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* work-in-progress texture atlas optimizationPerttu Ahola2011-02-10
* uh... accidentally left directX as the default in main.cppPerttu Ahola2011-02-08
* local game connects to 127.0.0.1 instead of localhost (windows returns an ipv...Perttu Ahola2011-02-08
* made it to work with my windows compilerPerttu Ahola2011-02-08
* bug-fixin'Perttu Ahola2011-02-08
* mapgen tweakingPerttu Ahola2011-02-06
* added noise.*Perttu Ahola2011-02-05
* mapgen stuffPerttu Ahola2011-02-05
* added sand to map generatorPerttu Ahola2011-02-04
* nicer looking waterPerttu Ahola2011-02-04
* all kinds of tweaking and fixingPerttu Ahola2011-02-04
* water drawing glitch fixPerttu Ahola2011-02-04
* a little backwards compatibility with coalPerttu Ahola2011-02-03
* added temporary backwards compatibility to player inventoryPerttu Ahola2011-02-03
* some generation-time mud flow tweakingPerttu Ahola2011-02-03
* some tweakingPerttu Ahola2011-02-02
* more tweakingPerttu Ahola2011-02-02
* Map generator tweaking. Still doesn't resume from save properly.Perttu Ahola2011-02-01
* end-of-day.Perttu Ahola2011-02-01
* tweaking mapgenv2 settings for maximum awesomeness.Perttu Ahola2011-02-01
* one line of cleaning server codePerttu Ahola2011-02-01
* changed default minimum viewing range to a bit lowerPerttu Ahola2011-02-01
* This map generator is starting to look pretty good now... also, disabled load...Perttu Ahola2011-02-01
* Hopefully fixed the problem of IRRLICHT_SOURCE_DIR being not considered when ...Perttu Ahola2011-02-01
* partly working chunk-based map generator (doesn't save properly, spawn is pre...Perttu Ahola2011-02-01
* map generation framework under development... not quite operational at this p...Perttu Ahola2011-01-30
* Commented out some debug output of class SettingsPerttu Ahola2011-01-29
* Fixed MBOItem inventory imagesPerttu Ahola2011-01-29
* Commented out some debug output about saving players on server.Perttu Ahola2011-01-29
* server builds now!Perttu Ahola2011-01-28
* server might build nowPerttu Ahola2011-01-28
* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-28
* backing up some stuffPerttu Ahola2011-01-26
* commentsPerttu Ahola2011-01-26
* should work nowPerttu Ahola2011-01-26
* Little fixesPerttu Ahola2011-01-26
* Reworked texture, material, mineral and whatever handlingPerttu Ahola2011-01-26
* Map deletion buttonPerttu Ahola2011-01-26
* removed alternative name "pressure" from param2Perttu Ahola2011-01-25
* Tweaking aroundPerttu Ahola2011-01-25
* Fixed a bug of server not reloading unloaded blocks when player builds or dig...Perttu Ahola2011-01-25
* Faster lighting at map generation timePerttu Ahola2011-01-24
* forgot old water unit testsPerttu Ahola2011-01-24
* commented out old water stuffPerttu Ahola2011-01-24
* updated grass_side.png to binary package creation scriptPerttu Ahola2011-01-24
* Mainly some texture tweakingPerttu Ahola2011-01-24
* small fixes here and therePerttu Ahola2011-01-24
* todo-list updatePerttu Ahola2011-01-23
* OMG! Main Menu!Perttu Ahola2011-01-23
* tidyed README typos a bitPerttu Ahola2011-01-21