mode (potentially higher optimization than /O2)
* Reorganize supported video driver query mechanismskwolekr2015-01-18
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* Revert "Fix style on settings tab"kwolekr2015-01-18
| | | | This reverts commit 7b17b9059e30cef384ecca37feec87cdcdfd39b8.
* Revert "Fix bug in debug build"kwolekr2015-01-18
| | | | This reverts commit 839c4a99cddcacdc19dee42286b7029c4c1e7800.
* Fix bug in debug buildCraig Robbins2015-01-19
| | | | -O1 results in executables that are completely useless for actuall debugging
* Fix style on settings tabjeanpatrick.guerrero@gmail.com2015-01-18
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* Fix use of uninit data in Sky and (potentially) GUIChatConsole constructorsKahrl2015-01-18
| | | | | | | | Clean up nearby code a bit As a small side effect, it is now possible to add a background texture to the chat console by simply providing background_chat.jpg, it is no longer necessary to also add "console_color =" to minetest.conf.
* Fix particles causing unitialised data being used due to use of incorrect ↵Craig Robbins2015-01-18
| | | | union member
* Water fixesgregorycu2015-01-18
| | | | | | | Change must_reflow to a deque Add overload for MapBlock::raiseModified that takes a const char*. This is a speed improvement. Comment out unused variable Optimisations to block offset calculations
* Create empty default constructor for MapNodeCraig Robbins2015-01-18
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* Mgv7: Replace small pseudorandom caves with 3D noise tunnels. Fewer large cavesparamat2015-01-17
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* Fix NodeMetadataList loosing memory on deserialize due to invalid clear map ↵sapier2015-01-17
| | | | call instead of clear
* Fix entitiy WieldMeshSceneNode not freed due to additional grabgregorycu2015-01-17
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* Make minor style change(unescape_string())Craig Robbins2015-01-16
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* Fix missing return in Database_Dummy::deleteBlockLoic Blot2015-01-16
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* Optimize bumpmapping mathematicsLoic Blot2015-01-16
| | | | | | OpenGL_vertex: * bufferize a duplicate calcul * Factorize vertexes
* Fix potential out-of-bounds array indexCraig Robbins2015-01-16
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* Simplify deleteblocks chat command argument parsingkwolekr2015-01-15
| | | | | Add optional core.pos_to_string decimal place rounding Move core.string_to_pos to builtin/common/misc_helpers.lua for consistency
* Add ability to delete MapBlocks from mapkwolekr2015-01-15
| | | | Also add a Lua API and chatcommand for this
* Initialize noise ptr on creation (fixes crash if OreVein deleted before use)kwolekr2015-01-15
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* Fix unescape_string removing all backslashesShadowNinja2015-01-15
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* Fix typo in `serialize.lua`.Diego Martínez2015-01-15
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* Android, build: Update curl to 7.40.00sapier2015-01-15
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* Add missing return value for filter/mipmap dropdown in mainmenukilbith2015-01-15
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* Revert "Optimize bumpmapping mathematics"Craig Robbins2015-01-16
| | | | This reverts commit 148fffb0f23fa437c67639ff3cc69177fb71d76a.
* Small tweaking (alignement - client tab)kilbith2015-01-15
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* Optimize bumpmapping mathematicsLoic Blot2015-01-15
| | | | | | OpenGL_vertex: * bufferize a duplicate calcul * Factorize vertexes
* Change UniqueQueue to use a queue and a set.unknown2015-01-15
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* Reorganizing client and server tabsjeanpatrick.guerrero@gmail.com2015-01-15
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* Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous ↵TriBlade92015-01-14
| | | | hardcoded values).
* Fix use of uninitialized dataCraig Robbins2015-01-14
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* builtin: Unify register wrapper functions and wrap clear_registered_* ↵kwolekr2015-01-13
| | | | functions too
* Performance fixes.onkrot2015-01-13
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* Add VoxelArea::hasEmptyExtentunknown2015-01-13
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* Fix Android crash on keyboard connection change.Kodexky2015-01-13
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* Attempt to fix occasional issue of uninitialized MapBlock datakwolekr2015-01-12
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* Prevent transform of noise3d result in getBlockSeed2kwolekr2015-01-12
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* Mapgen V5: Move cave generation from base terrain loop to optional functionparamat2015-01-11
| | | | This fixes biome surface in tunnels
* Remove builtin_biome.lua from builtin and add simple biome minimalparamat2015-01-11
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